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Developer Interview: Causal Bit Games On Scratching That Hardcore Itch With Insanity's Blade

A portion of Nintendo Life's interview with Causal Bit Games on upcoming Wii U game Insanity's Blade:

"What games have specifically inspired the creation of Insanity's Blade?

Chris Obritsch: Insanity's Blade is a lot of my favourite games jumbled into one! It started off as a tribute to Batman and Ninja Gaiden on the NES, but it didn't feel like enough to me. It became a little bit of Black Tiger, Magic Sword, Castlevania: Rondo of Blood — insert your favorite classic here! Basically, anything I love playing and coming back to started being thrown into the mix. The cart scene is a nod to Rondo of Blood, although is technically nothing like that fight. The multiple daggers is very Black Tiger. The monster overload is very Magic Sword. But the game still plays like a combination of Batman and Ninja Gaiden on NES — just with a lot of extras."

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nintendolife.com
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New Arcade Mode Streamlines Insanity's Blade's Arm Ripping Action

If you somehow felt that Causal Bit Games' Insanity's Blade was a little too chatty, there's a new Arcade Mode that streamlines the game, cutting out dialogue and backtracking so nothing gets in the way of your monster-bashing experience.

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indiegames.com
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16bit Death And Dismemberment in Insanity's Blade - Cliqist

Amanda French writes: "Insanity's Blade is fun and easy to learn. After four hours, I'm 70% of the way through, and I definitely lost track of time. I found myself squealing with delight when I realized I could rip off an enemy's limb and beat them with it. The game's atmosphere has a "Conan the Barbarian" meets "Castlevania" feel to it that I adore."

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Insanity’s Blade Makes the Leap to Steam

Insanity's Blade is now available on Steam. At a cheaper price and with fixes to many of the problems of the last release, it is the definitive version of the game.

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indiegamemag.com