150°
Submitted by Abriael 596d ago | news

Check Out CD Projekt RED’s Presentation at Siggraph, Explaining The Witcher 3′s Real Time Rendering

CD Projekt RED’s Lead Engine Programmer Balazs Torok and Lead Technical Artist Krzysztof Krzyscin held a technical panel at Siggraph 2013 titled “Advances in Real-Time Rendering Course”, explaining in depth the technology behind the RED Engine and their upcoming title The Witcher 3: Wild Hunt.

The presentation slides are a must see. (PC, PS4, The Witcher 3: Wild Hunt, Xbox One)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Halo 5 Story Trailers Reveal Duality And Mystery

10m ago - We've finally got some story to go along with all the Halo 5 hype with a dichotomy of trailers. U... | Xbox One
20°

Forza Horizon 2 Presents Fast & Furious review | MMGN

10m ago - Ben Salter of MMGN: I had a lot of fun playing Forza Horizon 2 Presents Fast & Furious, because I... | Xbox 360
Ad

See what games are coming out in 2015

Now - Visit our release calendar to see what games are coming out in 2015. | Promoted post
10°

Toukiden: Kiwami (PS4) review | GeekNifty

10m ago - Koei Tecmo comes out with a game for PS4/Vita that's just like Capcom's Monster Hunter, except th... | PS4
20°

Bloodborne - All Weapon Locations Guide

10m ago - There are 26 Hunter Weapons in Bloodborne. Finding all of them will earn you the "Hunter's Essenc... | PS4
10°

Deadwood: The Forgotten Curse - Steamroller Studios Interview

10m ago - Adam, Keith and Jalil from Steamroller Studios talk about Deadwood: The Forgotten Curse They c... | PC