Analog Addiction writes: "With the E3 conferences having come and gone for another year, we’re taking a look at what transpired as well as what wow-ed up and what left us feeling disappointed. In this article, Jamie Briggs and Eric Pepper will be analyzing the infamous Microsoft conference.
Eric Pepper: There’s no way to talk about the Microsoft conference without mentioning the “always on” requirement and the lock-down on used games. Microsoft seemed quite content to skim over this topic entirely at the conference, although I have a feeling that more announcements will be made surrounding this topic before launch."
"Aspyr and Crystal Dynamics are excited to announce new physical editions of "Tomb Raider I-III Remastered" Starring Lara Croft, is coming to video game consoles on September 24th, 2024." - Aspyr and Crystal Dynamics.
"The Pennsylvania-based (the US) indie games publisher Whitethorn Games and Hamburg-based (Germany) indie games developer Skaule, are today very happy and excited to announce that their Metroidvania-lite cooking game “Magical Delicacy“, is coming to PC (via Steam), Nintendo Switch, Xbox (Xbox Series X/S and Xbox One) via digital stores on July 16th, 2024." - Jonas Ek, TGG.
The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.
No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.
Meh
Great stealth gameplay but the game was just average.
Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.
I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.
Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.
Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.
Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.
Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.