GamR Mag's Legacy of Gaming winds the clock back to Doom, Wolfenstein 3D, Quake and John Carmack.
"You like shooting people in games, right? Call of Duty, Halo, Gears of War, Battlefield hell, now with the recent release of Grand Theft Auto V we’ve seen their shooting mechanics advance monumentally. While it can be said that first or third person shooting mechanics in games was probably first used (in loose terms) with the Light Gun in 1968 for Shooting Gallery, it was an array of brilliant first person shooters that emerged in the early 90’s that popularized the genre in the gaming world. John Carmack was the man behind that movement."
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Twitter is blowing up right now
All games coming to PlayStation
Next Xbox will have steam
Next Xbox niche and only for “gamers who want it” (it’s a really powerful pc or a steam deck type portable, or both)
Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.