New details appear about Sucker Punch's next game, which will probably be on PS4, use the studio's physically based rendering engine and run at 30 fps to maximize visual fidelity.
Meet the team at Sucker Punch Productions!
I need more from the Ghost's legend mode, too addicting but ran out of things to do after a few months, can't get enough of it.
This means a new IP reveal is coming, right?
Why else educate the masses on a studio’s branding, if not to show off something that isn’t a sequel?
More action adventure titles in development or they actually going to dip their toes in an RPG? Tired of Sony’s formulaic titles
Ghost of Tsushima is Sucker Punch Productions' most ambitious game to date. It required the GDC team to take on the role of students as they delved into a culture that is not our own.
With rumours of a new game in the works, Adam from WellPlayed highlights five developers that could do the IP justice.
Rocksteady and Sucker Punch I can do a great action pact Star Wars games. Especially Rocksteady with their great combat system. Great write-up.
Spiders has proven that they can land the feel of the earlier Bioware games well.
Give them a solid budget, and they'd probably put out something impressive.
Then there's always Obsidian. As far as I'm concerned, despite being rushed thus buggy, I thought their Kotor 2 was a better game to Bioware's original. Especially when you got to play the fan patched version that included a lot of the content they didn't have the chance to implement in the original release.
I disagree almost entirely with this article in regards to them being suitable for KOTOR, but would love a Star Wars from each of these devs.
Rocksteady would have a great sandbox filled with easter eggs to respect the lore of the universe, but KOTOR isn't an action brawler. They'd nail a Bounty Hunter game. Kojima would probably pull a Rian Johnson and throw the lore out the window, but if he was to focus on a specific genre I could see you being another Bounty Hunter infiltrating the Sith.
Sucker Punch could easily tackle something akin to Fallen Order mixed with elements of inFamous. Creative Assembly knows claustrophobic tension; I could imagine a side-story of a pilot that crash-lands onto a monster-infested area of a Sith-controlled planet.
Bluepoint would be the only studio of these I'd trust in these to respect the original gameplay systems.
Larian Studios is one of the best RPG developers around, so I could see them making a phenomenal game. Unfortunately I don't think that will happen.
Hard to believe they'll be showing this off next month?
I thought Playstation Experience was for 2015 titles or was that 2015* titles?
why not 1080p 60fps?
sony fans be like :
30 FPS meh....
ps4 master race
30fps or 60fps it makes no difference to me. I just wanna see the game!
PS5 and Xbox TWO will probably regularly output all games at 1080p/60 but let's cut this nonsense out...PS4 is not that machine. It is just not powerful enough.