80°

Mirror's Edge Catalyst features easier combat and an open world

Catalyst feels almost exactly like the Mirror’s Edge of 2008 in all the right ways. The platforming feels identical minus a couple of button press changes that only super hardcore players will notice, and my same muscle memory and sense of timing served me well during my hands-on at E3. For those worried that Catalyst might lose the very specific essence of the original, this doesn’t feel like a reboot—it feels like a true sequel.

DualWielding3646d ago

I would love to play this game if it was only third person instead of first person

DaylightChris3646d ago (Edited 3646d ago )

I dont because what most people loved about Mirror´s Edge (at least what I loved) is the fact that you play this in first person and that it works very good.

DualWielding3646d ago

I respect that, I'm just saying that personally, I hate first person games because they give me motion sickness so as much as I like Mirror's Edge concept I won't play it because it is first person

diesoft3646d ago

I think giving a player choice wouldn't have been a bad idea. For people like DuelWielding, it would've meant you can play the game. For players like me who had zero problem with it being in first person, it was a BLAST and I always wanted to play the first one in a more open setting. I love the atmosphere, the acrobatics, the music, aesthetics, you name it. SUCH a great game. Can't wait for this.

aquaticDonut3646d ago

All I needed to hear was open world and I am totally sold on this.

DaReapa3646d ago

Easier combat? Worst fears confirmed.

tigertron3646d ago

The more I read, the more hyped I become. I really love this franchise, so I hope we can play a demo sometime.

60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

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50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

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simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7761d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus60d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?