Destiny's success can no longer be judged on hype and now must be judged on short and long-term financial results for its publisher. And currently, they're not looking so good.
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
Makes sense....
That's brutal.
Jeez, I thought the game was selling well?
Putting out a incomplete game can be the cause.
Relying on promotion and hype can only get you so far and in this case, backfire... bad. If it was a great game and not only ok, it would probably generate more buzz and sales via word of mouth but I don't hear anyone saying that it's a must buy (like TLOU for example). As for now, it's only a high budget mediocre game that didn't live up to the hype and I reckon gamers are getting sick and tired in general.
That's my take on it