"Here on AMH, we have a heavy coverage of the AAA end of gaming, reviewing most AAA games and breathing in every wisp of news from events such as E3 or PAX. This is great, and appeals to them masses, however sometimes we forget the little guys, the Indies, the people in the gaming industry’s with the most creative ideas and freshest ideas. So to make up for our lack of Indie content, things are going to change. Kicking off with a feature where we cherry picked some of the who we think are the most interesting Indies of Melbourne to write a piece about who they are, their games and what lies ahead. So here is what they had to say."
The first PlayStation is home to an array of iconic video games that went on to define the sheer significance of this console.
I think from a historical perspective I would change Spyro for Grand Turismo. It's the franchise that made the PS1 look like an absolute unit. Other than that, I can't argue with the rest when it comes to games that defined the PS1.
And to be honest, there should be space for Tekken 3, Wipepout and Tony Hawk's Pro Skater in order to round out the PS1 identity as the machine to own at the time.
With Tomb Raider 2, Silent Hill, Symphony of the Night, Tenchu, and Soul Reaver as backup contenders.
Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.
Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.
Too expensive hardware when others offer the same or more for less? Good work, Green Team.
"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."
That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -