PopCap has provided an update for the extremely popular action-strategy title, Plants vs. Zombies 2. This time around, map upgrades, “Piñata Party” levels, the ability to invite friends and send them gifts as been added for your planting enjoyment.
The game’s user interface has also been redesigned to help players “know how much you’ve done, where you’re going and what loot you’ll get along the way.” In addition to all this, the game’s progression has been updated to be “quicker and easier.” Lastly, a Turbo Button feature was included to speed up planting and speed up zombies.
We love good games for many years, and we can ruthlessly criticize the bad ones. But there is more: Failed Video Games That Wasted Potential.
Sad to read that "We Happy Few" is a disappointment. I own it but haven't gotten around to playing it yet. I am a BIG fan of their previous game, "Contrast."
I LOVE "Anthem," but I didn't get into the game until late 2020. I put in over 900 hours into the game. It isn't perfect, but it is a masterpiece. I look forward to the eventual sequel, which I predict 3 / 4 to around the end of the PlayStation 6's lifecycle.
Jacob St-Amour from Link-Cable Writes: "It would be practically impossible to find someone who has never played a mobile game, even among those who may look down upon these devices as a gaming platform. Like any other gaming device, we here at Link-Cable love our mobile games and have spent countless hours playing these handheld titles for hours on end. With so much to choose from and so many different experiences, we thought we would list our favourite mobile games that we have invested our time playing over the years."
Neocrisis - Plants vs. Zombies 2, defense and action-strategy mobile game i.s back with some major landscaping in one of its biggest updates yet. For the first time in the Plants vs Zombies tower defense series, EA Mobile and Popcap have introduced player-versus-player (PvP) gameplay system with “Battlez,” giving players the chance to duke it out with other players.
hooray! no more grinding :)
yeah i just realised that they traded the grinding for a harder difficulty... :\