Video games represent a wonderful method of pulling disparate art forms together. It’s certainly not the only medium so suited: the screen adaptation of Neil Gaiman’s Coraline and other Henry Selick projects come to mind. This use of real-world figures in animation, in particular, I find endlessly interesting to look at. And while Selick and Co. are crafting all manner of physical sculptures to commit to film, Spanish independent game studio Hydra Interactive Entertainment is capturing the same appeal by drafting up digital origami sculptures for a game they like to call Upside-Down Dimensions.
Upside-Down Dimensions is a highly visual game that combines action, hack ‘n slash, RPG, stealth, platform and puzzles to create a unique and amazing gameplay experience.
The game features a classic tale about good and evil, courage and bravery, and other typical antitheses.
Marcus Estrada writes: "Every month Kickstarter is full of wild successes, and depressing failures. While some are always going to have that massive fan push behind them to see hundreds of thousands of dollars in funding others barely make it to the finish line. Due to the nature of Kickstarter, there's simply not enough money to go around to fund every worthwhile campaign. The purpose of this post is to shine a light on those campaigns that had the chops for success, but for one reason or another failed to make their goal this time."
Warp Zoned writes:
"This week, I’m travelling into space with Ira, creating new lands in Izle, and becoming a papercraft samurai in Upside-Down Dimensions."