DSOGaming writes: "A couple of days ago, we had the pleasure to interview Greg Rdzany – Senior Technical Producer at CD Projekt RED – and Balazs Torok – Lead Engine Programmer at CD Projekt RED. Greg and Balazs shared some new information about the Fur tech that will be implemented in The Witcher 3 and talked about PhysX 3.0, Tessellation, DX11.2, Global Illumination, and shared their opinion about other commercial engines – like CryENGINE and Unreal Engine."
According to Polish podcasters Rock and Boris, CD Projekt RED is reportedly planning a third DLC for The Witcher 3, set to release in 2026.
Sign me up. I haven’t played it since it released on PS4 so I could go for another run with a new DLC.
Join Marcin Przybyłowicz, Expert Composer at CD PROJEKT RED and the mind behind The Witcher 3: Wild Hunt OST, as he sets up Immerse Gamepack on PC and dives into Geralt's adventures like never before — with spatial audio powered by Embody.
Nintendo Switch games that haven't received patches are still getting performance and loading boosts across the board on Switch 2.
Will be pushing PCs to the limit yet again.
Hope my 680 can keep up.
Probably will keep away from the fur though . . . because hell no.
"And yes, we will use the PhysX 3.x SDK."
Thats pretty significant for non Nvidia users. If you don't know what that is the major change was:
Went from single threaded to multi threaded support.
Now runs in native x86 not emulated x87.
The expected performance gain for CPU physx is 4-5x better than the current.
"How did you achieve a world 35 times larger than Skyrim"
Someone failed their its only 20% bigger than Skyrim, they must of meant 35x larger than the witcher 2.
DX11.2 will only be used by xbox-one.
OK the BIG point in that interview is that CDPR switched from HAvok(AMD) to Physx(Nvidia)
So The witcher 3 is PC first then gonna be ported down which is GOOD! ALL GAMERS Benefit that way no matter the platform.
But no way in HELL will the console versions have Physx cause that is PROPRIETARY SOFTWARE belonging to Nvidia.
So for all the people hitting disagree No Console has Physx hardware, x360 xb1 Ps4 are ALL AMD, PS3 has Nvidia but NO Physx hardware.
Sure you can switch and run Physx on the CPU which instantly turns your game into a SLIDE SHOW!
But CDPR can fiddle with the console versions to run Havok physics or CPU physics which i hope they do so CONSOLERS can have the same features as PC Gamers.
*All games have "Physics" no matter the platform. Nvidia has a feature called "Physx" which does a lot of neat things to make the games look better.
Prepare for 720p/30fps on consoles.
This game is going to push my 780 hard so I already know consoles will not be able to handle it the way it's meant to.