Some new details on Respawn Entertainment’s Titanfall have come to light. The game runs at a solid 60fps as revealed by the developer and it is fully V-Synced. That means you’ll never see a torn frame on the screen.
not trollig...honest question here: do they mean on pc AND xb1? pc I can believe...but xb1....not so much...we haven't seen it running on xb1 yet....we have on nvidia powerd pc (pc's with more power than than the xb1 btw) and I seriously doubt xb360 unless its scaled down .....again legit question....no trolling.
Titanfall on at E3 was ran on a PC, not Xbox One... We will not know the game's true performance until it is released next year. So I'm not buying the headline. Not yet.
that what I ment....on pc at e3 ...not xb1...xb1 wasn't truly showcased at e3 or the reveal...thats scary because it releases in november but wasn't ready for e3.... that tells me it is being rushed like the 360 was and will probably lead to some hardware problems...I hope it goes well for them but ps4 is my pick and this is one reason why.
There's suppose to be actual console systems at Gamescom - not dev kits or modded PC but actual consoles - so we're more than likely to hear about that.
TitanFall is the Only XB1 Exclusive game I want on Ps4. That and probably that new Plants vs Zombies game. Garden Warfare.
@brodychet Titanfall isn't an XB1 exclusive. For next-gne i'm having a PS4 and my PC. Still not getting Titanfall. Have a feeling it'll turn out to be CoD and everyone will hate it in a few years,
Cant wait for this game, in spite of all you... impartial doubters? Lol Anyone who doesn't have a PC or an XB1 will be missing out on a fantastic experience.
Its exclusive to Xbox One console,Xbox 360 and PC.
^I would want Dead Rising 3:COD on the PS4... but we cant have everything. I'll probably get it on PC when it comes out.
Yeah they didn't specify what platform they were talking about....
Forget the framerate for a second...will it even be 1080p native? 60fps on a nextgen console wouldn't be impressive on a much lower resolution.
The fact that most of MS first party games are all 1080p running at 60fps is positive. If it is running on Xbox one of PC, nobody knows as the article itself points out: "Titanfall achieves a perfect 60fps reading from start to finish, but it's not clear from which hardware this demo is being played. Repeat frames are totally non-existent throughout, making for faultlessly smooth play even during manic, explosive confrontations between Titans." "It remains unconfirmed whether this is running on bona fide Xbox One hardware, or if the Xbox controller prompts seen on-screen are simply a show of gamepad support for the PC version." So the button indicators suggest Xbox One, but nobody confirmed. However, even the PS4 doesn't really have 1080p and 60fps games: "When it comes to the state of software development on PS4, the situation as it stands is surprising. On the one hand, freely playable first-party titles such as Knack and DriveClub suffer from noticeable frame-rate stutters down from 30fps, while on the other, "hands off" demos for the new Infamous and Assassin's Creed games appear to run without a perceptible hitch. This is in stark contrast to the playable software confirmed to be running direct from Xbox One hardware, such as Forza Motorsport 5 and Killer Instinct, which benefit to no end for targeting the 1080p60 gold standard, and largely succeed in doing so." http://www.eurogamer.net/ar... So I don't know....
Why is it so hard to believe that the game can run at 60fps ? It doesn't even look that amazing graphically and we don't know that it runs at 1080p. Considering that battlefield 4 will run at 60fps on consoles, I don't see how Titanfall can't.
MS fanboys are one delusional bunch, if the game can run at 60 frames on x1 then that means that the game would run at 60 frames on the ps4 too. Fanboys need to face it, anything x1 can do, ps4 can do better. And Titanfall dosent even look impressive graphically, it just looks like a slightly higher res current gen game to me. 1080/60 doesnt mean the game will look impressive on these systems, it just mean they've probably lowered alot of the graphic quality in order to achieve it. And the ps4 would be far more capable of achieving 1080/60 then x1 would be
"there's more sub-pixel shimmering and rough edges than any other game on show, which suggests this may not be a full-blown 1080p title in its current state." bwahahahaha! Next-gen my @zz.
@allformats: "Titanfall on at E3 was ran on a PC, not Xbox One... We will not know the game's true performance until it is released next year." Actually it isn't clear if it is PC or Xbox One, but the reports are good that Titanfall will be rock solid 60fps that is considering: That most of the first party games on Xbox One were running on 60fps at 1080p, whereas the PS4 were running at 30fps: "When it comes to the state of software development on PS4, the situation as it stands is surprising. On the one hand, freely playable first-party titles such as Knack and DriveClub suffer from noticeable frame-rate stutters down from 30fps, while on the other, "hands off" demos for the new Infamous and Assassin's Creed games appear to run without a perceptible hitch. This is in stark contrast to the playable software confirmed to be running direct from Xbox One hardware, such as Forza Motorsport 5 and Killer Instinct, which benefit to no end for targeting the 1080p60 gold standard, and largely succeed in doing so." http://www.eurogamer.net/ar... Eurogamer discusses Xbox One games running on Xbox One at 1080p 60fps: http://www.eurogamer.net/ar... @The Real Peter Moore: There is a lot more to a console than just memory bandwidth and flops. It is about optimizing the hardware for the task (in this case games) and the maturity of said hardware. The PS3 is a perfect example of this as its memory bandwidth far exceeded the Xbox 360 and also had more flops, but it's games didn't show this. Specs can lie depending on what you use the hardware for! In fact, these specs are often times theoretical specs, not real life specs. For that, you will have to wait and see.
The games aint running at 60 fps because on the ps4 because they are graphically way more ambitious than what x1 is doing. KI really? thats a xbla arcade game, what else would you expect and all fighting games run at 60fps this gen, heck Tekken Revolution runs at 1080/fps and that was done years ago. And forza, really? GT5 already runs at 1080/60 (i know its not 1920 but 1280). Talking about specs like 1080/60 means nothing, cuz if thats the case then Ridge Racer runs at 1080/60, so right there, its matching the x1. The PS4 is a technically more powerful system, period! anyway you cut it. So if x1 can do a certain game at 1080/60 then the ps4 can do it to and better. Im going to laugh when these MS fanboys realize the truth. Such suckers!
Im pretty sure its 60FPS on X1 too. they would not have stated that at a MS e3 press conference otherwise. And given the the COD creators consider 60FPS as an integral part of the way they design their games I would assume that even the X360 version runs at 60FPS. Also..lets not forget that the game runs on source engine and uses DX11. im sure detail will be scaled back on the X360 to maintain that 60FPS. But I see no reason why the X1 wont run it as we saw it at E3 albeit with a little more polish given that the game is not out till next yet and Im pretty sure they will be working on the game from now till then. Respawn know what they are doing. They would not have agreed to giving MS exclusivity, if the X1 was not going to play the game as they intended.
Maybe it's me, but as my gaming tastes have become more refined, I need more than point and shoot. I need a compelling story. A multiplayer only fragfest does nothing for me. Nothing at all.
It's called next generation console so it will be really easy to max the game. We will see games better in ps4/pc after at least 2 years but right now games will be the same in all hardwares.. I agree with medman , But not only in this game , Games are much easier for me , Judging from launch games i don't think it will be the same as the start of this generation which i found more interesting / challenging / fun and more time consuming then NG games. I played resistance 1 for like 1 or 2 years none stop , same with many others , but when i look at the NG launch games i already feel like i mastered them xD .
You are correct about the 60fps assumption. They even mentioned that the reason they chose the Source engine in the first place was because of how it was capable to run at 60fps not only on the X360 but even on the PS3 (before they entered into exclusivity deal)
@14Feb-R: Gamers said the exact same thing this gen with Xbox 360 and PS3. @medman: Titanfall does have a single player campaign, but I think Quantum Break would be a better game for you. Deep compelling story line that is transmedia. That is one my most anticipated games shown for next generation! @The realness: "Respawn know what they are doing. They would not have agreed to giving MS exclusivity, if the X1 was not going to play the game as they intended." MS was the only one that could let Respawn do what they wanted, considering they went to both MS and Sony about their cloud needs and only MS could give an answer. In addition, Respawn should in theory be agnostic to whichever platform you choose as they get you money either way, but Respawn clearly said the Xbox One version is going to have more "niceties"!
@ nuketail Your correct..But I didnt want to mention the cloud stuff in case any PS fans get their panties in a twist. Funny how that works, respawn said their game will benefit from the cloud but on N4G that transalates to "MS paid them to say that". I just couldnt be bothered to go into ALL the reasons respawn chose the X1. I dont want to argue with some of these crazies on N4g over it. Id rather they took it up with respawn on their own forums. EDIT: @medman if you really appreciate a good story, watch a good film man or start going to the theatre. Story telling at its finest. I am NOT being sarcastic when I say that.
"Little is held back in the realm of effects work either. To our count, there’s full-screen motion blur, lens flares, plus high grade alpha for sparks, smoke plumes trailing behind rockets, and no restraints on particles spraying from ruined Titan foes – though again, physics-based action seems minimal outside of crumbling machinery.” Excuse me, I need to go to the restroom. =D
I would think 1080p at 60fps. It's the source engine.
lol at you not believing this game will run that way on xb1.You guys really don't know anything about hardware. The game will run like that on xb1 also. You guys keep believing the xb1 is weak but you are wrong.
proof? I dont see why that's neessary... There certainly isn't any proof to the contrary. Considering that this is a launch title, on a console with ample room for growth, I think its safe to say that Titanfall could be optimized to run smoothly on either next-gen machine or PC. The horsepower is there. If you don't think that the same is true of the Xbox One, then you are deluding yourself.
@malokevi: So basically what you're saying is that Belking is right because there is no proof saying that he's wrong while at the same time saying that proof that he's right is unnecessary? X1 fan logic. MikeMyers in 3...2...
Lol. Yeah, I guess, if you just completely ignore the second, much larger and evidently more important half of my post. Which is not surprising. Seems ignorance is the only way for the PS4 faithful to get by. No matter. At the end of the day, you will realize your mistakes. Whether you want to admit it or not, we have on our hands two highly capable gaming machines.
@malokevi: I didn't ignore the second part of your post, it's simply a reworded restatement of what Belking is saying. Though you're correct that there is no evidence to say that it ISN'T running at 60FPS, there's no proof that it is either and simply regurgitating specs means nothing. X1 fan logic.
In almost all cases, PC versions of a game never had to announce that it can run at 60fps, because it's common knowledge that unlike the consoles, the PC can achieve this frame rate if you have the right hardware. 60fps on PC is not even news. So it makes more sense that they're talking about the XB1 performance.
Like you said "if you have the right hardware" , you'll need a highend GPU to run Titanfall smooth at 60fps with out dropping frame rates.
Consoles can easily achieve 60 frames per second on ANY game, but it's up to the developer whether they want more effects/resolution/lighting/ph ysics. Depending on what look the developer is going for, they might decide that a target of 30fps is worth it for a better looking game or better physics. On PC on the other hand... what ever you're willing to spend on hardware