Kick and Fennick is the first game developed by a two-man team from the Netherlands known as Jaywalkers Interactive, with help from developer Abstraction Games - the studio responsible for brining Hotline Miami and Rogue Legacy to PlayStation platforms. With an interesting partnership developing this game, how does it hold up?
"Via Nintendo eShop, both Wii U and Nintendo 3DS have received several offers quite unique, from small teams spread across the world.
On the back of many of these proposals meet people who, inspired by their favorite series, but also looking for something new, try above all to be creative and bring new ways to play to the market. The result of these initiatives could not fail to be one that is now the catalog of digital Store Nintendo: a set of small games, but very varied and imaginative."
COG writes: What appears to be a gimmick, turns out to be a well thought out side-scrolling adventure in Jaywalkers Interactive's, Kick & Fennick.
Pete from TVG writes "A little boy with a big gun! Interesting sales pitch this one must have been for the Dutch development team. You play as a small boy called Kick. For reasons unknown, Kick wakes up in a futurist world, alone and in a shattered buildings. Shortly after waking, Kick come’s across a robot named Fennick, who saves him from a menacing huge robot. Fennick has a broken energy core however, which Kick then sets off to pay his dues and find Fennick another one."
Kick and Fennick is by far one of the best games I've played in a long time. It's the one game I was able to just sit and play without getting tired after 10 minutes. It's a good mix of fun and challenge.