Kombo writes: "Where were you the day that Hideo Kojima closed the chapter of our beloved Metal Gear series? I, like anyone else who was a die-hard fan, was waited in breathless anticipation. The moment the disc slid into the PS3, I was nearly trembling with excitement and none of it could be held back. See, since Metal Gear Solid came out for the Playstation - I was hooked as ever. The ever baited worm on the hook whenever new details came out for a new game, a cleaned up special edition and god-forbid, a digital graphic novel. I have the posters, the patches, the dog tags and it with every title that came out.. the inertia picked up to almost mind blowing proportions. As a girl, I have very, very few gender-kin that can understand the beauty within the series.. and I always found myself hopelessly explaining the most intricate details to blank stares. My best friend, as amazing as she is, she can't manage to pull herself away from Bust-A-Move to even give Metal Gear Solid the time of day. This, well.. it pained me. I wanted to share it with someone else, you know? The way the store hooked me in, the way every single character chimed a chord in your heart and you felt for every one of them. Some of the most brilliant storytelling in any game series can be found within Hideo Kojima's universe, and man.. what a universe it is to be in."
Editor's note: This post is spoiler-free.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.
A girl who likes Metal Gear Solid?
I'M IN LOVE!!!
Candice Shane said:
"This should be the game people point to when they're asked, "Why do you play videogames?".. and people should proudly lift their head and say, "Because I lived in the day of Kojima at his prime."."
I totally agree ... this game raises the bar on interactive fiction and on game play both at the same time.
*crying * is this really the end of mgs please say its not dose hideo not have a son or something man my life is over nooooooooooo!*crying*