Ninja Theory's Dominic Matthews said the teaser "set a benchmark for the kind of quality we hope to get."
Ninja Theory's Tameem Antoniades talked with Wccftech on Hellblade's development, the "independent AAA" market and what's next for the studio.
Chris White: "I had the pleasure of talking to Tameem Antoniades, Ninja Theory's Chief Creative Director about the game's development, including how a research into psychosis helped to shape Hellblade, the game's leading actor, sybolism and how that plays a role, and more."
How Ninja Theory built a dark AAA game with 20 people and some Ikea poles.
That's pretty darn good. Still think it's funny that the game that has nothing to do with Heavenly Sword by the same dev is called Hellblade which is basically the opposite lol
If they pull this off witch suck a small team working on this game. Other Devs better take note, but only time will tell. I'm still hype for this game.
"2014 is the worst year of gaming." YEAH I SAID IT...
Remember the other day when we had that article regarding the use of the word, "puffery"?
It seems relevant right now.
Of course it will, thats UE4.
"Will At Least Match Quality of CG Trailer" <---Well thats a least I like a lot then!!! :D