GearNuke: "Bloodborne can be very hard or easy for you depending on how you try to play it. Since the game has no difficulty option like most other games, everyone plays at the same difficulty level. However, you might not know about it but this difficulty can be adjusted by the players in-game."
The Souls-like genre remains popular, along with FromSoftware's classics there are many contenders. But which are the best Souls-like games?
Hmm... In my opinion, the 7 best are the 6 made by FromSoftware (DeS, DS1, DS2, DS3, BB and ER), then Lies of P. But each to their own.
Saad from eXputer: "Almost a decade later, it's time to take the nostalgia goggles off and accept that Bloodborne has long been surpassed by its successors."
Yes, yes it does. It’s still a great game. Elden Ring isn’t better just different and a bit easier . I like that you have to be aggressive but smart in Bloodborne
"Sony is missing out on a hugely profitable opportunity by ignoring fan demands for a Bloodborne remaster and PC port," says Ahmed from eXputer.
Bloodborne came out on the PS4. It is owned by From Software. What missed opportunity? I am sure the people at From Software know what they are doing. Especially since they are hiring devs instead of laying them off.
Maybe do an article about that instead of writing a hit piece on them acting like they don't know how to run their business.
It will be a launch title on PS6 just like the remake of Demon's Souls for PS5 launch
Pretty awesome find - I'm all for these games being as brutally hard as possible (something about the sense of accomplishment from finally beating the boss that killed you about 20 times)
but accessibility for more players is not a bad thing
That's actually a pretty neat way to handle enemy scaling in a game.
I thought it was just that enemies get different attacks or weapons based on your progress, not insight.
Same trigger as what causes NPCs to move, or the appearance of those dead guys who first bring you to Hordrid Gaol or Unseen Village.
Is this confirmed for sure? The insight = difficulty?
My scythe guys currently wield bolt attacks and my insight is 20. I'm going to use 6 insight and confirm
Word/Character tendency 2.0, so it seems. Merged with the humanity counter from DS.
I thought it meant that it was a glitch. I guess that feature was trying to do something like world tendency from Demon's souls, which I kind of miss, but I understand why it's gone.