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The History of Live-Action Full Motion Video

The year is 1993...Jurassic Park is stomping through the box office and Whitney Houston is ruling the charts, but something is about to change drastically in video games. All with the help of a certain technology; the CD ROM.

The hundreds of megabytes available on the CD was a luxurious update for the games industry. And in taking advantage of all that space, the devs of the 90s set their sights on three magic letters: F-M-V. Full. Motion. Video.

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