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Submitted by john2 831d ago | video

PhysX Showcases The Best Real-Time Fluids - Position Based Fluids Demoed

DSOGaming writes: "We’ve criticized the PhysX effects in the past, but this new algorithm sports the best real-time fluids (aka water) we’ve ever seen. It’s no stretch to say that this digital water comes close to the real deal, which is a big accomplishment." (NVIDIA, Nvidia Physx, PC, Tech)

Credit url: physxinfo.com
Attached Video
Snookies12  +   831d ago
That's pretty freaking awesome.
Derekvinyard13  +   831d ago
This is amazing !!! Better then real water lmao
GribbleGrunger  +   831d ago
I agree. It looks spectacular

Although it's rendered at 30fps so it can't be a high end PC :) [Again ... I'm just kidding]
#1.2 (Edited 831d ago ) | Agree(5) | Disagree(1) | Report | Reply
waltyftm  +   831d ago
+1
wow can't wait for ps4! So pc can use this.
fr0sty  +   831d ago
Pretty good. They still have the fluid looking too thick to be water (look at when the tank of water explodes, it gathers in one big globby mass in the center of the table instead of flattening out and conforming to the shape of the table), but it's definitely a leap in the right direction for a true water simulation in real time. Just to give an idea of how much of a leap this is, this video showcases what is used for professional pre-rendered CGI to do the same effect. It's the same concept, they just use more "little balls" to simulate the flow of water, and the foam effects are also much higher quality. It's a plugin called "Realflow" for 3D programs like Cinema 4D. The clips in the video I attached would take any single PC days to render, if not longer. To see someone coming as close to Realflow's pre-rendered CG water in real time is nothing short of amazing.

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#1.4 (Edited 831d ago ) | Agree(0) | Disagree(0) | Report | Reply
Crazyglues  +   831d ago
To say that looks Awesome, is an understatement....

This is Unreal... Just Wow...

I never get that impressed at these demos, but wow this is Amazing... Wow..
starchild  +   831d ago
Very awesome indeed. Water, hair, foliage....these are some areas that need to be drastically improved. With TessFx and this PhysX water simulation hopefully we are on our way to getting such things more often in games.
john2  +   831d ago
Since a lot of people will be wondering about the hardware used:

"According to YouTube's 'Zogrim' who uploaded the video, a GTX580 was able to handle both sim (~ 130k particles) and rendering at 30 fps."
elhebbo16  +   831d ago
rendering at 30 fps with a 580? wow that takes a lot of power.
Studio-YaMi  +   831d ago
That's just too awesome,wish something similar could be accomplished on next gen consoles.

Probably not but who knows ? :0
Salooh  +   831d ago
Amazing. Imagine how it works in real life >.<.
FamilyGuy  +   831d ago
It's movements are very realistic but visually they made the water in this demo look a little like gel.
Timesplitter14  +   831d ago
Will be cool to see this slowly starting to appear in games. I know I've seen some fluid simulations in the Killzone demo (explosions and smoke were fluids, not particles).

You can tell though that they haven't quite nailed it yet, even though this is really impressive. It acts more like extremely fine, agitated sand than liquid. It lacks... viscosity? I dunno how to describe it. You know how two drops of water kinda suddenly fuse together when they get close? That's what it lacks
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user7693958  +   831d ago
yummy..
is this tech available for next gen PS4?
Skate-AK  +   831d ago
Maybe in a different way. Since it has AMD and not Nvidia.
#6.1 (Edited 831d ago ) | Agree(2) | Disagree(0) | Report | Reply
SatanSki  +   831d ago
They probably could implement something simmiliar but next gen consoles wont have enough power for it. Unless you would be happy watching simulation of some small jam jar 1/10th full of water offcourse ;-)
Letros  +   831d ago
This is GPU accelerated PhysX, PS4 can use PhysX but it's limited to CPU due to AMD architecture.
esemce  +   831d ago
No GPU Physx is for Nvidia only.
#6.4 (Edited 831d ago ) | Agree(5) | Disagree(1) | Report | Reply
user7693958  +   831d ago
I will not mind playing that free duck toy game that the PS3 had as a launch tittle.. with this physics lol..

I loved it and everyone who play it, did to!

I still have it download it as a meter of fact.. fun sixaxis game ..

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#6.5 (Edited 831d ago ) | Agree(1) | Disagree(1) | Report | Reply
raytraceme  +   831d ago
Well the ps3 has resistance which is one of the maybe 2 or 3 games that has dynamic water though it moves like goo. A bullet and grenade both effect the water in different ways. Not even crysis can accomplish that yet. If the ps4 can do resistance type water that actually feels like liquid water than we got next gen water :D
uuaschbaer  +   831d ago
Mathematically interesting, I'm sure, but also very zen to watch. Though bunny-dynamics can be improved.
uuaschbaer  +   831d ago
...with NavyHare-Strokes implementation. *pdum tish*
FragMnTagM  +   831d ago
I saw a demo of that a few years ago, but it was a little different. This one seems much improved. I hope we get to see water and physics in general jump a lot in the near future.
Hazmat13  +   831d ago
if i had a PC that can do this, you people would no idea how long i would sit there and play with virtual water. haha seriously i would do that for weeks.
#9 (Edited 831d ago ) | Agree(0) | Disagree(0) | Report | Reply
kingduqc  +   831d ago
People don't seem to understand how hard it is to simulate real water, we won't see that kind of simulation in games for years and years to come because hardware can't handle it, even in movies special effect where they take hours and hours of gpu power they can't achieve making tsunami like weather act like the real world.

And no, we won't see this kind of water simulation on the ps4
cyguration  +   830d ago
Actually, Nvidia has real-time water simulation effects to nearly mimic tsunamis that they showed off at GTC running on a single Titan:

https://www.youtube.com/wat...

In other words, yes we will see this in games...just not on home consoles.

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