PS4 Exclusive Bloodborne’s Full Control Scheme Revealed; It’s Quite Complex and Challenging

The upcoming PS4 exclusive Bloodborne was playable at Gamescom with a definitely fantastic demo. Unfortunately filming wasn’t allowed, but DualShockers was kindly permitted to take a nice, clean shot of the full control scheme.

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DanielGearSolid1159d ago

Use the touchpad for something!

nX1159d ago

I hope left touchpad brings you to the equip menu and right touchpad to the inventory. Start button is for quitting the game (NO PAUSE PLEASE)

Exari1158d ago

touch pad is prolly gonna be for gestures, just like select button in souls games. but i do wanna see a more creative way to use it tho

nX1159d ago

How's this complex and challenging? I'm actually missing the jump button. Other than the transformation it's pretty much standard Souls.

Ripsta7th1159d ago (Edited 1159d ago )

I dont think souls games have had a jump button

xHeavYx1159d ago (Edited 1159d ago )

I believe that if you click R3 while running you do some sort of jump.
The "complex and challenging" part of the title is just to get clicks, typical from this website

Brazz1159d ago

afeter a dash/run (hold circle) you gain momentum and can peform a jump pressing circle again ( DSII, you can alson press R3 to make the jump.)

achmetha1158d ago

isnt it sprint + L3 to jump in dksII

Back-to-Back1158d ago

Hold Circle then release. Or r3 if your a dks2 noob

DarXyde1159d ago (Edited 1159d ago )

The control scheme is actually pretty typical of the Souls games. I don't see why it's considered complex. Probably assumed as much because there's a lot of wording.



(using the PlayStation 3's control scheme) you have to press circle while sprinting on the older Souls games. Dark Souls 2 requires that you sprint then press R3.

Abriael1159d ago

It's considered complex compared to your usual games. Having a precedent dosn't make it less complex for gamers that don't eat bread and souls.

DarXyde1159d ago

I suppose you can make the argument that newcomers might be confused, but it's not at all difficult if you make sense of it:

R1 + R2 = Right-handed attacks

L1 = Transform Right-handed weapon since no shields.

L2 = left-handed attack.

D-Pad is for hot keys based on what's in what hand.

So on and so forth.

When I picked up Demon's Souls for the first time, controls were never the issue. I'm not here to disagree with you for no reason, but I don't see what's so difficult, even if I do have a ton of Souls experience. It seems for the most part well-mapped to the character.

Abriael1159d ago (Edited 1159d ago )

Mind you. Complex isn't a negative thing.

Complex simply means that they aren't simple. And IMHO compared to the vast majority of other games, they aren't.

Complicated is the negative.

DarXyde1159d ago (Edited 1159d ago )

We can agree on that!

The Souls games have pretty great controls and don't work against the user. Although my right trigger is a little wobbly and hypersensitive, so if I set the controller down for a second unpaused, let's just say I pray I'm not near any important NPCs. Good thing it's a PS4 game.

I firmly believe that anyone looking to get in on this will get the swing of things rather quickly. They'll still die a lot, but not because of the controls, but because it's essentially a Souls game lol.

Master-H1159d ago (Edited 1159d ago )

Some new offscreen gameplay

confirms multiple weapon slots, and using fists, quick blood vials usage, pulling out a torch instead of the gun.

@guys above , don't know about jumping here but in Des and DS circle after sprinting is jump, on DS 2 sprinting then L3 (not R3, and can be changed to circle in options)

legendkilla1159d ago

Badass!! Can wait for this!!

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