It’s been a couple of weeks since E3, and the overwhelming full-body sensation that Mirror’s Edge 2’s announcement provided has finally begun to subside, giving me some time to not only replay the first game a hundred times but also think about what it really is that I’d want from a sequel. It’s gut-wrenchingly difficult for me to admit there are problems with DICE’s door-bashing simulator, but I will do my best to choke them out.
Kaan writes: "Mirror's Edge will likely never get a third try. The second game does not look like a cheap effort. By all accounts it is beautiful, especially with its FPS Boost enhancements. The city glows at nights and shines in the day. Lights will reflect off of Catalyst’s many structures made of glass. It’s spectacular to run through. But such a lavish production often comes with risk aversion and sadly Catalyst crumbles under this pressure. It’s held back by the pressure to conform, rather than trying to be genuinely different."
The parkour was great. It was just the story and characters didn't get interesting until the final moments and then it was to late.
Digital Foundry: Microsoft's FPS Boost support expands again, this time with 120Hz upgrades for 12 games and a 60fps boost for one! We decided to check out the improvement to some of our favourite games in the line-up, including the three Battlefield games that are supported, Titanfall and Mirror's Edge Catalyst. Which consoles support which games, what's the performance really like and are there resolution compromises?
Microsoft is killing it. Meanwhile Sony only lets developers upgrade older games if they make a PS5 version. Which means, less games getting upgrades on Sony’s offering.
Man, that makes me want to reinstall the OG Titanfall... seeing people still playing it. Memories
battlefield 4, 720p 120fps, campaign locked, multiplayer drops down to 98fps
battlefield 1, 792p 120fps, campaign locked, multiplayer locked
battlefield 5, 1080p 120fps, campaign locked, multiplayer locked
mirror's edge catalyst, 936p 120fps, campaign locked
titanfall 2, 810p 120fps, campaign locked, multiplayer locked, series s not so good
titanfall 1, 792p 120fps, campaign locked, multiplayer locked, no s support for this game
its better then nothing, if they were upped to 4k i would have been impressed, titanfall 1 looks so much better on Pc
Electronic Arts has just released twelve games on Valve's distribution service, Steam.
Better combat is all I ask.
i thought it was suppose to be a prequal reboot?
One thing I want is more of a living city -- specifically one full of civilians going about their days. There could be moves where you can slide through/push past crowds of people, using lanes to move with crowds on escalators, choosing to save innocents vs. using them as cover/human shields.
What I want is more people actually buy the man game, it's so stupid when gamers complain all we see are sequels than when so ethng new comes out they still buy those sequels and pass on something new and fresh
I remember when sleeping dogs came out IGN had that big thing going where everyone was complaining about sequels than sleeping dogs come out and sells 110K in first month so how about support the new stuff
EA is taking a risk with this and if we want other publishers to make some of these risky games than we have to buy them
Still waiting for beyond old and evil 2 even though first one didn't sell well so UBI isn't in any rush to make a sequel. Why is that some of the best games are also some of the loser sold games?
Can't wait for this game. Currently playing the first one for the first time and I am really enjoying it. Don't hate me here guys but I feel like this game and kinect could work really well