Stanislas talks to Pocket Gamer about its homespun roots, how '90s movies directly affected the sound design, and how DeNA can teach the man behind Asphalt a thing or two about car games.
Pocket Gamer - Just to let you know: I'm a big fan of Motor World: Car Factory.
Since progress can be a little slow going in this new game from Oh Bibi Socialtainment, though, I thought I'd pen a guide to help you all power ahead.
Pocket Gamer: I am not a manly man. I find it hard to grow a beard, unlike this chap. I'm not a hunky outdoors man, like this fella. I'm a weed, unlike this guy.
But the one area I can "fake it 'til I make it" is in the car department, as I played a load of Gran Turismo growing up. I know why an FF car is different to an FR car, what BHP means in relation to the power of a vehicle's engine, and the minute handling differences between the Impreza and the Evolution.
148apps: A strong personality and plethora of side elements are what keep this car factory management sim interesting.