80°

Halo 4 Matchmaking Update: 8.12.13

Welcome to the fifth and final week of the Halo 4 Global Championship! This week's playlist features Legendary Rumble and Legendary Rumble BR. The settings for each game type are as follows:

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blogs.halowaypoint.com
LAWSON723909d ago

I have not played this games in months, it is sad I find this game disappointing and now am stuck with Halo Reach until I find a game that can replace it

LAWSON723909d ago (Edited 3909d ago )

Was the s*** back in the day especially when supported by Bungie. How I miss the good old days with Halo 3. There have been rumors that it may be coming to PC nothing big but enough to hope for it

FarCryLover1823909d ago

I'd love for Halo 3 to come to pc!

Hufandpuf3909d ago

Halo 4 multiplayer sucks. Give the franchise back to Bungie!

desertpunk863909d ago

i cant wait for the champions bundle and play ricochet its going to be lots of fun!

spicelicka3909d ago

I read the comments here sometimes and almost feel as if I'm about to hate halo 4 multiplayer, but then i go play it....

Honestly, some of the matches, specially big team battle, are amazingly intense. When you're in a good match it's such an awesome game. Sure there are some things that can be improved and maybe some things that previous games did better, but it's also the case vice versa.

I think it's all about the nostalgia, the environment you played in, the people you played with, the experiences you went through. I'm sure when halo 5 comes out, many people are gonna look back at halo 4 and say "oh the good old days, gimme back halo 4".

LAWSON723909d ago (Edited 3909d ago )

It is more than the nostalgia even though it maybe a little just not much considering I still play Reach. I feel the game has decided to go a whole new direction by copying many things from CoD. My problem is custom loadouts and pretty much killstreaks these things really effect the feel of the game and the way it is played. I honestly cannot even think of how 343i thought that is what fans wanted. How hard would it be too just stick to the formula and just add armor abilities to the map like power ups and weapons? Oh and now they think buying armor is a good idea.

spicelicka3908d ago

Well you have to look at the pressure they have as a new developer and the fact that they're releasing a brand new trilogy. What would differentiate them if they just kept the game exactly the same with better graphics? People would say they've put no effort in innovating.

I understand killstreaks and loadouts aren't innovate but I kinda like them because they allow you to use the weapons you want a lot more often. I hated having to play 10 matches in Reach just so I can get a chance to pick up the sniper, every match was just a race to the power weapon and then everyone would go their own way. Sometimes I'd have to wait by the sniper for it to respawn a miss all the action.

That being said, racing for power weapons and having only a limited number of them allowed for more tactical team based gameplay but that only worked with patient players and rarely. I'm not saying I don't miss classic halo gameplay, I just think a more dedicated classic playlists would solve that problem.

50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

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thegamer.com
kingnick408d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub407d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91407d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris407d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer407d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris407d ago

I didn’t even notice my typos,lol

50°

Halo's Identity Problem Began With an Admirable Mess

It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.

The3faces528d ago

True Halo 4 was a sign of 343i's incompetence and the decline of Halo.

180°

10 Years Later, Halo 4 Proves Itself a Disappointing Omen for Halo Infinite

Halo 4 released 10 years ago today, and its disappointing reception was just an omen of things to come with 343 Industries at the helm.

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gamerant.com
Sonyslave3536d ago (Edited 536d ago )

Halo 4 and infinite have a 87 on metacritic and five a 84🤣. 343i need contents and everything else will play it self out.

ChasterMies536d ago

Halo 4, 5, and Infinite reviews are good examples of the pressure on review sites to score everything between 8-10 out of 10.

ChubbyBlade535d ago

As if reviews scores are any indication of a franchises health.

Halo has been in shambles for YEARS

-Foxtrot536d ago

Halo 4-6 are like the Star Wars sequel trilogy

They all just seem like a brand new games with small connections to the last one but no solid arc connecting them, you’re just told stuff that happened off screen in between the games and nothing makes sense

It’s like they didn’t plan a new trilogy out

CoNn3rB536d ago

That's actually a pretty good way to sum it up

LucasRuinedChildhood536d ago (Edited 536d ago )

I would argue that the new Star Wars trilogy is still better. lol

Most Halo fans would kill for the equivalent of The Force Awakens at this stage (a competent rehash of what came before it). Halo Infinite tried to be that but was undercooked and failed. Halo 4 wasn't that either - they started messing with the formula straight away although the story was okay.

There was nothing particularly compelling about Halo 5's story besides the fake plot they advertised. The Last Jedi is a divisive movie but as RedLetterMedia would say, it was "sporadically interesting" because it tried some new things and set up things that could have been great (like Kylo teaming up with Rey after backstabbing Snoke). That conversation with Yoda is great and it felt like the real Yoda, not that CGI thing in the prequels.
- "Skywalker, still looking to the horizon. Never here, now, hmm? The need in front of your nose."
- "The greatest teacher, failure is ... Luke, we are what they grow beyond. That is the true burden of all masters."
- "That library contained nothing that the girl Rey does not already possess." (because she already took them, haha).

The Rise Of Skywalker is the only one where loads of stuff happens off screen ("Palpatine has returned") in between and nothing makes sense because ... they just needed a main villain and 100 star destroyers to blow up. They could have done something much better.

MrChow666536d ago

no, all disney star wars sucks also disney marvel and everything godamn disney touches

536d ago Replies(3)
Yui_Suzumiya536d ago

Um, didn't Halo 4 have the best campaign out of the new Trilogy? Lol

ChubbyBlade535d ago

Yep and even then it wasn’t very good.

Levii_92536d ago

I'm getting a good gaming laptop soon and i'm finally going to play through the Halo franchise again plus Infinite but i never played Halo 4 before .. can anyone tell me how's the campaign in comparison to the games before it and compared to Halo 5 ?

Stanjara536d ago

Halo 4 campaign great, multi bad.
Halo 5 campaign trash, multi good.

Best Cortana halo 4.

ChubbyBlade535d ago (Edited 535d ago )

Halo 4 was when they started turning it into a “modern” game. Aka taking tips from CoD.

The older titles were sandbox based with weapons that all filled a niche and vehicles that did the same. Open levels with multiple ways to approach in different spots with different weapons etc.

Halo 4/5 doesn’t have that. It’s a linear shooter and nothing else. The story is alright but that’s about it. If it wasn’t a halo game, it would be ok but because it is a halo game, it’s outshone by the previous games.

It’s a hell of a lot better than 5 though. I found infinite pretty meh

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