Pen-and-paper D&D is a love-hate game but it’s transitions on to our desktops and gaming consoles have regularly fallen short of the mark.
This isn’t to say that there haven’t been good D&D games, Baldur’s Gate 2 is frequently touted as one of the best titles ever, but a lot of the games that have been considered successes have either branched away from what makes Pen-and-Paper D&D the game it is, by moving away from turn based combat, or it appeals to such a niche market that it’s not a successful game.
"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.
The Elder Scrolls: Baldur's Gate 3.
Kinda cool I guess. Seems they just allowed the camera to zoom in right on top of the characters head and then able to control movement like a fps. Makes me wonder what the game would be like if I didn't ever zoom way out and scroll over the environment to check out for enemies nearby almost constantly.
"They can define so many things and they know your games"
The companies that fire creative talent that demand high compensation are not looking to make good games. They just need someone to disguise a monetization scheme. The goals are different. They would be idiots if they were looking to make a solid game and fired solid talent, but they are not, so they are not idiots when it comes to their goals. However, they are idiots if they think it's sustainable.
Hopefully, you don't let BG3's success get to your head and become CDPR 2.0.
That's why some guys make "game of the year" games, and other make, well, Suicide Squad Kill the Justice League.
I'm positive it will get its time, the game needs someone who loves it and had the facilities to give it justifiable development onto consoles :)
I have no idea what this guy is talking about. There are plenty of great D&D games. Can they replicate the true nature of the pen and paper version? Of course not. Not until DMs can generate digital worlds and events at the speed of thought.
Another problem with adding the P&P to a electronic game is this: In the real world you don't fight thousands of monsters with a four man group (low level). And monsters are hard to kill aka killing a Gelatinous cube with daggers.