60°

Is Multiplayer Stunting Halo’s Creative Growth?

With the emphasis on multiplayer games rising, is it stunting the growth and creativity of the Halo franchise?

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denofgeek.us
Lalanana3841d ago

Thank God this is an opinion piece.

Halo is by far the king of shooters. both studios did amazing job on them. Millions of people love halo. first time I hear a lack of innovation of weapons complaint..weird

P.S: It's Bungie not Bungee.

Shadonic3841d ago (Edited 3841d ago )

343 did OK for their first time they did horribly on multiplayer, singleplayer was good and the control of your spartan was great and everything else was sort of lackluster and generic. It felt like they focused more on popular things in multiplayer than what really worked and honestly they sort of dumbed down the multiplayer and under estimated the fans and other gamers who weren't previously into Halo. It felt more like a well done movie game reather than a sequal to Halo 3

Muffins12233841d ago

Hell it was better than reach. At least the maps weren't from single player and more map dlc...(forge island,etc.)

Goku7813840d ago

I am interested to see where this series is going, but I hope the next ones story/single player is a lot better. I used to play Halo for the story not the multiplayer. And yes the last ones story was better than reach to me. I expect Master Chief to have Metroid like abilities after him being unlocked/translated toward the end. Now that the helmet has come off they might as well show his face more too.

GarrusVakarian3841d ago (Edited 3841d ago )

"Halo is by far the king of shooters"

Welcome to 2007.

Halo lost that title when CoD 4 was released. Not really sure who is the king now to be honest.

Shadonic3840d ago

Hmm Not really It was like an On going battle, Halo won that and then it died down with Reach which was mostly Bungie just doing another game because of the contract. COD 4 was more like CODs rise to popularity but it still lost to Halo's closing act of finishing the epic fight. The King now is COD but with the way things are going its close to giving up the thrown. Mostly from what I've seen the main issue of people just staying with COD is because of misconceptions and just overall unwillingness to try different or new FPS.

lastofgen3840d ago

no, they didn't.
if you went to look at the forums, the majority of people were asking simply for another halo 3.
the main reason why so many fans were disappointed was because halo 4 mp was not simply another halo 3.
343i decided to change up the mp of halo 4 that departed from previous halo games- hence the fan disappointment.

in my opinion, if 343i just listened to the fans and simply gave us another halo 3, well...we'd be getting nowhere with the evolution of the series. I'm glad 343i changed up the pace and decided to put another spin on the mp.
otherwise, we'd be seeing cod in halo.

DonkeyWalrus3840d ago

They could have easily made changes to improve the matchmaking without making Halo 4 into a completely different game, but they didn't. Instead they decided to bring in "popular" features from COD (perks, loadouts, sprint, ordnance, etc.) that don't belong anywhere near a Halo game.

I've said this a dozen times, but Halo has always been an arena shooter, which basically means that all players start each match equally with no loadouts or anything that would give them an advantage. In order to win you must have a certain amount of skill and knowledge of the game (weapon spawns, headshots, map control, etc.). COD is the exact opposite, and adding COD features completely changes the type of game.

Halo 4's population decreases every day. More people are playing Halo 3 right now.

EZMickey3841d ago

As a fan of Halo, I do get the point the author is trying to make.

Why is this out of this world, sci-fi adventure so conservative with it's weapon designs? Why does Halo 4 have three different scoped, semi-auto rifles, belonging to three different species from three different corners of the galaxy that effectively shoot the same, but nothing that can shoot a black hole inside someone's pants? But it's worth noting that Equipment and Armour Abilities play a big role in adding variety to multiplayer

He's right though, the conservative design is because of multiplayer and balance. I just wish that when people criticize Halo for being "too samey" they consider that Halo is driven by and created for it's massive fanbase. This article wasn't even up for an hour before Shadonic commented about how he dislikes Halo 4's multiplayer. Don't criticize IPs with large established communities for not taking wild risks, it's really part of the territory. How many risks has Counter Strike taken over the years?

That said, I believe that within certain boundaries Halo has continued to keep adding variety. I mean, since Halo 2 set it's standard for multiplayer we've gotten a selection of weapons from two entire races/species, as well as additions to established weapon rosters, Equipment and Armour Abilities.

And there is a huge difference between the "feel" of a 12 Gauge shotgun and the Forrunner's Scattershot which is a damn near automatic flak cannon that fires rounds that ricochet off walls.

Shadonic3841d ago

there reason was basically because they felt that players as in gamers who play as characters that utilize different and amazing abilities and weapons that don' even exist in the real world would not be used to weapons like that or something close to what I said. I don't remember when they said it but i know they said something close to that was their reason.

mhunterjr3841d ago (Edited 3841d ago )

Multiplayer can't ruin halo because halo was always a multiplayer focused title. If Bungie/343 didn't change the multiplayer formula, weapon balance would never have been an issue. If this author was a true fan of Halo, he'd know that until Reach, team slayer was ALL ABOUT knowing weapon spawn locations, and controlling (and successfully utilizing) the power weapons. If they didn't switch to a load out system (a la COD) then balance would have never been an an issue.

Now that they've added weapon drops, and perks, the old multiplayer dynamic had to go out the window. In the name of balance within the new system, weapons have to be more 'samey'. But it's not because of the existence of multiplayer, it's because of the direction currently being taken with multiplayer.

PS, I hope they ditch the new system and use Halo2 has a reference for how to make a multiplayer game.

Viking_Socrates3840d ago

Was I the only one who actually enjoyed all of Halo 4 besides the campaign? I mean it still felt sorta like super-upgraded-reach but it was fun. Like everyone I know absolutely despised the multiplayer and wants Halo to just die now, like even long term Halo fans are at the point.

It wasn't like Halo 3 for me, I didn't play Halo 4 for months on end, but it was enjoyable. Yet a large vocal part of communities despise it.

Shadonic3840d ago

I don't think they want it to end its more like they want it to end if it continues down this path. There's next to NO FPS shooters now a days that don't have features that are different from COD on consoles. I swear in the back of my mind I was telling myself that this ordinance perks and stuff reminded me so much of COD and I kept it there months later it finally broke out when I was playing Halo and thought that I was playing COD for a couple of minutes.

I mean FPS at this point have just reached the point where there literally all the same minus small details. The thing is that its sad because where we had great shooters that had there own things that made them unique especially with Halo basically gave it up focusing more on doing what the top seller is doing rather than being fun and unique.

60°

The importance of audio: How music makes games better

How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?

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gamespew.com
130°

Ex-343 dev says there were “20-30” pitched Halo games we’ll never see

A former 343 developer has revealed that mountains of Halo pitches failed to be approved, including a return to ODSTs and a push for more intimate, dark themes.

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theloadout.com
Kaii66d ago

Well, 4-Infinite dropped the ball massively so don't worry.

Sgt_Slaughter65d ago (Edited 65d ago )

Not really. 4, 5, MCC, and Infinite are only remembered for their shortcomings and failures when the franchise was purely known for being a system seller and an all-time great. There's a reason 1, 2, 3, and Reach are looked back on fondly, and it's not because of nostalgia.

FinalFantasyFanatic65d ago

I don't know of anyone that speaks fondly of the later Halo games, I would like to play 5, but I know it's not good, and I'm just waiting on Infinite to hit my strike price. I played MCC a lot later after it came out, so must of those bugs/issues were gone by the time I played it.

65d ago
PhillyDonJawn65d ago (Edited 65d ago )

To say it dropped the massively is just not true. Many in the community hold H5 as the best mp mechanics in the entire series and say its what 4 should've been. Its campaign was trash but the MP is Fantastic and many faces of the community still play today and it only made 500mill in the matter of months but sure it dropped the ball massively. 4 was hated due to all the changes at once. And CoD like feature and rightful get hate but it's campaign story was liked by a majority of ppl. 343 hasn't nailed ot 100% but they get 1 thing perfect but F up in other places. Infinite had a good campaign and design but the story was a mess. The MP improves upon what Halo 3 was and is what many ppl wanted to go back to but it lacked content severely. So massively aint the word. Dropping the ball massively is when it's pure trash and unplay/unenjoyable. Most ppl blind by nostalgia so soon as 1 thing aint the same its hated cause Halo set the bar so high
FYI reach was not that good.

+ Show (1) more replyLast reply 65d ago
Vengeance113866d ago

Dead IP, time to invent something new.

kaos8966d ago

Maybe they can have ID or one of the COD studios help 343 with this series.

jznrpg66d ago

Halo-Pop like Gears Pop. Halo bowling. Halo Cooking Mama. There’s a reason why you won’t hear about them

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80°

Why 343’s next Halo Xbox game needs to be a return to ODST

With its smooth jazz and iconic New Mombasa streets, we need Xbox's next Halo game to return to the remarkable world of Halo 3: ODST.

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theloadout.com