50°

Opinion: How Can A Game Be Subversive?

In this thought-provoking opinion piece, EALA's Borut Pfeifer examines games from Blacksite: Area 51 through David Jaffe's canceled Heartland and indie oddity You Have To Burn The Rope to ask... can a game ever truly be 'subversive'?

Read Full Story >>
gamasutra.com
kingme715840d ago

On the topic mentioned that games try and give you moral choices to make ala Bioshock. I don't believe most gamers make game related choices based on moral or ethical beliefs. Games are still pretty primitive in this respect. Most game related decisions are made on how it affects gameplay. If I kill the little sisters does that affect the outcome of the game, does it limit what I get to experience in the game, does it lead me to new avenues in the game? In that respect it's hard to make a game subversive without overtly spelling it out for the player.

Maybe years down the road games will grow to allow more moral choices to affect the player that mimic real world and allow that suspension of disbelief.

Tempist5840d ago

Well in that respect you would have to look at the Metal Gear Solid games. Over all it's a sneaking game, you're not intended to kill anyone you come across, the option is there, but it greatly affects your rating. By the second game, you're given the tranquillizer gun as an alternative killing method.

It does allow you to either sneak around with ease, thus getting through the mission faster and be rewarded later. Not to mention later that you can boast about it.

Over all the article is well written and good insight on telling stories in gaming.

kingme715840d ago

Good point Tempist. There are some games that are able to pull it off much better than others and make you forget you are playing a game.

70°

Cancelled Portal Prequel "F-Stop" Asset Showcase Released

A gameplay demo of the cancelled Portal prequel F-Stop using recreated assets features no portals, and a unique camera that duplicates items.

50°
9.5

Portal With RTX Review - GamesReviews

From GamesReviews:"Portal with RTX is a fresh look for the 2007 classic. But it's not easy to run, and the results may not impress everybody."

Read Full Story >>
gamesreviews.com
90°

Why Portal RTX is the most demanding game I've ever tested | Digital Trends

Portal RTX may look like a quant remaster, but that couldn't be further from the truth. It's one of the most demanding games available today.

Read Full Story >>
digitaltrends.com
Tapani500d ago

And in a bad way! This is not where gaming should be going. We should focus more on better physics, AI, more meaningful writing, substance in storytelling and overall art over reflections and lighting effects. But hey, you've got billion dollar companies trying to sell you stuff, so I guess you have to make a whole ecosystem around ray tracing because people make a living out of it on youtube. Talk about losing touch with reality and taking eye off the ball. Advancing gaming as a whole my ass!

dumahim500d ago

This is Portal. Are you expecting them to remake it for different physics or something? What else should they have done other than make it pretty? Besides, this isn't just run of the mill ray-tracing. It's path traced. Richard on DF said path tracing with 4 bounces is very demanding.

Number1TailzFan500d ago

Yeah this isn't basic RT like doing some shadows and reflections and that's it, it's doing a lot more, that's why the original Doom games and Quake 2 etc look so good with it turned on. Most other games that have RT don't have much of an effect at all because it's doing much more basic and limited fx, it's too demanding.

Tapani500d ago

I get it, I'm a PC enthusiast, but I just feel that what we, and I do, way too much is checking out puddles and mirrors for reflections, rooms for lighting effects and rocks and trees for shadows.

I understand Path Tracing is expensive, and I get the DF side of things and all that. I listen to them and learn everyday, and I really like their cast and what they are doing.

I just genuinely think that the narrative and discussion is revolving too much on the technical aspects of the games nowadays, and I fully understand it when games are shipped in a poor condition today more and more.

I just mean that maybe we could have just done without this Portal RT update, and maybe we are at a point where we talk about RT as much as we talk about music or story when a new game comes out. I'm just saying that I think the discussion is unbalanced and skewed towards these relatively insignificant aspects of games.

Anyway, enjoy the Portal 2 RT.

Speedweed500d ago

And we shouldnt expect other advancements because Portal RTX is literally just a Tech Demo for Nvidia RTX Remix. Its just made to show what is possible using the RTX Remix tool and it looks like people can't wait for the release of it

Levii_92500d ago

Wow.. that cake screenshot comparison is absolutely amazing.