MP1st - Titanfall has been in the news all week, with rumors of a beta on Valentines day, later confirmed by Respawn, to the announcement of cloud server updates to eliminate gameplay interruption.
Damn that's allot.
I was getting ready to ask if that was a decent amount...? You never know around these parts :P
From what I've heard the maps are pretty big as well. I think Ghost has 14 maps at launch. Its a MP game only so I'm lead to believe the rumor is true, it just makes sense to have that many. Respawn isn't focusing on SP or anything else so I can see that. 16 different varied maps big sized maps that I'll have to learn before the first DLC comes out. Challenge accepted.
if its true then great but its EA so im doubtful. they like to release the other half of the game in DLC
Also, these guys made the best maps on Modern warfare 1 and 2. Remember Afghan, Terminal etc? The map designs really stand out so I hope this carries over the legacy. The map I played was decent but I hope for more variety. Like a desert map or one in space etx. Who remembers the Unreal tournament map in space (the moon iirc?) With two bases opposite each other?
@Septic As well as Overgrown! I could play that map for hours.
16 maps are more than enough. I was thinking it would be like 10, maybe 12, but 16 is excellent. Nothing worse than playing the same map over and over and over. Sure your going to eventually but with 16 it won't be as tiresome. I wonder if the DLC will feature not only new maps but new Titans and weapons.
DLC in 1 1/2 months? EA's at it again （；¬＿¬)
"DLC in 1 1/2 months? EA's at it again （；¬＿¬)" (insert company name here) at it again. I know that EA is now the default company to blame for literally everything, but give me a break with this stuff. Everyone does it.
Hopefully this rumor is true, I'm excited because COD 1 and 2 had the best maps. I look forward to practicing verticality and wall running. Standby for Titanfall.
If the map designers are the same ones that worked on COD4 and MW2, then 16 maps is in-fooking-credible!
As a multiplayer only game & charging the new standard asking price of £60 I would be very disappointed if it had any less!
Well since there's only multiplayer you wouldn't expect 8
16 is the minimum multiplayer FPS games should ship with. Halo 2 had like 35 + maps and 90% were awesome. Since then ( 2004), games have scaled back how many maps and also a decent amount of maps are becoming more cookie cutter and generic.
Not a lot really if you remember theres no single player.. Would expect at least 16 to be honest. If they came out with say 8? People would be in uproar paying £50 for an Xbone game with no single player and only 8 maps. 16 at least makes it feel like you got a few pieces of DLC. Still think no single player is ripping people off though.
Decent amount. Hopefully there is some nice variety on the environments.
considering its an online Multiplayer only game its a given, nevertheless its a good hefty amount of maps, good call Respawn
Ok...I'm just gonna say it. Titan Fall is looking like it's going to be a pretty freaking sweet game but is anyone else at all worried that it's going to grow tiresome in relatively short order?
Hell no.. Have you played it? (not trolling) but its crazy fun. Non stop 6v6 action.
"but is anyone else at all worried that it's going to grow tiresome in relatively short order?" That's possible for ANY game but the reason I don't get why you are "worried" because you gave no reason why, especially when damm near all the hands on feedback points to just the opposite. It's like saying wow this Ferrari is fun to drive but is anybody worried it's going to need new tires in relatively short order? Why good tires last a long time unless you purposely burn em up.
Sadly I've not been lucky enough to have the opportunity to try it. It looks awesome. And I'm super excited to play it.
If the level design is solid then there is nothing to worry about. H2 competitive community lasted 5 years and CS has had people coming back since 1999. I am so excited for this game, especially on the competitive side.
Depends what you want. Titanfall wasn't created for the strategic gamer. It was created as an addiction, just like Modern Warfare or even Candy Crush Saga. It uses mechanics and points to entice the player. It's obviously working, too. I'll probably play it for awhile and then never touch it again, apart from LAN parties. I can live with that though. It'll be fun.
This post doesn't even make sense. What f*****g game isn't made with addictive qualities? Especially FPS with MP. How else would these games get played, ANY GAME, without having addictive qualities? If devs make a game where gamers keep coming back for more and more then they've created a successful game. Is there a game, MP games with long lives, that don't have these addictive features? It's crazy the depths people are sinking to in order to put ANY kind of damper on a game that isn't coming to their preferred console. Especially one that seems ready to ignite. BTW..even strategic games have addictive qualities. One of the biggest is the strategic element. So no matter the game...EVERY GAME MADE...is made to try and get the player to play as long as possible. @KillrateOmega "It's CoD with mechs and wallrunning. If you grew tired of CoD, then you'll grow of this." Just like these posts. You can boil down every game to it's simplest form and say "it's just this with this" thus it won't be fun. It's sad really...especially when COD continues to be one a top selling franchise EVERYTIME it releases. It doesn't seem like people are growing too tired of it.
Whoa whoa whoa... I didn't say it would be a bad game. It won't. I'm just saying it was created to be addictive, with little attention paid to strategy. Jesus. Can't someone just say something without being thrown under the "fanboy" bus? I'm just trying to help someone decide if they want a game or not. I am very excited to play Titanfall, just like everyone else. Boiling something down to its simplest form usually involves insults. This guy was just trying to help someone.
bullshit, Titanfall has the potential of being all about strategy because of the movement. You obviously no nothing about competitive shooters. I played in well known UK gears team won some competitions, i can tell, you this game is far better than cod and there is lot more strategy and depth to this game.
No...cause I don't see how you can't play the likes of COD without some type of strategy. You make strategic moves in FPS...how else do you end up behind players to pull of stealth kills or headshots without them knowing you're there? That's my point. People are dumbing things down for reasons I don't fully understand. There is a shit ton of strategy in games that aren't strategy games. So I still don't get your thing about it being made to be addictive. Can you honestly name me a game that isn't made to be addictive? Can you also tell me how there is little strategy? I can guarantee a seasoned COD player can obliterate a noob based off their knowledge of maps, mechanics and use said knowledge to take them out as effectively as possible. Players at the top of leaderboards have some type of strategy that makes them better than lower players. So giving those reason you gave...makes no sense.
It's CoD with mechs and wallrunning. If you grew tired of CoD, then you'll grow of this.
Battlefield is COD with vehicles. Killzone is COD in future. Gran Turismo is COD soldiers driving cars instead of tanks. Resogun is a sidescrolling COD with a spaceship instead of a helicopter. BLA BLA BLA and so on and so on
@ambientFLIER So you're trying to tell me that all video games - regardless of genre, developer, setting, scale, pacing, art style, mechanics, etc. - are just different versions of Call of Duty? Yeah. Sure. That's makes total sense and is not laughably asinine at all.
I don't think so. I trust that the respawn guys learned a lot about the shooter community at IW. Which makes sense with only 45 days after launch there will be dlc. I think that played Into the scrapping of the single player as well. Why not just devote all the money to keeping people playing throughout the year