Eurogamer: Quantic Dream's Guillaume de Fondaumiere revealed to a Digital Dragons audience in Poland today that PlayStation 3 exclusive Heavy Rain cost just €16.7 million to make - even with all those emotional polygons stuffed in.
Nice to hear I have yet to play this game though.
The game is great, very good story :)
Great game indeed. not much replay value, but because of different endings you can replay a few times though story is cool though nice little addition to the collection
I'm glad it made a profit... it gives publishers incentive to take chances with creative games like these.
@Sandmano If you want something different from the typical shooter filled genre this has been, I highly recommend this game then. It's a great game.
Great game. It is definitely an incentive for devs to take risks, and we see it with Beyond Two Souls. Another stunning looking game, and I'm sure it will do well.
Square Enix + Eidos should attend a class from Sony + QD to learn a thing or two about budgeting!
Yea bro this is a classic game, the music the story, the options.,..my my my the options...Its damn near perfect. Hurry and play this game so you can say the same.
My only negative when I played it was some of the voice acting. Mainly the children.
Its one of the better games of this generation for sure. A must play if you enjoy a good story plus you can do multiple playthroughs, since there are multiple endings and at least some characters can die off based on the choices made. But yeah I wont say it is a classic though as the guy above me put it.
@Pin, yeah the children voice acting could have definitely been better, but the other 99% of the game is still incredible.
@pintheshadows voice acting with kids is never usualy that good unfortunately xD telltales the walking dead- Clementine :|
"voice acting with kids is never usualy that good unfortunately" Except they'll usually be native to the language that they're speaking.
@minimur12 I'm not sure I understood your comment. The actress who did Clementine's voice is around 36 or 37 I believe, and she was quite good. It's certainly possible to get good voice acting performances out of children. Miyazaki, Takahata, and others from Studio Ghibli seem to manage it consistently.
I'm part of the $100+ million it made; one of the best games I've played in a long time, and very different to.
Do play it. It was the reason why I bought my PS3 and it was worth it.
My second favorite game this gen! (Behind Uncharted 2)
Play it! You can get the game relatively cheap. There are plenty of choices that change the ending drastically. Anyone can play and enjoy it. Both my girlfriend (who never plays games) and I played through our own campaigns, and it was a blast just talking about how different our endings were. Truly a unique experience and well worth the purchase. You're missing out on a true gem.
xbox fans will say it sells less than halo but why would sony care after this? Wow great returns on this games. Love that sony will fund non traditional games and not just another shooter.
"xbox fans will say it sells less than halo but why would sony care after this? " Yeah they say that since the games only sell like 1-2 million they are worthless. I don't know what to say to that really. It just makes me feel sorry for said fans. The best thing is when xfans say that MS gives them the usual 3 games and since they all sell well that must be the thing that people want. The worst cases even call Sony stupid to fund so many games that "noone cares about" since you know 2 million people is like noone.....yeah...
unnecessary fanboy drivel there... you both totally deserve the 1 bubble that you both have! i never played this, but my gf really enjoyed it
WHOOMP THERE IT IS! Was just waiting for that fanboy comment, Congrats on dragging MS Xbox and Halo into this......
What does Xbox fans have to do with this topic? Nothing. Like the others have mentioned, get a life. You contribute nothing to the community other than your resentment Microsoft has eaten into Sony's once dominated market. Heavy Rain has shown risks can pay off. That is the focus here. Not your childish antics of always trying to drag the competition into everything. The moderators need to get rid of people instead of just letting them fester at 1 bubble. At that point the community has basically shunned you and now you're essentially talking to yourself because you can't even have a discussion when you're only able to say one thing.
Some people just take more risks with their dev teams and ip's than others.... In this instance ps3 gamers were the beneficiaries of the risks taken.
It wasn't that much of a risk, they made Indigo Prophecy/Fahrenheit first and that was great too.
they won it! BEYOUND! day one.. and if it comes for the PS4 i will ot mind waiting few months for it.
The greater the risk the greater the reward. No wonder Sony has backed up Quanticdream's ambitions because they both have the balls to make new and different types of games. Ever so daring, they are always at the front line of the cutting edge. They know what they are doing for very niche games to get done and earn good business at the same time. Unlike the the other two who refuse change and settle for more of the same. PlayStation is gaming quality at its best.
JASON! JASON!!!? JASON?!!? JASON!! ....SHAUN???????? SHAUN! (dude never stops losing his kids)
nobody said he was a good parent, lol
I'm really surprised. It's a great (& mature) game that deals with difficult & challenging themes. Also the gameplay style is not to everyone's taste. But I'm really pleased that HR has been so successful. I look forward to their next release....
I've played the demo and it was great but I cant find a copy of this game in any stores here!
I bought the directors cut after buying the regular at launch This one is a keeper for sure must play a very underrated game of this gen Alan wake Heavy rain Binary domain Spec ops the line 4 very under rated games of this gen I may also add yakuza series on ps3 on this list too
you missing out
Great game is my favorite PS3 exclusive.
damn everyone down below must have chapped lips. It's a good ride but hardly inovative. it's indigo prophecy but done better. If you wanna see an innovative game from QD get omikron fron GOG.com.
2.43m units sold (Vgchartz unless you got a better site) at the very Most Publishers sell games to Retail Stores at $25 a game but for Heavy Rain I'll go $30 2,430,000 X $30 = $72,900,000 DLC was Digital So SOny gets every PENNY! $4.99 X 2.43m (lets assume everyone who bought Heavy Rain bought the DLC) = $12,125,700 $72,900,000 + 12,125,700 = $85,025,700 $85,025,700 converted to Euros = €65,150,942.63 So where did the other €35m come from? Origami Rat Avatars? Would be nice to get a numbers breakdown seeing how they are saying €100m
If you're going off of this: http://static.giantbomb.com... then you're forgetting the platform royalty portion.
Sony...put that money to one side and then use it when you buy Quantic Dream in the future
i agree, and after that they should go after Sanzaru Games.
And Ready At Dawn!
@GynGa Level-5? What games have they made are profitable? If you take away all nintendo and PS2 games they pretty useless =P
@ hkgamer Ni no kuni.....surely that's turned a profit. Damn shame if it hasn't
Someone needs to buy Free Radical off Crytek cause they are doing bugger all over there. We need a new Timesplitters.
And Vigil Games.
What's left of them anyway. Poor guys.
Is have loved for Vigil to be part of Sony. They have talent that needed nurturing, they were rough around the edges. Both DarkSiders was great but lack a level of polish that would have resulted in the game having true greatness.
Crytek already gobbled them up to make story-less "good looking" games....
Why buy them. They have stated they don't have any plans to make any games for anybody other than Sony. Buying them would just be a huge waste of money.
No it wouldn't. Buying them would give them job security and would cement that NO OTHER platform but Sony platforms would benefit having games like this and further cement that PS platform is unique.
^ So, you want to deny gamers of other platforms a chance to enjoy QD's games just for the PS Platform be seen as unique?
@Ducky If they stay independent and continue to do what they want to do that's fine. But if they were to get sucked up by some other company then it's unlikely they would have the same freedom as they would as part of Sony. Focus groups don't make a better game, they make a more generic game.
"Today we are seeing a crisis," he added, "we are seeing a market that is in decline." Yes, the global economic crisis is to blame, but "there is a certain creative crisis that is, in part, the reason why some gamers are playing less". "We can only resolve that by offering new creations, new IP [and] also wooing a new audience to games." He gets it.We need more innovation ideas and less Rambo shooting.
damn, right son. I love studios that make new and interesting IP's more than anything. Q-games, thatgamecompany, and team ico are some of my favorites.
Please let me add Media Molecule and Sucker punch to you good list sir.
@Trailerparksupervisr How can you add suckerpunch to that list???
Insomniac? Spyro, Ratchet & Clank, Resistence, Incognito? Twisted Metal, Warhawk (100% awesome).
@everybody above I wasnt saying they are the only innovative devs i like, just that they are among my favorites. I love suckerpunch, media molecule, insomniac, and Incognito as well. I own many of the games you guys are mentioning.
But what about the Rambo game that's coming out?? :-P
It should be an experimental platformer in the shape of Pixel Junk Eden.
@Majin-vegeta Very well said. I couldn't agree more. Bubble for you:)
But you know what really gets me? the mentality some of these fanboys have in regards to Sony's investments. They seem to be under the blind impression that Sony doesnt make money of these games they fund and make because others are making money in other ways. MS makes most of their money from marketing and xbox live, Nintendo from its handhelds and its inhouse ips, Sony from their exclusives and services. I think this proves their strategy works and people on here need to stop downplaying what defines a console, exclusive content. What Sony doesnt make in amonths time they make down the road and the investment is still a well made one. With this philosophy in mind, you can count on the PlayStation 4 being another house hold name for more exclusive content, devided in sequels and ofcourse new ips. As PlayStation gamers we don't want or need timed dlc, or time exclusive rights to someone else's ip, we want full rights and control to our own ips.
do you have any proof to back your claims about how the platform holders make their money? also, nintendos inhouse i.ps are exclusives just like sonys. heavy rain being an exception since sony dont own he studio. quite honestly i caan get my head round what you are trying to say... "we want full rights and control to our own ips" i have owned sony consoles since 95, and have never been part of the decision process that goes on at sony regarding their games!
I wish there was a sequal to this game still my fave in my Playstation library.
How would they even do a sequel? Im glad they dont make sequels personally
Wouldn't be that hard to craft up a sequal. I mean Hollywood can do it. Maybe the oragami killer has a copy cat who knows. Alls I know it is a great game that came out and it wowed me. And I know it was a tech video but I still say Quantic Dream should turn Kara into an actual game. I felt the emotions she was portraying when they were thinking about scrapping her on the assembly line. One thing Quantic Dream can do is make a person relate with their characters they are playing and pushing boundries with games and their games look great.
Good job Sony & QD. And Capcom, you should learn this. It's no use if you produced a game like RE 6 with 600 staff but had poor quality, made your fans hated you, and importantly: not profitable.
This article should be for all the pseudo financial analysts that claim that Sony exclusives don't sell or make money for them lol Just stfu and stick to another job.
Why do you think Sony invests in so many new ips? If they dont make them money? do ppl really think they would invest in them so often as they do? For every Starhawk or whatever other exclusive that doesnt make them money they have the LBPs, Uncharteds, Infamous, Gran Turismo, Journey, Heavy Rain, etc... that makes them a good amount of money through initial sales and dlc. LBP right now is a dlc monster and tons of ppl pay that 1.99 to 5.00 for costume sets lol Sony exclusives do Sony more good than bad.
By the way Heavy Rain was an awesome exp. and cant wait for Beyond!
Break even. Those games need more marketing! Still I agree, If 2 million sold with a £16 Million budget and a £24 million marketing budget made Sony £100 million then its safe to say exclusives like Uncharted, God of War, GT, Ratchet, Resistance, LPB and Killzone all made Sony bucket loads. All those games have sold more than 2 million per iteration with Uncharted and GT being the top bread winners this gen followed closely by LBP, Motorstorm and God of War. I'm