EDGE - Screenwriter Max Landis is the writer of sleeper-hit superhero movie Chronicle and now has 14 projects in the pipeline. As the son of John Landis, director of An American Werewolf In London, Max may have the silver screen in his blood, but games have been a presence throughout his life, if sometimes only as pieces on his bedroom floor.
Hollywood screenwriter Max Landis contends that Uncharted 4's Nadine is a fake strong female character. Naughty Dog chooses story over being true to what is established about her. By denying her access to the role that is clearly hers, her strength as a female character is significantly weakened.
Max makes good stuff and writes great female characters, as a fan, I tend to think he's probably right here.
i ve said it again here in comments......if they wanted to make a realistic strong female character she should have been the main villain and be killed at the end
All i think is that Nadine became rich as hell because she literally took a boatful of goodies. She's the only one who came out rich from that expedition. Plus she beat Nate twice. She was the villian who won - literally.
But how is she strong? and how would define strong? Jessica jones is a strong woman who lifts cars or is she a strong woman cause she battles a sexual ptsd and finally confronts her purple demons. Women are mentally stronger than men, while men are physically stronger than woman. You dont call a man strong when he deals with crap and gets on with it but he is weak if he cant get over said crap vice versa for women. Women who cant deal with crap are just called women and are strong women if they can
She's not really the victim, though... she strategically takes a bit of abuse from Rafe until she can flip the situation towards her favor. And sure, she's a villain with an ethical side but it's not a racist trope so much as it is round characterization.
She's a freaking MERC. She does what she's PAID to do, it's her BUSINESS. She's trying to save a mercenary outfit run into the ground by her father and took a job from a man she clearly does not like in the least as a means of trying to save said company.
Why do people act like she's some inherent villain or HAS to be to be strong? That she flipped the situation in her favor even AFTER being betrayed by her own soldiers and came out on top, not letting herself get bogged down in a petty personal squabble is intelligent, it is strong, it is brilliant. What you wanted her to cave in to emotion and get herself KILLED? That's not strong, that's petty and stupid.
I mean by your definition MARLOWE was a "strong female character".
Uncharted is full of strong female characters, including Nadine. The Last Of Us is another shining example. Max and yourself should probably find another developer to criticize surrounding this issue.
Landis is the kind of guy who think he has the answers to everything yet his only good movie to date was Chronicle (2012), a rip-off of the anime movie Akira.
I'm glad someone noticed that the similarities
I don't even think Chronicle was good....YEAH I SAID IT
Overrated as hell.
I agree as a fan of Uncharted. People need to understand that no game is free from criticism no matter how good it is.
Shhhhh don't say that around here. They'd put you in front of a firing squad
It's ok guys he's joking...Uncharted 4 is absolutely perfect
Actually what makes weak characters is the constant nit picking and critiquing of decisions by gamers and gaming media, it's a double edged sword, yes dialogue creates progress, but game companies try to please everyone, and in so doing create mediocre stories and situations as not to offend or disappoint anyone. As an example take gameplay in uncharted4,
I have read reviews critiquing the lack of action sequences, while others critique that there was too much action and drakes body count is unrealistic, too much stealth, not enough stealth, oh no I have to kill some enemies, oh there aren't enough enemies, oh the last boss was great, the last boss sucked etc etc.
Now imagine you're a gaming company and you have to try to please those people? You can either make a mediocre game that offends no one and has no personality, which ironically offends everyone, or you make a game that you artistically want to make and realize you can't please everybody.
I would choose the latter
Okay, correct me if I'm mistaken here, but the crux of your entire argument hinges around a suggestion of "how they should have done it"...which amounts to Nadine completely breaking character, losing all of her intelligence, security & sensibility to suddenly snap, turn on Rafe & be killed by the Drakes?
Sorry but that's just off base on a lot of levels. Firstly we look at Rafe. Rafe had a long history of an antagonistic relationship with the Drakes. He is the rich kid whose parents money could never buy the kind of adventure that Nate found himself in, and he has stewed with that fact after hearing tales of all of these journeys we as a player have taken Nate on. Rafe plainly states that he's spent nearly as much on finding the treasure as the treasure itself, that this isn't about money for him, it's about glory.
Moving over to Nadine, literally the entire thing is about the money. She's the owner of a mercenary company, she's just there to be paid to do a job. No skin in the battle whatsoever. In fact, she actually knows Sully & has a little laugh with him during the auction. By proxy, she has more familial ties to Drake & more monetary ties to the rich prick Rafe she is having to put up with. Her monetary ties are already satisfied by the time they make it to the ship. She plainly states that she's made her money back & then some with the stray treasures they have acquired along the way.
Thirdly we have Nadine's men. If you know much about PMCs, they are typically populated with soldiers of fortune, military washouts, dishonorable discharges & soldiers declared mentally unfit for battle. This is because people with honor & a predeliction for combat go the more honorably route of fighting for a cause...people who don't have that kind of honor see higher profits as a worthy cause. That is basic humanity...there are some aspects of storytelling that only end up as clichés because they are inherent truths of reality. To subvert them would be to neglect basic common sense in favor of the meta idea of avoiding a trope.
So in your version of the ending we have Rafe, a guy who has spent decades at odds in his own mind w/ the Drakes just rolling over for Nadine, a woman who has already been paid. We would see Nadine turn to present some kind of blatantly murderous threat not only to her employer, but also to two men who happen to be family with another person that she seems to know & like fairly well....all in order of what? Did Nadine ever once display the greed that Rafe did? Did she ever display the disdain & hatred towards the Drakes? Did she ever seem to care for the glory of a find?
Lastly, we need to look at the entirety of the Uncharted franchise. In every single installment, the villain of the piece hunts the treasure to its source, is unable to let go & ultimately gets buried with it. How would Nadine be displaying strength by falling victim to that same exact fate? Seems to me someone smart enough to cut ties when they've got their piece instead of pushing forward at their own peril is the strongest one there is. Strength is as much about the battles you don't fight as it is about the ones you do.
There are criticisms to be had here, hell you could've made a sound argument that Nadine didn't have to exist in the story of UC4 whatsoever, but what you guys have suggested here just misses the entire point, and it would've made for a pretty bad conclusion in order to tick some boxes to satisfy some kind of agenda.
I have to agree on some of his points....SOME
I do think you could have done the game without Nadine and I also think her being potrayed as this strong character who Nate can't even land a punch on is a bit over the top since he's took on so many highly skilled people in the past like Lazarević and Talbot.
HOWEVER
Max can eat shit...I'm sorry but he's not a good writer and he's up his own arse most of the time.
I did script writing in University and we all watched this video of him being interviewed saying how if you want it and want to get into industry then you can just like he did. You can go from nothing to someone big and that really touched me.
Until I found out his dad is John Landis, a highly talented well known script writer already within Hollywood and his mother is Deborah Nadoolman Landis a well used costume designer for Hollywood. Basically the guy was born into the Hollywood scene and he makes his mouth go that it's easy to do it just like him. Liar. Most of the crap he has wrote wouldn't have even made it to Hollywoods front door if it wasn't for his parents.
Yeah he made a couple solid points, but he neglected the most obvious one that you mentioned there, that Nadine could feasibly be removed entirely & the story wouldn't suffer at all. She creates some thematic supports to the idea of Greed & Power, but she doesn't contribute much directly aside from just being someone for Rafe to interact with instead of just chewing scenery.
Also agree that Landis ain't much to write home about. The dude could potentially grow to become a decent writer, but not if people aren't calling him out on his fallacies. He gets more praise than he really deserves in some circles. Chronicle was decent at best & that was his crowning achievement. The rest of his cinematic work is pretty rough. I've heard his Superman series was pretty good though but haven't read it.
So he really said all of that stuff about "making it on his own"? That is absolutely hilarious. I got shades of that in this video, we see him in what looks like a fairly typical cheap studio apartment, which tells me that he thinks himself a "self made man" because he only takes out certain handouts from his father & enjoys living as "common people". He obviously didn't divorce himself from the Landis name & anyone who read his work looking to hire talent was most likely only doing so as a favor to his father. His stuff is decent fan fiction. Not transcendent, not very unique yet. He could reach a higher level given time & practice but he will only have ever had that opportunity given to him by his father. Ain't exactly "self made"
Except... he did land hits on Nadine. You see it when you play.
She just lands more. lol
@ShadowWolf
Yeah...barely.
Then when you do she lands a punch or kick twice as hard. It's just unrealistic 3 games in.
It feels like Neil sucking up to people like Anita to please them
He is right on this topic. Watched his entire video and had to agree with just about everything he said. I don't know why you are getting so many disagrees.
Why though? Why fill in the blanks the consumer doesn't deserve? It sells the story short because it becomes unnatural.
In real life, we don't know our rivals personal lives, we don't watch them shower even though we are in a different country.
She kicked ass, she was hot doing it, she beat Nate up twice, and in the end she got away slapping her traitorous boyfriend, and made away with hooooow much money? It was awesome not knowing everything for once unlike a spoiled brat who demands more.
Loved her character, one of the best in U4.
So you're against character development? You're partly right, we don't have to know every single details of a character but if it's a major character like Nadine, then not delving deeper into her background would be a disservice to the narrative. Wanting more character development for someone who's lacking of it does not make someone a spoiled brat by the way.
"she got away slapping her traitorous boyfriend"
Rafe slapped her, but anyways I agree with you post. Nadine was one of the only characters to come out rich, and with Shoreline shut down all the gold she was able to get is hers to keep.
@goldwyncq
Unnecessary character development actually can undermine a narrative.
In the case of Nadine, we get all the backstory we need. Literally. She runs a mercenary army. She inherited it from her father, who was unscrupulous and lacked discernment in terms of what jobs to take, wound up getting in on the wrong side of too many civil wars and his employers then couldn't pay out. She doesn't like Rafe at all, but she took the job to save her company. She's trained herself far beyond what most would do because she IS a woman in a field run exclusively by men, and as such works twice as hard to earn respect in that line of work and from her own men.
Working with Rafe over time, she's seen him grow more and more unstable, seen his fortune dwindle, seen his focus switch from finding this treasure to an obsession and hatred for the Brothers Drake. It's why, when she finally has the money to set herself up for life, to finally be a payoff for all the abuse she took, all those years of hard work, she takes it, and leaves the others behind to sort out their own petty arguments themselves.
Nadine has backstory, laid out in the game. Just because they don't spend an inordinate amount of time explaining it via flashback doesn't mean it's not there. Just because she's not made the end boss, depicted as inexplicably snapping and deciding to, against all intelligence, give up on escape to kill people she literally gives not two craps about, doesn't mean she has no development, and doesn't make her weak.
Would you prefer the game take the route too many anime series take; stop the ongoing narrative for the sake of a flashback chapter about a side character who had no real stake or ties into what was going on here? Because I'd prefer we get the backstory relevant to the story at hand. Which we got.
Omg people need to get the hell over being so damn offended by every little thing. It is freaking ridiculous. The manner in which you tie your shoes offends people these days
To make a strong female characters, you need to show their flaw first and characters background development. I agree that Nadine was weak than other characters development.
I agree that she was, but at the same time, I didn't find her to be a main point of the story...more just an accessory to the story. So it didn't bother me either way. She was there simply to be a threat to Nathan (and Sam) so they couldn't just waltz in and solve the puzzle. It might have been an issue for me if she was the main baddie.
The internet be like using this character to attack ND and accuse them of being SJW. Now developers can't experiment and bring diversity to their games without being accused of such thing.
Disgusting!
And its as much the fault of SJWs taking every instance of sexuality or diversity and blowing it out of proportion. Making such the only factor a game is recognized by.
" accuse them of being SJW"
It's a fair accusation, as the main guy outright admitted to being influenced by Anita Sarkeesian. I was okay with Nadine before I heard about that stuff, I mean I did think she was a bit too powerful to be reasonable, no way she could take down Drake AND Sam at the same time, regardless of "military training", because at this point, Drake alone has enough experience fighting mercs (many of whom undoubtedly have military training as well), but add in Sam to the mix, and it just becomes clear Nadine is the mary sue of mary sues. Also, can someone who remembers the previous uncharted games stories vividly tell me how many, if any main villains or right hand man villains make it out alive? I don't recall any.
If this were ANY other franchise, n4g folk would be all over this game, but since it's Uncharted, pretty much a religion around here, they turn a blind eye to it.
The problem is Neil is a massive SJW himself. I'm sorry but he is, he likes Anita and loves the videos she does
Apparently it's rumoured he made Nadine the way she is, over the top strong where Nate and Sam together have trouble fighting her, to please people like her. It shows...
vickers500 above said it best
I have to agree with vickers500 on this. Because Niel came out and admittedly reported that it was the feminist movement that influenced him to not only change the end result of Uncharted 4, but also make Nadine such an invincible super villain that couldn't be destroyed in the end makes Uncharted 4 a butter child for non diversity and makes the game the epitome of sexist.
If the creators of Uncharted 4 didn't want to be sexist and wanted to be diverse than they should've had Nadine remain a villain until the end so she would've been killed and didn't win so they could just put a smile on a feminist face. If the creators wanted to remain diverse than they shouldn't have cared if the ending resulted in a male or female child and stuck to their original design as the only reason they changed the gender at the end was because of Anita Sarkeesian which is the worst influence game developers can have. It is the epitome of being sexist and has been happening all over the entertainment industry at an unprecedented rate since the success of Star Wars the Force Awakens. I am all for having female lead roles like Ripley in Aliens, but not at the expense of changing your original design plot just to please a sexist movement against men.
So now if there happens to be a sequel to Uncharted it will be with a forced female lead role just like if there happens to be a sequel to The Last of Us there will also be a female lead role as well which is fine as long as it caters to the story and not the developers sudden lapse into social justice frequency.
ND were appealing to the feminazis. As a normal feminist iv'e lost faith in ND.
"An invincible supervillain that couldn't be destroyed"
She's a trained combatant. You put Nate up against someone like Holly Holm, Rhonda Rousey, he'd get his ass kicked solo too.
She held her own against the two of them, sure, but again: trained to be lethal, even without a weapon. They're tossing out broad hooks and the occasional kidney shot, she's tossing out precision strikes at joints, nerve bundles, organs, each strike planned. They're brawlers; they can hold their own in fights against regular combatants, sure. They're tough, yes. But so is she, and she's trained for precision and lethality.
You put a couple boxers in the ring with Bruce Lee and see what happens.
I'm also going to bring up the fact that people are attacking Druckmann for being an SJW, (which even if true, has minimal impact on his craft overall) by agreeing with Max Landis, who really is an outright SJW.
TBH I, "not having an agenda", didn't see anything wrong with her character.
She seems like someone who had a reason to be there, played her part, and in the end, like an intelligent human being, "which for SOME reason the bad guys usually aren't", made a choice to GTFO before her luck ran out.
She got the money, she got back at her lunatic ex, she left with her life, probably laughing and retired, "unless ND wants to continue the really cool bratty trend of filling in ALL the blanks because consumers are spoiled unimaginative brats."
Truth is this. The entertainment industry is so hopelessly retarded and focusing on silver linings and character development and social trending media, they forget to make a story/character that is believable.
Her character is believable. Honestly? The only one who's believable.
-A mid 60 to 70ish year old man quickly finds his way through a dense jungle full of 20+ foot jumps and miles of climbing.
-An angry wife suddenly becomes Chickbo and fucks up dozens of trailed mercenary's.
-That Chickbro manages to find her husband magically in the middle of a massive cliff ridden island.
-Nate is a superhuman who can jump 40 feet, and grab onto a wet rock with 1 hand and not only fail to slip, but fail to tear every muscle on the 1 side of his body.
Not to mention Nate's brother's obsession, Nate's adventure addiction, Nate's wife rising to be girl rambo and is suddenly a badass treasure hunter because north american gender equality.
Yea... I could go on honestly, hope my point stands though.
A woman owning the loyalty of many men, who is full of herself, who trains to fit in a mans world, who is hungry for money, who wields a gun, blows shit up but then is smart enough to gtfo before she has to become superwoman is about as real as this game got. Hope we see more real characters in the future.
You do make a solid point about her being the "real-ist" character in the game. I just don't see the point in judging her as a strong or weak female character because she's a plot device...she could have been a bald Chinese man or a Latina Business-woman in a suit with hired mercenaries...and it really wouldn't change anything (well other than superficially). The story centered around the conflict with Rafe....Rafe by himself is no threat to Nathan, Sam, Sully, and Elena....so in order to keep the story centered on the conflict between Rafe and (mainly) Nathan, they introduced a band of mercenaries. True, they gave the mercenaries a leader that is a badass, and that's fine...but it wasn't necessary. Rafe and one woman, no matter how badass she is (without being super-natural) is still a hard threat to sell. Just saying the leader of the Mercenary gang could have been anyone...it could have been someone terrified of violence and it still would have had the same end result.
So as a supporting character...she was somewhat designed to be "fake", we didn't need to dive into her past, they fleshed her out more than they needed to..which is to be applauded...but at the end of the day, judging her as fake/real has no true point IMO. This conversation makes more sense in regards to Elena, which I do think is a very real (within the confines of a video game) strong female character.
it took 3 games for "chickbro" to reach rambo status.... what is that saying, about marrying ur equal?
Max Landis is a hack, even if he is partially correct here, I don't know why any one would care about his opinion. Adversely, my opinions are equally unimportant so don't listen to be either ;)
Ha...no
Just a guy exploiting the "Landis" name daddy dearest made years ago when he broke into Hollywood with nothing.
I disagree
'Instead of letting Nadine take control of the situation, instead of getting the opportunity to defeat her, she is discarded, in favor of a man-on-man duel'
Rafe falls into the cliche of the vilain fighting to death irrationally just for the sake.being a vilain who wants to kill the good guys. Rafe is projected as totally evil in the whole game and I like how even the first time you get to see him you dislike what the character personifies (a great character and well played too)
Nadine is the strong character in that she is actually the winner in the end and doesnt rely on showing off on a stand off but on achieving her plan. She is independent, efficient and rational while Rafe is stuck in his hate and greed.
She is the one 'in control of the situation'
I was going to write something similar but you already did it. Nadine won and remained in control as Rafe was consumed by his jealousy and envy. Who really won here? I say Nadine.
SPOILER
Yup, she got away with millions while Rafe got nothing and dead. Even Sam made it out alive with a mere pocketful of gold coins. Nadine is the biggest winner
His complaint is that Nadine never usurps Rafe and becomes the main villain, but that would have been so much less narratively and thematically interesting. I'm really shocked a professional writer wouldn't realize this, but i guess the SJW liberal society way of thinking can cloud common sense judgment sometimes.
Rafe had to be the main villain. He was the foil to Nate's "greatness from small beginnings," having "nothing" from rich beginnings. He wasn't after riches, but Nate's greatness. He wanted the treasure hunting legacy Nate had, he wanted to be someone who had to make a name for himself. Just as Nate finally has his character change moment and realizes that these adventures will always leave you empty at the end of the day, he has to fight a villain that is in it only for his own ego that these adventures bring along. Rafe was a great sleazy main villain for Uncharted 4, couldn't disagree more with the article.
Sadly, not many on the Internet has this level of understanding. And coming from a writer himself, it should be even more embarrassing
Then you hear some saying why Nate always ends up empty handed in every adventure. Like Nadine said in the end as well when she pointed at Avery and Tew corpses, this treasure obsecion leads to death, and greed. She just grabbed what she could and called it a day, while Rafe wanted more. It's a reflection of Nate in past adventures, where he never stopped until the end losing what he got and what he found in the end. And then, leaving with nothing. "Story of my life I guess."
But sure let's focus on a side villain that wasn't meant to have much focus and attack ND of SJW.
That is really stupid. So his main complaint is that they didn't recycle the plot from Uncharted 1? Roman is the main pushing force all the way until Navarro takes over. Doing that again would've been boring and predictable.
How does Nadine beat both Nate and Sam? Is that realistic considering the physical strength of both men and how many people Nate has killed up to that point. Can someone explain this?
She is a soldier that has been fighting her whole life. Alot of people win 2 on 1 fight.
I think it's because she's a highly trained killer with much more hand-to-hand training than the Drake brothers.
Okay. I've not yet played the game. So she is quite a different character from Marlowe then?
The Drake brothers aren't hand to hand combat specialists. Nadine is, and highly disciplined.
You can see it clearly when they fight. The Drakes just brawl, street style, whereas Nadine obvious has a very strong formation in martial arts (of which Drake and Sam know nothing).
It's perfectly believable that she can kick both of their asses. They're good brawlers, but they don't stand a chance against a military trained martial artist.
Thank you. It boggles the mind how people can't comprehend this. So, they'll disagree while having their brain on fire trying to understand something so simple. The mercs Drake fought before were really average combatants. Nadine was the real deal. Trained in the best arts with austere discipline. Yes, N4G and people around the world, these people exist as few as they might be. In the end, you gotta attack UC4 in some way right. It's a nice day too.
It's not realistic at all. Even if Nadine is exceptionally strong for a woman (the key word here), she'd never be able to win Nathan Drake in a fight, let alone both of the Drake's at the same time. Nathan Drake is physically fit, more so than the average Joe, and no stranger to hand-to-hand combat.
@StardustLemon that is simply not true. Technique is only one part of combat. Nathan Drake has way more raw power. I think you underestimate the power difference between men and women.
But what good is raw power when you cant hit your opponent, like nate attempted against nadine
martial artist > street brawler
@goldwyncq
Yes, when the opponents are in the same weight class.
@StardustLemon
It seems you have accepted the feminist "women are just as strong as men" propaganda as fact. You are also underestimating Nathan Drake's abilities.
My sense of masculinity is fine, thank you for asking. You probably refer to any masculinity as toxic masculinity, anyway, like your pal Anita Sarkeesian.
Precisely. I think a lot of male gamers who complain are simply butthurt at the prospect that a woman can kick their asses.
The plot requires it.
How can anyone beat Hulk or Superman? The plot requires it.
How can Daniel-son beat someone with years more experience and greater athletic potential? The plot requires it.
The thing about Nadine is she did'n care about the treasure. She is a hired gun. She does her job that she gets paid for as long as the job doesnt put all of her men in danger. Having her take control over Raffe, and be all about the treasure at the end whole betray her character because she don't care about the treasure to begin with.
Hmmm sorry but it's an Uncharted game and it's about Nathan Drake, not Nadine
Exactly. You're probably the only person in this comment section that gets it.
Story telling in linear games like these is quiet different to that of a slower paced Rpg's. You just can't take the risk to bore the players with even more cut-scenes only to give exposition to an enemy who's role in the game doesn't really change things that much anyway. This is a video game after all, not a movie.
I thought Naughty Dog had gotten rid of the supernatural elements in the game. That was until the scene where Nadine fights both Sam and Drake at the same time and holds up, even wins the fight.
You haven't watched Jackie Chan movies?
A karate fighter can pretty much handle 2 people, especially when the adversaries are not really trained closed combat fighters. They were juat throwing punches like an average person on the street
@Kornholic No he is a video game protagonist who gets shot numerous times and wait 3 seconds to heal but story wise he is shot once and it hurts them I know it's a suspension of belief but how does the aforementioned event not break it And someone beating sam and nate together break it? Well trained martial artist can take 2 hardened street fighters.
This guy makes a bunch of B movies that get panned hard? WTF get a real hollywood writer
Well to me, being the bad guy isn't strength - it's weak moral character. You're not a strong character for being a callous, ruthless, evil mastermind, you have a fundamental psychological lack (i.e. compassion, empathy). If Nadine became the main villain, she'd be powerful and strong in all the wrong ways. I'd say the same about any character, regardless of gender.
She was the one who knew when to say when. And took off with millions. She had lost enough men and said screw this. I understand what this guy is saying about being true to your character, but I think he missed the fact that her arc was completed. She took off and could come back another day (And you know she probably will either befriend or try to kill Nathan Drakes daughter in another sequel at some point). Another thing is that most every story has already been done in some form or another. This is basically Indiana Jones with Indy and his Wife having a kid and retiring at the end instead of his father. And then there is also the whole she's a black woman voiced by a white woman bullshit and I can only imagine if a white man in the story, (Drake or Raiph for that matter) murdered her at the end. Sometimes they have to take the road most traveled to be on the safe side. Just my opinion.
Lmfao, I couldn't take anyone that looks like that seriously damn.
Who cares? game was dope. Damn beta male industry.
He made some good statements that made great sense concerning characterization. However I can't fault Druckmann for his direction. Nadine was strong, influential, and smart. She bowed out at the appropriate time, knowing who was now against her and what was to become of the situation. This lends her to show up later....possibly in the incoming DLC? The whole epilogue lent itself to foreshadowing of what's to come, obviously post "treasure island".
Max is right, Nadine was the antagonist. But we all understand she was smart enough to let others take the fall. When it was disclosed in-game, I was surprised how easily her army had turned against her. Didn't think that felt right as far as storytelling goes. Maybe it was a small group? It was never clear. The way it was scripted out didn't quite click for me considering her history as this powerful PMC leader of days past.
UC4 was awesome. Looking forward to the DLC. Truly hope the adventure somehow involves Cassie!
SJW (with too much free time) power!!
Is the guy with the crazy hair max?
Ugh. No, you don't know Nadine better than the makers of Nadine. If the writers created Nadine a certain way, then that's who she is. She didn't come predisposed of a certain personality. He needs to shut up with his subtle "I know how to write better characters than Naughty Dog" diss and mind his own business. "Hey I didn't like your character. Well I'm a screenwriter too so let me tell you how to write her so I like her better." Shut up dude. It's not always about you. Nothing says attention whore like rainbow colored bangs with the sides shaved.
What a complete load of crap. This faux stabs up for your rights movement does more damage than anything else. She's just another character in that story. Of course they chose the story over all else. Denying her what is hers? She ain't the queen of England. And she shouldn't get special treatment just because she's a female.
Eh I mean he's right. Naughty Dog has been doing this the past few years by throwing in random characters that seem to just appeal to the San Francisco games journalists mostly so they'll write up an article about it. These characters are never really that great or fleshed out or anything either.
HAHAHAHAHA. HA.
Madina is hands down UNCHARTED's best villain. She and Zoran are on the same level.
They're inverted. Zoran had his army but what defeated. Madina had her army, army was stolen from her and still made it out alive and with treasure.
The whole point of UC3 and UC4 was Drake's obsession with treasure hunting. He lets go of that at the end of UC3. Only reason he's back is to save his brother and finish what they started.
Nadine states that right before she seals in Nate and Rafe.
She kicked Nate and Sam's ass single handedly. And outsmarted everyone. She's alive and with treasure. The only villain of Nate that has done so.
Nadine, is smart, witty, cunning, and above all like Chloe, a survivor.
**SPOILERS**
I disagree, she may not be a strong woman villain because she tags out but I think that makes her a stronger woman, she has enough, she doesn't need to show off like Rafe does. Just like Nate is a stronger man than Sam.
And somehow, I still think video games walk a fine line for that kind of stuff, let's say Rafe tags out and Nadine ends up being splattered, I can already see headlines like "Was the U4 ending misogynistic?" or anything like that.
So yeah, Nadine was strong and Elena was I believe even stronger. So a 6 characters game where a third are strong women, pretty nice I must say.
First off the whole thing is nonsense because at the end of the game she does have the most power she has the power to walk away and let the idiots fight it out as she tells them and leaves them trapped in boat. This whole thing doesn't make any sense she was the one that didn't let all the stuff gets her head and was smart. I'm getting tired of Articles just telling other people how to make their games and how they should make their movies this guy hasn't made crap. Chronicle the movie was okay all his other movies we're garbage
I mean if you want to be really realistic women are pretty small and two dudes would just beat the crap out of her. So anytime that make strong female characters is great but it's also fiction because most of the time in real life about 90% men would just beat the crap out of women because they're bigger and stronger. So these arguments that you want more realistic characters well let's get really realistic women would not want to fight with men and about 90% of the time. Facts are there just not as strong they don't have the endurance. I love Tomb Raider I love strong female characters but people that are begging for more realistic characters realistic would be them being weaker. There's a reason they haven't been in the army they did tests they can't carry as much gear. Go look at those recent test where they put women with men in the Army tests and the women were significantly slower and more tired . All the sexist crap I mean women work at strip clubs they work as prostitutes but if you show them in a game that way you get killed for it. Which way do you want it real or not. To me it sounds like there's this fictional real that people want women to be. There are different ways to be a strong as far as like intellect goes and overcoming things but there's nothing wrong with the protraining realism some women are very smart successful others you sexualality take for example boob streamers to their advantage. Also women are just naturally weaker than men strength lies doesn't mean they can't have more intellect. If you were to put a girl in a video game who was using her tits to her advantage to make money people would say that's sexist but it happens in real life. I just don't get what people want.
Wasn't she there just to knock Nate down a peg or two? That's what i got from it. She was never into the treasure or trying to one up anyone. She wanted paying and making him security company look good. Uncharted has had plenty of those types of characters
I have to agree with him on this one. I don't believe it was a mistake making her a woman, but I believe that she could've been a way stronger character. It doesn't mean she's not necessarily 'realistic' though, as there is a difference.
I been in the martial arts world for years and seen beautiful skill of women fighters. Easily, dismantling their male counterparts and vice versa. With Nadine, a lot of men are having their masculinity being questioned by a video game. Though, don't get it twisted, there's a man AND woman out there that can beat your ass with ease or struggle. Chances you may never meet them, but there out there. Most of you guys don't know about the arts. You think those silly street fights and raw power is the sump of fighting. Again, most of these people are elderly fools or underage children who think they know it all. C'mon people be for real. Our biases aren't fact. Uncertainty is true. Women can fight just as well as men even with our natural physical advances. I feel sad for some of these people, You need to travel, explore, and understand the natural truths of the world beyond your bedroom and country. Experience can delete the future-stupid comments you can make anywhere, including this forum. Naw forget it lets just disagree tf dis guy talkn bout
All future disagrees prove my statement. There's no systematic rebut for some of the points I made. You confirmed your insecurity.
i kinda agree with Landis, that being said he has never written a script as good as the last of us or uncharted..he's kinda ass at writing imo
"Max Landis is right: Uncharted 4’s Nadine is a Fake Strong Female Character"
-an article by Max's close friend.
Max Landis, co-writer of the popular 2012 feature film, Chronicle, has recently released a 436-page script that he wrote for a Super Mario World movie.
Excerpt from Landis' script: "In all honesty, I would love to play this script as an Uncharted-style new, grounded Super Mario video game."