Chalgyr's Game Room writes:
Grand Theft Auto V can only be described as an overwhelming violent tour de force. Things blow up. People get killed. Accidents happen - and quite often the bad things that happen are more sinister than accidents. However, to simply describe the latest Grand Theft Auto as nothing more than rampant chaos would sell short what Rockstar has done here. They have created a living city in Los Santos that is a technical marvel in and of itself, and the power of the PlayStation 4 really makes the most of the updated visuals that give newcomers and experienced players alike a reason to come back (at least) one more time.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Just about a month to go can't wait to upgrade from PS3 to PC!