How Uncharted 4 Is Taking Game Technology To The Next Level

Andrew Reiner writes: "In our visit to Naughty Dog’s office last month, we talked extensively with the development team about the technology behind Uncharted 4: A Thief’s End, and the challenges tied to bringing this beloved series to PlayStation 4. The team is tapping the PlayStation 4 to enhance every aspect of the Uncharted experience, increasing the memory footprint by more than 10 times that of The Last of Us and the previous Uncharted titles. Although the PlayStation 4 allows the freedom to alter or expand the scope of Uncharted, Naughty Dog is adamant that the enhancements cannot change the identity of the game. It must be immediately recognizable for the people who played the series on PlayStation 3."

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DarkOcelet1338d ago (Edited 1338d ago )

"Naughty Dog has created over 60 animations for the pick-up action."

"Yates says that Nathan’s climbing animations alone use more memory than Drake’s entire moveset from Uncharted 3."

These people are crazy when it comes to details. This right here is truly next gen. Its going to be awesome.

“We wanted to capture that essence here. Every climb has a different animation. It’s been a tremendous effort. We have full-body inverse kinematics and full-body physics systems that fill in all of the nuances and help smooth out the animations.”

That is so unreal. This is true innovation.

BiggerBoss1338d ago

A certain fanbase may criticize ND for focusing so much on Animations, but in my opinion it adds so much to the game. We already know Uncharted 4 will have incredible gameplay, and the amazing attention to detail that ND puts in will make it even better.

MrSec841338d ago (Edited 1338d ago )

Very true, looking at the fact that SDK 2.0 only released a short while before PSX this only adds more weight to the game performance improving vastly over the months before launch.

I mean that SDK will take time to fully implement into the game. With everything being so based around physics simulation and PS4's GPU and CPU doing a highly collaborative effort in processing that code I wouldn't be shocked if we see the game running at 1080p 60FPS locked with better graphics and added complexity in everything come launch and Uncharted 4 will be the 1st game to really show this stuff off.

The level of immersion that this will add will be where the 8th gen stands out.

God only knows what other games that have more time in development will look and run like, it'll be night and day compared to what we've seen so far, even from the PSX Uncharted 4 demo or games like The Order on PS4.

It's an exciting time to be a gamer IMO!!!

ltachiUchiha1338d ago (Edited 1338d ago )

This is exactly what sets ND apart from the rest of the gaming industry. They will push to no bounds with what the ps4 has to offer. The crazy thing is UC4 will set a new benchmark & ND will push the tech even further to surpass UC4 with its next game. Its why I respect them so much because they strive for perfection in all their projects.

Edit: Below, Exactly. I still remembered when I 1st played Uncharted DF & was literally blown away at the jungle environment. With each installment the improvements showed. UC4 though at pre alpha stage looks amazing, I cant wait for e3, I guarantee UC4 will kill it.

DarkOcelet1338d ago (Edited 1338d ago )

I think Neil\Straley next game will blow Uncharted 4 out of the water. Look at the massive difference between Uncharted 1 and The Last Of us. HUGE DIFFERENCE!

MrSec841338d ago

It's absolutely very much early days, so there will be a lot more that developers will learn from their time developing for PS4.

All that SDK 2.0 stuff of the CPU dealing with the fine grain Physics code and GPU dealing with the bigger math is very interesting IMO!

When you considering that AMD has had AI support in GPU Compute since like the 4800 series GPUs no doubt Sony will add similar AI support for GPU and Multi-Core CPU in a later update and then developers trying to make games like Assassin's Creed Unity, with huge crowds in open world environments will basically push their games to another level.

Something like ACU should have had no issues running at 1080p 60FPS locked on PS4, but because AnvilNext (Ubisoft Montreal's current engine) was made for games like Black Flag and AC3 it had the age old CPU focus for AI, which tanked the performance of the game.

In the future that shouldn't happen, once developers start to adopt proper GPGPU support and Sony needs to make sure they make it as easy to use on their API as possible, but that will happen, just like the ICE Team did with PS3 and Cell, only with PS4 being the easier to develop on platform things should see a pretty big jump when those updates start to roll out and devs start to show off their next generation of 8th gen games.

Personally I hope Guerrilla Games unveils Horizon at GDC, along with Media Molecule properly announces their clay, creation game.

With The Order and Bloodborne releasing before GDC Sony will have space to start marketing new titles in their schedules and their next generation of titles should be using the next evolution of features that Uncharted 4 has too.

God only knows what those games, GT7 and God of War 4 will end up looking and running like, 1080p 60FPS with a new leap forward in visuals sounds about right IMO!

iNcRiMiNaTi1338d ago

hopefully the game has Chloe and I'm interested to see what full body physics they'll have for her if she is in the game

BiggerBoss1338d ago

I think I saw something that said Drake and Chloe part ways in 3, so she wont be in 4, but I hope that its wrong.

If she IS in the game, dat animation;)

midnight_231338d ago (Edited 1338d ago )

yes that would be very interesting to see.

airshiraz1338d ago (Edited 1338d ago )

that trailer was not so special and revolutionary .it wont be the king of graphics and wont be more beautiful than assassins unity the current king of graphics.but that chest hair will change the way of computer graphics forever

Thatguy-3101338d ago (Edited 1338d ago )

Sorry but the fact that you use Assassin's as a comparison makes you seem like a good. Can't wait for the e3 presentation that will have the crowd howling and journalist flooding the gaming sites with articles about the presentation. Guess having characters pop out of mid air is "amazing" to you. I can assure you that Uncharted 4 will look beautiful without having so much hiccups and glitches that plagued Unity's world.

DarkOcelet1338d ago (Edited 1338d ago )

For a Pre Alpha, it was the best thing i have ever seen, Unity? the current king of graphics, hahahahaha NO. Uncharted 4 will blow Assassins creed Unity and every single Ubisoft games out of the water for the next 3 years.

ainTgoTTime2bleed1338d ago

''but that chest hair will change the way of computer graphics forever''...chest hair movement?..Nah...haven't you heard?...Da Holololensszz and DX12sszz is dah futuresszz...

FFYRTP1338d ago

I'd advise people to watch this trailer:

Really shows off their tech and expertise in the field!

Dan_scruggs1338d ago

In the gameplay trailer for Uncharted 4 Drake climbed punched and shot the same way he always did. Except now he uses a pick to climb stuff like Laura Croft did in her last game. There was absolutely nothing revolutionary seen in that trailer. Was it pretty? Yes. Did it look fun? Yeah. But far from revolutionary. Calm down people. In fact it was crazy underwhelming. Generic cave. Generic jungle environment filled with generic bad guys. The only thing new was a grappling hook (super original hell even Team Fortress 2 has grappling hooks now) that was optionally used twice. But it was utilized in such specific moment it could have very well never have been used in the entire 15 minute sequence.

CernaML1338d ago

Who the hell said anything about it being revolutionary? Why does it need to be revolutionary?

purp13m0nk3y1338d ago (Edited 1338d ago )

Ahhh. The saltiness is strong with you. Fallen to the dark side you have.

On a serious note though. If you actually read the article you'd understand that it's the TECH behind the gorgeous visuals and wonderfully fluid game play that is revolutionary.

They've basically taken all the elements which made the last three games in the series so awesome and wound the dial to 11. It's Uncharted FFS! But Uncharted with 10x the raw computational power they had available on the PS3. How can that possibly be anything but awesome!

Dan_scruggs1338d ago

Yes the video does seem to point out many firsts for video games. Like Tessellation, Ambient occlusion, light bloom, situational animations, and "gasp" shadows. Or you could say it all looked great but it was nothing new.

OB1Biker1337d ago

The video is not to point out anything 'new'
It does show your comment is out of place:

'In fact it was crazy underwhelming. Generic cave. Generic jungle environment filled with generic bad guys.'

No need sarcastic tone mate. I was just trying to help you see stuff you may have missed. I dont really care about 'revolutionary' stuff neither do I about you not seeing its actually sensational.

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