Hardcore Gamer: It was close, but the entirely randomized horror roguelike Phantasmal: House of the Shunned Ones netted the $15000 it needed to accelerate and complete its development
Phantasmal: City of Darkness is a Lovecraft-inspired first-person survival horror set within a procedurally-generated Kowloon Walled City. However, despite a year-long early access period, Phantasmal is a buggy mess that suffers from an array of poor design decisions and half-baked ideas. Shame, because lurking somewhere deep below the murky surface is the potential for great a game.
Does Horror Need Things From Beyond Our World? Non-Fiction Gaming's Aidan discusses the different tropes involved with making good Horror games.
Absolutely not. There are plenty of scary situations in the real-world that could be replicated in the form of a video game.
Nope. One of the scariest games I've played was fighting bums in dark buildings with condemned criminal origins. The supernatural ruined it, especially in bloodshot. Just give me a creepy detective story with dirty bums.
Not at all, personally though I do think it helps. As humans we have a kind of instinctual fear of the unknown, when watching horror films or playing horror games, all sense of fear is lost when you find out that it's just some guy being a bit of bell end for giggles.
Like I say though, that's just for me, I don't find humans particularly scary (irritating maybe) I see humans every day, when I play horror games I want to see some faceless monstrosity pulled from the very depths of satans rectum, not the bloke from down the street who happens to keep human bodyparts in his freezer and whom you can quite easily finish off with a cricket bat.
Lumpz the Clown of Gaming Rebellion writes " For those of you paying attention, you’d notice that the indie circuit has been absolutely abuzz with new shit rolling out (or already rolled out). Having to comb through thousands of tweets and bopping off multiple websites to find the best ones can be much too big a task for the average overworked, underpaid gamer.
Not to worry though, as I’ve compiled a list, in no particular order, of six of the greatest indie games that I’ve recently encountered. Multiple genres included!"