Microsoft last week blamed lingering Xbox 360 shortages in February for its second straight third-place finish in the NPD Group's monthly U.S. console sales data. The company is hoping to head off any suggestion that the Xbox 360 is losing steam in its competition against Sony's PlayStation 3. Microsoft says the shortages were caused by higher-than-expected Xbox 360 sales over the holidays. To help assess that claim, here's a comparison of Xbox 360 sales during the 2006 and 2007 holidays
This could be fun as they make great tables. Go big or go extinct. Prime your senses for a neural handshake and step into the cockpit of a Jaeger. It is on you to cancel the apocalypse when Pacific Rim Pinball comes to Pinball FX on May 16.
Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.
Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.
Too expensive hardware when others offer the same or more for less? Good work, Green Team.
"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."
That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
It sounds really fishy to use that as an excuse. I'll give you my reason too. 1. Those four months from Nov. 06 to Feb. 07 they sold 2,165,000. From Nov. 07 to Feb. 08 they sold 2,515,000. Now thats a difference of only 350,000. You would think that there only being that much of a difference from those months in different years they should have plenty in stock. There was no talk of this in the previous year. 2. I can only think that the amount of call backs on consoles being sent in for repair that they are somewhat losing out on production to repair so many units being sent in. There is no way they should have a shortage so bad like that unless they are selling them like hotcakes like the Wii. I mean the PS3 outsold them last year and so far this year and is far ahead of the 360's selling outlook if you put them head to head. So like I said, this excuse sounds really fishy to me.
"Right now, you can go into retail and find an Xbox (360) pretty much everywhere, today," Greenberg said. "But we don't consider ourselves fully in stock today because there are retailers who want to buy more consoles from us, and we're unable to supply that."
Umm ok...That is an interesting way to think you have a shortage...
All I have to say.. "LOL@Shortages"
no shortage of propaganda.
ok, the shortage isn't for the consumer but the retailer? wtf?
Thats a pretty random site to find video game news on.