Contextualization in video games is normally done through the story. It helps flesh out a world and establishes that in this situation, the player is there to complete some sort of goal. It is often used as a way to motivate the player to actually play the game instead of just derping around.
Remedy and Tencent announced today the cancellation of the cooperative multiplayer game known as Project Kestrel (formerly Vanguard) to focus on Alan Wake and Control.
Hades 2 developer Suoergiant Games has possibly hinted at future DLC in what would be another departure from tradition for the developer.
Charles Cecil has revealed that the upcoming sixth entry in the popular adventure game series has been delayed.
I love Broken Sword but I admit I was disappointed to see it'll get a mobile release. Seems like it'll be massively limited because of that. Probably good for the studio though. Really looking forward to the redo of BS1 too. We need more point and click games