oprainfall writes:
“This week’s show opens with talk about the most recent Nintendo Direct. What do Jonathan, Jared and Randy think about the Nintendo/Sega partnership and everything coming down the (warp) pipe this summer? After a diversion into the land of Sega, the gentlemen talk at length about Microsoft’s new Xbox One and the feelings they all have going into the next console generation now that all three juggernauts have been revealed. Some of what we have to say may surprise you.
“Jonathan played an iOS game for the first time and has more than enough to say about touch controls. He and Randy teamed up to play Streets of Rage 2 (and there will likely be more co-op outings in future shows). And Jared…wasn’t impressed with Super Mario Bros. 2 (USA).”
The writing duo behind Sonic games like Sonic Colors and Sonic Lost World reveal they have little creative control over their game scripts.
They need to start letting people take inspiration from the comics, there's a ton of great stuff to take inspiration from.
Pretty much confirmed that SEGA controls everything about sonic no derivations fr
Nothing new sonic forces was meant to be far darker then sega got cold feet and they did the same old power of friendship ending
If you've ever wanted a Streets of Rage 2 movie then you'll love these AI generated stills look like they have come straight out of Hollywood.
I'm really surprised this got through pending honestly, this is incredibly low effort and half the work has been done by a program.
Movie images?, that would mean still taken from a production, which these are not. You do know that even bots are making random ai art right? Skill level 0. Keep it on your Social media feed and wow you clueless friends. Look What I Can Do!
While a number of the games before it help influence Sonic Frontiers, Sonic Lost World acts as the blueprint for the game's open-zone design.