70°

Why can't D&D transition into the digital age?

Pen-and-paper D&D is a love-hate game but it’s transitions on to our desktops and gaming consoles have regularly fallen short of the mark.

This isn’t to say that there haven’t been good D&D games, Baldur’s Gate 2 is frequently touted as one of the best titles ever, but a lot of the games that have been considered successes have either branched away from what makes Pen-and-Paper D&D the game it is, by moving away from turn based combat, or it appeals to such a niche market that it’s not a successful game.

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gamersftw.co.uk
MrsNesbitt3203d ago

I'm positive it will get its time, the game needs someone who loves it and had the facilities to give it justifiable development onto consoles :)

Maxor3203d ago

I have no idea what this guy is talking about. There are plenty of great D&D games. Can they replicate the true nature of the pen and paper version? Of course not. Not until DMs can generate digital worlds and events at the speed of thought.

Archmagel3203d ago

Agreed, but, it would also have to have a very flexible system instead of a rigid set of rules to get closer to the P&P fun. Example: My friends and I don't like the "spells per day" system, so we use a MP system. Being able yo customise many things (custom classes, features, and all that) would be amazing and much closer to PnP. The problem would be doing it on the technical scale.

Fridgecake3203d ago

Not 100% how this works as I only found out about it today but there is this program on steam you might like the look of.

http://store.steampowered.c...

Archmagel3203d ago

Eh, a friend and I tried it. The system was ok, but the maps and stuff just wasn't what we liked. We use Roll 20 atm. Our GM makes maps with RPG Maker and then we have our own pogs and all that good stuff. WOrks well for our Final Fantasy setting.

Fridgecake3203d ago

That's actually my point though. There are great games set within the D&D lore but in terms of actual D&D style game play they are lacking.

I appreciate that a sandbox type game would require DMs having the ability to generate huge worlds rapidly but i'd like to see more Temple of Elemental Evil type games that mimic the great D&D campaigns.

Archmagel3203d ago

Agreed. Have you tried the Circle of Eight or Keep of the Borderlands for it? I found those pretty fun.

Saryk3203d ago (Edited 3203d ago )

Another problem with adding the P&P to a electronic game is this: In the real world you don't fight thousands of monsters with a four man group (low level). And monsters are hard to kill aka killing a Gelatinous cube with daggers.

50°

Larian after Baldur's Gate 3: "We have ambitions to make really good RPGs, and that's sufficient"

"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.

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gamesindustry.biz
110°

Baldur's Gate 3 Fan Makes It Playable In First-Person

The Elder Scrolls: Baldur's Gate 3.

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thegamer.com
Becuzisaid13d ago

Kinda cool I guess. Seems they just allowed the camera to zoom in right on top of the characters head and then able to control movement like a fps. Makes me wonder what the game would be like if I didn't ever zoom way out and scroll over the environment to check out for enemies nearby almost constantly.

180°

"You're an idiot," BG3 boss says of studios firing tech artists, "we're hiring them to work for us"

"They can define so many things and they know your games"

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gamesradar.com
anast28d ago

The companies that fire creative talent that demand high compensation are not looking to make good games. They just need someone to disguise a monetization scheme. The goals are different. They would be idiots if they were looking to make a solid game and fired solid talent, but they are not, so they are not idiots when it comes to their goals. However, they are idiots if they think it's sustainable.

Becuzisaid28d ago

"They just need someone to disguise a monetization scheme."

The most true statement on the Internet today.

raWfodog28d ago

This is along the same lines of them cancelling or abandoning tried-and-true IPs just to create cash grabs games. It really makes a difference when the top people love games and love what they do. It shows in the final product.

CantThinkOfAUsername28d ago

Hopefully, you don't let BG3's success get to your head and become CDPR 2.0.

isarai28d ago

There really is gonna be a divide between the corporate games and the crafted games.

anast28d ago

Good. Corporate can go to mobile that way we can get our hobby back on the right track.

RiseNShine28d ago (Edited 28d ago )

That's why some guys make "game of the year" games, and other make, well, Suicide Squad Kill the Justice League.