Steve Wright writes, "I’m not going to lie: when I saw more of Destiny at Sony’s E3 press conference this year, I got bored. It looked like another online shooter that was just as generic and uninspired as Titanfall and Defiance."
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
This article is harsh. I think Destiny is more unique than this author seems to think.
- Travelling through our own solar system (can go to Mercury, Venus, Mars, the Moon, Jupiter, Saturn and probably more places)
- Vast open world FPS MMO (I guess PS2 does this, but PS2 is purely MP with very little story).
- Private vs. Public Spaces (I haven't heard of another game that does this)
and other features make Destiny a fresh change.