With the close of the current console generation fast approaching, we at the overseas connection are taking time to look back and relive some of those seminal 7th generation experiences. As I look back at the last eight years of gaming, one game stands out among the hundreds that really defined this generation, Fallout 3.
Fallout 3 game designer Bruce Nesmith explains that the upcoming remaster should revise the game's gunplay to be more modern.
Give us FO3 with all the dlc remastered like ESO. Load times faster, quality of life improvements, gun play improvements
I believe it shouldn't just be graphical they should make improvements where they can to make the game better. A simple face lift isn't what's needed
Still my favorite one. I remember getting a digital copy of FO3 when I got FO4(XBO). It was nice to finally play a stable version of the game. Then when I got a Series S it was an even better expierence. Quick resume and FPS boost made it feel like a whole new game. Updated gunplay would be very welcome though. One of the few things FO4 did better.
The rumoured Fallout 3 Remaster is still in development, but it will be years until fans get to play it on new platforms.
It's crazy New Vegas wasn't worked on first to launch alongside Fallout Season 2.
They could have added all the cut content they had planned but didn't have enough development time to add, possibly even expand on it a little more. For example, have the Vegas strip as one big hub over being chopped into smaller sections we have to keep loading into.
The only Fallout game I’ve played, PS3 had to keep stopping every few minutes to save. Next thing I knew the credits were rolling and I never did any side quest. I never replayed the game because of all the bugs the game had.
Fallout: Yesterday is the re-imagining of the cancelled Fallout 3 game, and it looks awesome.
Fallout was an amazing game.
What exactly did Fallout 3 define this generation?
I picked it up on the day it came out, knowing little to nothing about it other than fantastic reviews, which made it so much sweeter. Leaving that vault for the first time.... THE moment of this-gen for me.
Yes leaving the vault was great, it truly felt like the beginning of a true adventure. But you couldnt just go anywhere, as stronger wandering horrors could easily take you down ... Great map, lots to do , good skill tree , good companions made a great game...
Did anyone ever successfully make a good melee character?