Hardcore Gamer: Anyone logging into Diablo III nowadays will be pleasantly surprised to find that Blizzard has made doing Key runs with groups much easier thanks to the new Keywarden grouping option in quest selection. They’ve also added more buffs, and rewards for grouping, and having 5 Nephalem Valor stacks. Especially if you’re playing on Monster Power 5 or above. While there isn’t much in the way of altering difficulty for the uninitiated, the drop rates have been tweaked a little bit, and the game seems more inclined to reward you for investing time in it. There’s also been some console inspired tweaks to the map, UI, and it seems the engine has been overhauled again; as there is a marked increase in performance overall.
Via Diablo’s global director of community Adam Fletcher, Blizzard is introducing new measures to improve the quality of season launches in the future. Across both Diablo 4 and the aging Diablo 3, fans of Blizzard’s games should all benefit.
If they didn't let the cellphone guy touch the 3rd one in first place, they wouldn't have to dance around like clowns trying to make money.
We've been asking for less "boring" seasons... "boring"... not "buggy"... same ol' rehashed content just a different color is not working.
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
Diablo III still works on modern PlayStation and Xbox consoles, and remains hugely playable a decade after initial release.
Are you comparing a continuously improved 10+ years old masterpiece with the... beta of an unreleased game?