170°

US Games Market Will Total $20.5bn This Year of Which 65% Digital

Revenues generated by US consumers on and in games will amount to $20.5bn this year. Approximately $6.4bn or 31% can be attributed to retail sales of new boxed games and another 4% to the retail margin on sales of pre-owned games. The majority of revenues, 65% or $13.3bn, is generated digitally through gaming on consoles, PCs, smartphones and tablets.

Compared to 2012, new and pre-owned game retail sales is expected to be down 10%, a significant improvement compared to the 21% decline in 2012. Growth of digital game spending was slightly over 10%, resulting in a modest year-on-year growth of 2% for the total US games market. Revenue figures include retail margin but do not include tax and consumer-to-consumer trading.

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thegamersparadise.com
yellowgerbil3794d ago

lol Totally skew the % by adding smartphones and tablets, which aren't REAL gaming systems and ONLY allow for digital.

Volkama3794d ago (Edited 3794d ago )

*deleted comment, you carry on.

Saryk3794d ago

I disagree. Phones and Tablets now are not that great, but in the future they will be. This is no different from the new console vs the PC. Look how the console has come along.

awi59513794d ago

Yeah in 20 years when they have VR display support.

shutUpAndTakeMyMoney3794d ago (Edited 3794d ago )

One day there will be a day u can hook ur phone to a tv and play games over the cloud with a controller making home console not needed for non hardcore gamers.

Disagree.. Don't care. Will happen.

Not saying it's good to not own ur sh!t. But it will happen. Maybe 10 years or so.

ps5 or ps6 will be like this.
" http://tech2.in.com/news/ga...

klecser3794d ago

How do you pause your game when you get a call? How do you do that over multiplayer?

Until you can answer those questions, this won't work.

curtis923794d ago

@Saryk

Consoles had/have actual controls. Read ANY review of a console based game that is ported to iOS and the common complaint is lack of controls that make it frustrating.

Point being: there are certain types of games that do well on tablets, but console experiences rarely ever translate to touch screen. That won't/can't change no matter how powerful tablets get.

cluckey073794d ago

Shutupandtakemymoney-
I thought the same thing. The only problem is that you will have to be able to hook up your phone wireless to the TV and be allowed to text and take calls while you are streaming to your tv. Otherwise it will never take over.

Saryk3794d ago

@Curtis92

Bluetooth a controller. Hell I don't care, but when there is money to be made, someone will find away. And I see way more people playing on phones than I do PCs and consoles combined (me personally around in RL).

rainslacker3794d ago

@Shutup

So it'll look like a webpage that doesn't exist anymore?

Kind of ironic don't you think?

+ Show (4) more repliesLast reply 3794d ago
rambi803794d ago

you may be right, but thanks to steam and psn i rarely bought anything physical this year. Its definitely a growing trend at the very least.

MAULxx3794d ago

As long as I can buy my physical discs, play them, and have the freedom I currently have to choose to sell, give,loan, or whatever. I'll continue to buy console games. If this option is ever taken away and becomes like the PC model, that's where I stop.

Saryk3794d ago (Edited 3794d ago )

@ Maulxx

You need to take the red pill.

You can kiss those disc goodbye!Pure survival of the fittest. Disc cost money, so do those boxes and docs.

If you are any type of gamer, you will suck it up and enjoy the ride.

You know why I can say that. Because it is the exact same bullshit I said when copies were leaving brick and mortar stores for PC and Steam was an infant.

Edit: Now I own 360 games on Steam and 80 on GG, 20 Origin, 20 on Gamestop, and several on Greenman Gaming!

rainslacker3794d ago

If demand for physical copies is there, there will be physical copies.

The thing with PC though is that the digital alternative became better than physical copies. However, you can still buy physical copies of many games.

Publishers won't cut off a revenue stream unless that revenue stream is completely unprofitable.

paradigmfellow3794d ago

I don't support digital distribution of video games. I will stop being a gamer when it goes 100%

DeadIIIRed3794d ago

Yep, when it goes 100% digital you can kiss goodbye the idea of owning your game as companies will have no reason not to view it as "leasing" from that point forward.

KansasCityMan3794d ago

Man I hope that doesn't happen.

Shinobi1003794d ago

If you take away smartphones and only talk about actual gaming systems, the numbers are probably closer to 80% physical

ninjahunter3794d ago

Phone gaming is gaming too. In fact, i would say they are more game like than most games we get today. Like on phones you have A simple game with a fun, yet simple mechanic designed to be played. Then we look at consoles "You cant do that, follow the path, quick time or die, this game has to allow for EVERY DEMOGRAPHIC, you cant control the game right now, Cutscene."

Not to say that all phone games are good mechanically, or that all console games are hold forward to win, however, the most popular and respected games on both platforms do fall into line with what I said.

+ Show (3) more repliesLast reply 3794d ago
ATi_Elite3794d ago

65% Digital with the majority of that coming from the PC!

31% from Boxed Sales! who is that? ALL Consoles with a very small percentage of that being PC.

65% Digital sales! who is that? the PC has the Lions share with small percentages from consoles, smart phones, and tablets.

The PC was projected to over take all consoles by 2015 in total revenue!

I just wish they broke this down into more definitive numbers so people can see that the PC is a JUGGERNAUT when it comes to Revenue.

$20.5bn is a healthy Industry and I hope quality games keeps it that way.

rainslacker3794d ago

A majority of that digital is actually from phone/tablet apps. A majority of that is from micro-transactions, DLC, and subscriptions to things like World of Warcraft. That number is greatly skewed. Actual digital game purchases haven't even hit the 30% thresh hold yet(note: overall copies sold, not total revenue of the 65%), and unless games start getting smaller, or internet becomes faster and better, it's probably not going to move up as fast as it has in the past few years.

This article is talking of total revenue. It doesn't even take into account the variances of retail vs digital in other markets around the world, just the US, which spends a whole lot on those digital extras that aren't original game purchases.

ATi_Elite3794d ago

You have ZERO clue to what you are saying.

If I buy a neon green gun in firefall that counts as Game Revenue.

If I buy Angry Birds for my Galaxy then that is Game revenue

If I buy a digital copy of Rome 2 off of Steam then that is game Revenue

f I go to the store and buy Company of Heroes 2 that counts as game revenue

so all of this adds into the 20 billion dollar a year game industry

buying some non game app on an iphone does NOT count. also show me how the numbers are SKEWED because I know you made that crap up because you have NEVER read a Gaming companies investor report that shows revenue made from Game apps, microsrransactions, digital and retail sales.

rainslacker3793d ago

I was speaking purely of the initial game purchase. Like say someone buys GT6. That's the initial game purchase. That has not broken 30% yet. However, you are correct that revenue is revenue whether it comes from initial game purchases or purchases that add to the game, subscriptions, or other things.

Some reports break that down. But when we see these 65% revenues coming from digital, that does not give an accurate measure of how people are purchasing games, just where they're spending their money overall.

Saryk3793d ago

Rome Total War cost a lot more than a phone game.

AllroundGamer3794d ago (Edited 3794d ago )

i also found myself buying almost every PC game digitally now, i have a good 100mbit net, so why not. Also there are such good deals on Steam (waiting for todays Xmas deals!) or HumbleBundles. But on consoles it's completely different, since the prices there are just horrible and the discounts sux... But as a PS+ member i just enjoy the "free" digital games :)

chasegarcia3794d ago (Edited 3794d ago )

I am honestly 100% ok with digital on PC. Games are extremely cheap and digital stores compete.

-On consoles it is a different story. Sony, Microsoft & Nintendo rarely give any discounts on digital games. The same game usually cost 3x as much as the pc counterpart.

40°

I didn't expect to save $500 on this epic Samsung Odyssey G9 curved gaming monitor deal at Amazon

Kelsey writes: "Samsung is one of the best in the game and we've just spotted a gaming monitor deal out of this world with the Samsung G9 Odyssey at Amazon."

60°

Kingdom Come Deliverance II Already Runs Up to 80FPS with DLSS at 4K

Wccftech got clarification on the performance numbers shared earlier this week by Kingdom Come Deliverance II director Daniel Vávra.

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wccftech.com
LucasRuinedChildhood11h ago

Hopefully they won't have any trouble delivering 60fps on consoles then.

150°

Sarah Bond dodges questions on Xbox studio closures

While on stage with Dina Bass at The Bloomberg Technology Summit the President of Xbox, Sarah Bond, was asked about the Xbox studio closures of Arkane Austin, Tango Gameworks, Alpha Dog, and Roundhouse Studios

5h ago
ApocalypseShadow2h ago

Of course she did. She's part of the problem and will just tow the company line.

VenomUK47m ago(Edited 33m ago)

Bloomberg’s Dina Bass could barely read her scripted question without looking at her notes, whilst Sarah Bond who WAS expecting the question spoke without saying anything of substance or answering the question in any meaningful way. Clearly she’s had the same expert PR training as Phil, but this avoidance was disrespectful. In time the short-sighted decision to shut down Tango Gameworks will be seen as of the most notorious examples why Phil Spencer messed up his tenure in charge of Xbox. That’s a fully built out talented team that could’ve been put to work on any project.

Additionally, Phil Spencer should not be using Sarah Bond as a patsy for his mistakes- he should be answering that question.

XiNatsuDragnel1h ago

Yikes you don't help Sarah 😬 making a problem worse

Christopher19m ago

She's playing her role. There's absolutely nothing any of them can say other than the truth, this is about profit margins and not quality, so they just don't answer anything and wait for gamers to forget.

Hofstaderman1h ago

Like a deer caught in the headlights.....

notachance1h ago

I always wondered why xbox had multiple leaders with similar titles like Phil Spencer, Matt Booty, and Sarah Bond, like, how many heads do you actually need?

Seems to me it would be more cost efficient to cut 2 of them instead of all those studios.

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