160°

Ubisoft 'confident' that The Crew won't repeat Unity's mistakes

Ubisoft aren’t exactly the most loved game publisher at the moment. As you may have heard, the release of the highly anticipated Assassins Creed: Unity was plagued with glitches, £90 microtransactions and poor performance across both PS4 and Xbox One.

In fact, the outrage was so strong that it forced Ubisoft to do the unthinkable – release free DLC in an attempt to quell the masses.

While The Crew is made by a different studio, many have become understandably wary of buying another Ubisoft product, so[The Metropolist] reached out to Serkan Hasan The Crew’s lead game designer. He stated that he has total ‘confidence in the stability of the game and its performance’ and claimed that the team ‘have what it takes to make [this] a successful launch.’....

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themetropolist.com
uth113867d ago

Well they did do a lot of beta testing, I'll give them that. As for the rest, we'll see come Tuesday

bequietdrive3867d ago

Beta numbers and real world player numbers are two entirely different things though. As you said, we'll see..

TimeSkipLuffy3867d ago

At least they did a public beta so everyone who have pre-ordered the game was able to help making a smoother transition for go live.

princejb1343867d ago

Bf3 and bf4 beta says hi. Betas don't make much of a difference in my experience. Bf3 and bf4 betas were very glitchy and brought little to no improvement when the full game released.

Pandamobile3867d ago

Betas bring more improvement than you could possibly know, Prince. It just takes time to actually fix things in games.

ColinZeal3864d ago

I'd claim that Battlefield is much more popular than The Crew - especially considering it's an established franchise since 2002..

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sigfredod3867d ago

precisely based on the beta experience, i played both closed ones and the open, its the reason i´m worry, this game is 100% online so i experience several disconnections that send me back to main screen, a lot of erros, for example to all the challenges on the map become unavailable, and what is worse since its social part is what they are trying to sold us, i had a lot os issues that all the other players dissapear from the map, or when try to do a quick coop get the message no players on your sesion when there was players, i hope they really fix that but with the launch so close i doub it

Hellsvacancy3867d ago (Edited 3867d ago )

Well I don't have confidence in Ubisoft

I did however buy a Ubisoft title today, first time in a long time, Child Of Light, it's discounted to 50% on the PS Store, i've heard nothing but good things about it, I snapped it up

From Dust was also a Ubisoft game, it was amazing, maybe that's what Ubisoft should do, give up on AAA games

3867d ago
uth113867d ago

yeah they've done a number of smaller games that are all solid:
Child of Light, Valiant Hearts, Rayman Legends, Trials Fusion, Jackbox party pack.

dragonyght3867d ago

lol Ubisoft is crying wolf again

Findingcrybabies3867d ago

I don't think there will be many people stupid enough to buy this or any other game they make. I also think most gamers are smart enough to not believe a damn thing the say now.

Alsybub3867d ago

I had a play on the beta and found it a bit generic. Maybe I didn't give it a real chance. Did anyone else like it?

3867d ago
Forn3867d ago

No, I don't think anyone in their right mind liked it.

badz1493867d ago

generic is an understatement! it's a racing game with a tacked on story using an overused plot.

I got it that the graphic might look a little bit better in the final version but OMG, Burnout Paradise from 2009 looks way better! the car handling is beyond terrible. I tried the beta for an hour and that's it!

I don't know why anybody would have high expectation for this game after playing the beta. the trailer was amazing and looks gorgeous(as expected from Ubisoft) but playing the beta right after watching the trailer feels like there's an invisible hand coming out of the tv screen and slap you on the face from the moment the game started!

Phene3867d ago

I saw 16gigs worth of Download and passed ..my friend said its bland.

DeadlyFire3867d ago

Controls need serious improvement on response time. I believe overall that would help the game tremendously. As far as story goes. Who gives a crap. Its a racer.

My hopes are not very high for it and never were really. Its okay, but I enjoy the brands I know better at the moment compared to the beta.

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60°

Report: Inside Ubisoft's Project Renaissance, a Cancelled Minecraft-Like Voxel Game

In recent years, Ubisoft has canceled several games, one of them being a project code-named Renaissance.

100°

16 Ubisoft Titles Can Now Be Purchased on The Xbox PC Store

In a very intriguing and interesting move, 16 Ubisoft titles can now be purchased on the Xbox PC Store. Of course, this is a first as Ubisoft PC titles have never been purchasable on the Xbox PC Store previously.

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clouddosage.com
jznrpg46d ago

Servers are going to be bogged down by that 1 guy who will use this.

SimpleDad46d ago

Ahhh, the good old... Xbox PC store?
Who tf uses that?

Tacoboto46d ago

Kind of weird without them being updated to Xbox Play Anywhere purchases

MrDead45d ago

I uninstalled it as I was sick of the ads popping up on my login screen.

180°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

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simulationdaily.com
neutralgamer199246d ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio46d ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer199246d ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio46d ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

neutralgamer199245d ago (Edited 45d ago )

Like I said gamers are the biggest issue with gaming. We may united on a issue but as soon as our favorite gaming franchise gets a release we will support it. If there any doubt Mario kart will be one of the best selling games on switch 2?

Things we use to unlock by simply playing a game has not be sold to us as extra content

Rainbowcookie45d ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

neutralgamer199245d ago

I just want games to be fun and not geindy and full of micro transactions

anast45d ago

Even the $130 ultimate editions of UBI games are only a bit less grindy and they still beg people to buy helix coins throughout the whole experience.

It's a travesty what 2K did to NBA 2K.

neutralgamer199245d ago

It really is because NBA 2K is simply unplayable without spending money and you can't even respec for a new my player you are required to spend again

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SimpleDad46d ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername45d ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

S2Killinit45d ago

AC Shadows is doing good yes.

gigoran846d ago

but but 2,000,000 players...

Chocoburger45d ago

Ubishit burned so many bridges with fans, releasing filler dreck that was purposefully designed to push you towards micro-trash-actions. It didn't have to be this way, they could have respected us players more, instead of making players waste countless hours of their life just to see stupid "experience points and resources numbers go up" and attempt to profit off us in such a disrespectful way. I stopped supporting them a long time ago. Keep burning bridges, and keep burning your company from within.

S2Killinit45d ago

Which UBI games did that? Im legit asking.

Chocoburger44d ago (Edited 44d ago )

Any game (be it Ubisoft or any other company) with an unnecessary shoe-horned in experience points system, endless resources collection, and a micro-trash-action store that sells you boosters that alleviate the grind.

They do it on purpose to nudge players towards spending more money, and its something I refuse to support. Nearly all modern Ubisoft games have experience points and skill trees these days, not because it makes the games better, but because it can potentially make them more money by exhausting people into giving in and buying boosters.

Assassin's Creed, Ghost Recon and more series are offenders of this game design blight.

S2Killinit44d ago

I see. And I agree. I dont like these trends either. Although I dont remember AC having paid upgrades (given that my last one was black flag)

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