100°

Everybody's Gone to the Rapture is Gorgeous, Complex, and Quietly Terrifying | GameSpot

GameSpot - My experience with Everybody's Gone to the Rapture, though brief, kept my brain busy for hours afterward. Following my play time, I couldn't play anything else. I just couldn't process anything new. My mind kept spinning back to patterns of splintered light, motes of glittering gold dust, and endless silent depictions of abandonment and pain. All I did was take a walk in a video game, and it chilled me so deeply it took hours to return to the warmth of reality.

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gamespot.com
MasterCornholio3297d ago

That does sound pretty interesting.

:)

I'm happy that Sony is funding this game.

_-EDMIX-_3297d ago (Edited 3297d ago )

Well they own the IP now.

RocketScienceLvlStuf3297d ago (Edited 3297d ago )

Sounds like it's shaping up to be another great PS4 exclusive. This is what sets Sony apart from the rest. Commitment to back and fund diverse niche games instead of just chasing mainstream.

They like to take risks and every so often the risk is rewarded. True gamers appreciate the risks they take whether they turn out to be a success or not.

DigitalRaptor3297d ago (Edited 3297d ago )

It looks utterly gorgeous. It sounds utterly wonderful (the music that is). I hope the story and gameplay are equally as compelling as the art direction and soundscape. Loved Dear Esther, for what it was. This sounds like a much richer and fleshed out adventure - obviously this kind of quality could only be achieved from direct publisher funding. I'm glad Sony took The Chinese Room under their wing with such a risky and unique idea.

To me, EGTTR is the best example of Sony having their finger on the pulse of the independent development scene more than any other console manufacturer ever could. There's no way anyone else would have put their funds into making a game like this happen, let alone shown enough interest in the first place.

This summer is looking fantastic for gaming.

DawginTow13297d ago

Everything I hear about EGTTR is positive; very much looking forward to this.

Does any1 know if a release date has been set?

nucky643297d ago

along with the new trailer I watched an hour ago, it said "summer" - so, it can't be more than a few months more.

60°

5 great video games set in the UK

David at SQUAD writes: "Over the past few months, I’ve found myself lost in a number of books set in my home-land of the United Kingdom. At first, it was by chance, but then I found myself seeking them out. Then I got some games in a few sales -- Assassins Creed: Syndicate and Vampyr, if you must know -- and realized I’d done it again. This got me thinking: does the video game industry do a good enough job of setting games in a diverse set of locations, and how many games are set in the UK anyway?"

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squadstate.com
bunt-custardly1401d ago

Ubisoft's Zombi was set in London I believe.

geekmandem1401d ago

Yep, ZombiU was indeed. A game I actually saw recommended a few times. It's weird that it stuck with so many people.

1400d ago
130°

Dying Light, Crysis 3, Battlefield 4 & Everybody’s Gone to the Rapture with Ray Tracing

DSOGaming writes: "These past few weeks we’ve been showcasing numerous games that were visually improved by Pascal Gilcher’s ray traced Global Illumination method/solution for ReShade. And today, since it’s a slow news day, we are bringing you four games that have been showcased with this alpha Reshade version. These games are Dying Light, Crysis 3, Battlefield 4 and Everybody’s Gone to the Rapture."

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dsogaming.com
1753d ago
isarai1753d ago

Again Reshade is not Raytracing, is a screen space post processing effect. Thats like calling SSAO "Global Illumination"

70°

Sumo buys Everybody's Gone to the Rapture studio The Chinese Room

From Eurogamer: "The Crackdown 3 developer said it had acquired The Chinese Room, the studio behind Everybody's Gone to the Rapture and Dear Esther, from founders Dan Pinchbeck and Jessica Curry."

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eurogamer.net