MWEB GameZone writes: "Unity could have been the next-gen game we've been waiting for, but it might end up being the biggest disappointment of 2014.
According to Ubisoft, this is what players can expect from Unity and Rogue.
We only predict good things for Rogue, but where Unity is concerned? What can possibly go wrong?"
Shaz from GL writes: "Assassin’s Creed Unity is looked at as one of the worst in Ubisoft’s iconic franchise. But playing it nearly 10 years later reveals it may just be the best"
Small video game maps that are packed with things to do are better than huge but empty maps. Here are five small but brilliant maps in games.
GF365: "Since the first Assassin’s Creed game, there have been entries up until now. There are more than a few titles that are far from an ideal stealth game. Let’s discuss why 2014’s Assassin’s Creed Unity is one of the best games in the series."
Glitchy as hell and flat story, nah this aint it. AC2, brotherhood and 4 were amazing games in every respective
After constant glitches Arno being boring nah I am good I skipped Unity. I will always like the Ezio trilogy, Black Flag, Rogue, Odyssey, Syndicate. I use to love the franchise but now it feels stale and boring. But my list of favorite entries into the franchise will vary from other players favorite entries.
It’s funny because, at launch, it was universally panned for being unplayable. It’s a great game that holds up today. I’m glad they fixed it.
The only good things i remember from Unity are pretty graphics and really good descending mechanics (even though it sometimes didn't make much sense, when your character can drop down from like 10 meter height onto a flagpole perfectly).
Game is glitchy to this day, i was playing in it years after the release date (with all the DLCs) and it's still broken. You had to reload missions too often for my taste (characters do not spawn, you fall through the floor, getting stuck in falling/sitting/aiming animation, hidden blade stop working, assassination target running away at the start of the mission). Story was meh, searching for all the treasures wasn't enjoyable at all. Coop was pretty much useless, i've beaten every coop mission in solo. Helix rifts were awful as well.
Not saying i hate this game or anything, but it got too many problems.
Assassin's Creed (i know it's a controversial opinion) and Assassin's Creed 2 are still great to this day.
What can possibly go wrong?" EVERYTHING
Ubisoft seems to have a problem with presenting honest representations of their projects. Clearly they should have learned from Watch_Dogs, but obviously that is not the case. Worse yet, at E3 they said that they were targeting 1080p 60FPS on consoles. Then they went for 30 bor cinematic purposes but somehow fail to reach that.
The thing is, the hordes of copies of NPCs add nothing to gameplay.
This of course is only compounded by a throughly un optimized attempt at parity. Thats right, they also failed at parity. On top of that add in an assortment of glitches, cheesy DLC, and suppressed reviews and you have what they claim is their best game that pushes each console to the limit.
Except, there is a difference between maxing out a CPU and designing a game that takes advantage of a console.
im starting to fear for Farcry if this is how Ubisoft is going to handle its projects. All i can hope for is that the games run better on PC than on the consoles