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Accessibility: Dumbing Down or Simplifying?

Games, and their target audience, have changed. This point can be contested and debated all we like but sometime or another it’s going to hit everyone that this hobby, past-time, whatever you like to call it, has evolved over time. Graphics, gameplay, story, battle systems – all of these things have come leaps and bounds since the 8-bit or even the 16-bit era. Graphics and story go hand-in-hand in some pretty obvious ways. Wider range of available character emotions, sophisticated animations and detail-rich environments allow for more storytelling than ever before. This is a great thing and while some people will argue that gameplay has suffered for it, this is really just a scapegoat. You can’t blame visuals or story for bad game design. However, I mentioned that the audience for gaming has changed – people who would have never played a game before the PlayStation are now the main demographic for most games and this is becoming more and more apparent the further along we go.

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Anthotis1049d ago

You can say either.

Games are definitely being dumbed down in order to attract the general scumbag consumer. If you want to say they're being simplified then that would be true as well, because games are increasingly being made to cater for simple, pathetic minds.

roadkillers1049d ago

Scumbag? Calm down man, you do realize these scumbags are the reason why we can get 20-100 million dollar games such as GTA, Halo, Last of Us... Which I'm currently playing and enjoying!

I don't think they are dumbing down, you just don't lose as much dying. Checkpoints are the big reason.