“We have worked with a lot of other companies before, and we’re super happy with our relationship with Nintendo.There’s no reason to look anywhere else. They keep giving us better and better IP to work with, and as long as we do our job and make good games for them there’s no reason for us to venture out.”
After being benched for 20 years, and returning only to be forsaken again despite being a splendid game, it's time Kid Icarus gets salvation.
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Kudos Next-Level Games. None of the issues associated with multi-platform games and all of the benefits. Could we please be seeing the next Nintendo/Rare partnership? Before that is Microsoft threw money at them only for them to release nothing of note on either Xbox, 360 or (now) Xbox One.
poor kamiya if nintendo let him use nintendo characters for wonderful 101, it could have sold millions and Platinum Games becoming a second party developer.
To be brutally honest, this is what Next Level games needed. If you look at their back catalogue most of their games up until their partnership with Nintendo were so-so at best - they're talented coders but not the best designers so this partnership could produce some real gems.
Wow, there seems to be a lot of devs who really don't mind being attached to Nintendo... I'm gonna go and assume they like the TIME they're given to make games instead of being rushed on a schedule... that's my guess anyway.
Loved Dark Moon. Can't wait to see what these guys bring to the table next.