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Hands-On With Thief's Non-Traditional Control Scheme | Game Informer

GI - "If there's one thing we can say about our hands-on time with Thief, it's that Garrett moves unlike any other character I've controlled. That's not to say he performs unnatural feats, though. It's just that the Eidos Montreal has devised a control scheme that takes some getting used to."

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1500d ago