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Submitted by Cloudberry 495d ago | news

Heavy Rain cost €16.7 million to make and made Sony "more than €100 million"

Eurogamer: Quantic Dream's Guillaume de Fondaumiere revealed to a Digital Dragons audience in Poland today that PlayStation 3 exclusive Heavy Rain cost just €16.7 million to make - even with all those emotional polygons stuffed in. (Heavy Rain , PS3)

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Sandmano  +   495d ago
Nice to hear I have yet to play this game though.
Sizzon  +   495d ago
The game is great, very good story :)
sengoku  +   495d ago
Great game indeed. not much replay value, but because of different endings you can replay a few times though

story is cool though nice little addition to the collection
guitarded77  +   495d ago
I'm glad it made a profit... it gives publishers incentive to take chances with creative games like these.
egidem  +   495d ago
@Sandmano

If you want something different from the typical shooter filled genre this has been, I highly recommend this game then. It's a great game.
irepbtown  +   495d ago
Great game.

It is definitely an incentive for devs to take risks, and we see it with Beyond Two Souls. Another stunning looking game, and I'm sure it will do well.
badz149  +   495d ago
Square Enix + Eidos should attend a class from Sony + QD to learn a thing or two about budgeting!
Bleucrunch  +   495d ago
Yea bro this is a classic game, the music the story, the options.,..my my my the options...Its damn near perfect. Hurry and play this game so you can say the same.
Pintheshadows  +   495d ago
My only negative when I played it was some of the voice acting. Mainly the children.
uncharted56  +   495d ago
Its one of the better games of this generation for sure. A must play if you enjoy a good story plus you can do multiple playthroughs, since there are multiple endings and at least some characters can die off based on the choices made. But yeah I wont say it is a classic though as the guy above me put it.
Reverent  +   495d ago
@Pin, yeah the children voice acting could have definitely been better, but the other 99% of the game is still incredible.
minimur12  +   495d ago
@pintheshadows

voice acting with kids is never usualy that good unfortunately xD

telltales the walking dead- Clementine :|
SilentNegotiator  +   495d ago
"voice acting with kids is never usualy that good unfortunately"

Except they'll usually be native to the language that they're speaking.
AKS  +   494d ago
@minimur12

I'm not sure I understood your comment. The actress who did Clementine's voice is around 36 or 37 I believe, and she was quite good.

It's certainly possible to get good voice acting performances out of children. Miyazaki, Takahata, and others from Studio Ghibli seem to manage it consistently.
Tetsujin  +   495d ago
I'm part of the $100+ million it made; one of the best games I've played in a long time, and very different to.
Nerdmaster  +   495d ago
Do play it. It was the reason why I bought my PS3 and it was worth it.
TheTwelve  +   495d ago
My second favorite game this gen! (Behind Uncharted 2)
Clover904  +   495d ago
Play it! You can get the game relatively cheap. There are plenty of choices that change the ending drastically. Anyone can play and enjoy it. Both my girlfriend (who never plays games) and I played through our own campaigns, and it was a blast just talking about how different our endings were. Truly a unique experience and well worth the purchase. You're missing out on a true gem.
xbox fans will say it sells less than halo but why would sony care after this?

Wow great returns on this games.

Love that sony will fund non traditional games and not just another shooter.
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insomnium2  +   494d ago
"xbox fans will say it sells less than halo but why would sony care after this? "

Yeah they say that since the games only sell like 1-2 million they are worthless. I don't know what to say to that really. It just makes me feel sorry for said fans.

The best thing is when xfans say that MS gives them the usual 3 games and since they all sell well that must be the thing that people want. The worst cases even call Sony stupid to fund so many games that "noone cares about" since you know 2 million people is like noone.....yeah...
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loulou  +   494d ago
unnecessary fanboy drivel there... you both totally deserve the 1 bubble that you both have!

i never played this, but my gf really enjoyed it
andibandit  +   494d ago
WHOOMP THERE IT IS!

Was just waiting for that fanboy comment,

Congrats on dragging MS Xbox and Halo into this......
MikeMyers  +   494d ago
What does Xbox fans have to do with this topic? Nothing. Like the others have mentioned, get a life. You contribute nothing to the community other than your resentment Microsoft has eaten into Sony's once dominated market.

Heavy Rain has shown risks can pay off. That is the focus here. Not your childish antics of always trying to drag the competition into everything. The moderators need to get rid of people instead of just letting them fester at 1 bubble. At that point the community has basically shunned you and now you're essentially talking to yourself because you can't even have a discussion when you're only able to say one thing.
Why o why  +   495d ago
Some people just take more risks with their dev teams and ip's than others.... In this instance ps3 gamers were the beneficiaries of the risks taken.
bumnut  +   494d ago
It wasn't that much of a risk, they made Indigo Prophecy/Fahrenheit first and that was great too.
user7693958  +   495d ago
they won it!
BEYOUND! day one..
and if it comes for the PS4 i will ot mind waiting few months for it.
miyamoto  +   495d ago
So Much Respect for The Brave and the Bold.
The greater the risk the greater the reward.

No wonder Sony has backed up Quanticdream's ambitions because they both have the balls to make new and different types of games.
Ever so daring, they are always at the front line of the cutting edge.

They know what they are doing for very niche games to get done and earn good business at the same time.

Unlike the the other two who refuse change and settle for more of the same.

PlayStation is gaming quality at its best.
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brodychet  +   495d ago
JASON! JASON!!!? JASON?!!? JASON!!

....SHAUN???????? SHAUN! (dude never stops losing his kids)
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Minato-Namikaze  +   495d ago
nobody said he was a good parent, lol
BABY-JEDI  +   495d ago
I'm really surprised. It's a great (& mature) game that deals with difficult & challenging themes. Also the gameplay style is not to everyone's taste. But I'm really pleased that HR has been so successful. I look forward to their next release....
saimcheeda  +   495d ago
I also want to play this game
I've played the demo and it was great but I cant find a copy of this game in any stores here!
showtimefolks  +   495d ago
I bought the directors cut after buying the regular at launch

This one is a keeper for sure must play a very underrated game of this gen

Alan wake
Heavy rain
Binary domain
Spec ops the line

4 very under rated games of this gen

I may also add yakuza series on ps3 on this list too
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PS3and4_HAS_GAMES  +   495d ago
you missing out
Tr10wn  +   495d ago
Great game is my favorite PS3 exclusive.
defiance187  +   494d ago
damn everyone down below must have chapped lips. It's a good ride but hardly inovative. it's indigo prophecy but done better. If you wanna see an innovative game from QD get omikron fron GOG.com.
ATi_Elite  +   494d ago
Show me the MONEY!
2.43m units sold (Vgchartz unless you got a better site)

at the very Most Publishers sell games to Retail Stores at $25 a game but for Heavy Rain I'll go $30

2,430,000 X $30 = $72,900,000

DLC was Digital So SOny gets every PENNY!

$4.99 X 2.43m (lets assume everyone who bought Heavy Rain bought the DLC) = $12,125,700

$72,900,000 + 12,125,700 = $85,025,700

$85,025,700 converted to Euros = €65,150,942.63

So where did the other €35m come from? Origami Rat Avatars?

Would be nice to get a numbers breakdown seeing how they are saying €100m
Qrphe  +   494d ago
If you're going off of this:
http://static.giantbomb.com...
then you're forgetting the platform royalty portion.
MEsoJD  +   494d ago
Jason!!!
Root  +   495d ago
Sony...put that money to one side and then use it when you buy Quantic Dream in the future
remanutd55  +   495d ago
i agree, and after that they should go after Sanzaru Games.
panbit86  +   495d ago
And Ready At Dawn!
SandWitch  +   495d ago
Level-5 first
hkgamer  +   495d ago
@GynGa

Level-5?
What games have they made are profitable? If you take away all nintendo and PS2 games they pretty useless =P
Why o why  +   495d ago
@ hkgamer

Ni no kuni.....surely that's turned a profit. Damn shame if it hasn't
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BitbyDeath  +   495d ago
Someone needs to buy Free Radical off Crytek cause they are doing bugger all over there.

We need a new Timesplitters.
TotalHitman  +   495d ago
And Vigil Games.
FrostyZipper  +   495d ago
What's left of them anyway. Poor guys.
Sevir  +   495d ago
Vigil is now part of Crytek :(
Is have loved for Vigil to be part of Sony. They have talent that needed nurturing, they were rough around the edges. Both DarkSiders was great but lack a level of polish that would have resulted in the game having true greatness.
Soldierone  +   495d ago
Crytek already gobbled them up to make story-less "good looking" games....
lashes2ashes  +   495d ago
Why buy them. They have stated they don't have any plans to make any games for anybody other than Sony. Buying them would just be a huge waste of money.
Sevir  +   495d ago
No it wouldn't. Buying them would give them job security and would cement that NO OTHER platform but Sony platforms would benefit having games like this and further cement that PS platform is unique.
Ducky  +   495d ago
^ So, you want to deny gamers of other platforms a chance to enjoy QD's games just for the PS Platform be seen as unique?
kneon  +   494d ago
@Ducky

If they stay independent and continue to do what they want to do that's fine. But if they were to get sucked up by some other company then it's unlikely they would have the same freedom as they would as part of Sony.

Focus groups don't make a better game, they make a more generic game.
Majin-vegeta  +   495d ago
"Today we are seeing a crisis," he added, "we are seeing a market that is in decline." Yes, the global economic crisis is to blame, but "there is a certain creative crisis that is, in part, the reason why some gamers are playing less".

"We can only resolve that by offering new creations, new IP [and] also wooing a new audience to games."

He gets it.We need more innovation ideas and less Rambo shooting.
Minato-Namikaze  +   495d ago
damn, right son. I love studios that make new and interesting IP's more than anything. Q-games, thatgamecompany, and team ico are some of my favorites.
Please let me add Media Molecule and Sucker punch to you good list sir.
hkgamer  +   495d ago
@Trailerparksupervisr

How can you add suckerpunch to that list???
irepbtown  +   495d ago
Insomniac?

Spyro, Ratchet & Clank, Resistence,

Incognito?

Twisted Metal, Warhawk (100% awesome).
Minato-Namikaze  +   495d ago
@everybody above

I wasnt saying they are the only innovative devs i like, just that they are among my favorites. I love suckerpunch, media molecule, insomniac, and Incognito as well. I own many of the games you guys are mentioning.
Ron_Danger  +   495d ago
But what about the Rambo game that's coming out?? :-P
Pintheshadows  +   495d ago
It should be an experimental platformer in the shape of Pixel Junk Eden.
The_Infected  +   495d ago
@Majin-vegeta

Very well said. I couldn't agree more. Bubble for you:)
supremacy  +   495d ago
But you know what really gets me? the mentality some of these fanboys have in regards to Sony's investments. They seem to be under the blind impression that Sony doesnt make money of these games they fund and make because others are making money in other ways.

MS makes most of their money from marketing and xbox live, Nintendo from its handhelds and its inhouse ips, Sony from their exclusives and services.

I think this proves their strategy works and people on here need to stop downplaying what defines a console, exclusive content. What Sony doesnt make in amonths time they make down the road and the investment is still a well made one.

With this philosophy in mind, you can count on the PlayStation 4 being another house hold name for more exclusive content, devided in sequels and ofcourse new ips.

As PlayStation gamers we don't want or need timed dlc, or time exclusive rights to someone else's ip, we want full rights and control to our own ips.
loulou  +   494d ago
do you have any proof to back your claims about how the platform holders make their money? also, nintendos inhouse i.ps are exclusives just like sonys. heavy rain being an exception since sony dont own he studio.

quite honestly i caan get my head round what you are trying to say...

"we want full rights and control to our own ips" i have owned sony consoles since 95, and have never been part of the decision process that goes on at sony regarding their games!
Magnus  +   495d ago
I wish there was a sequal to this game still my fave in my Playstation library.
Hellsvacancy  +   495d ago
How would they even do a sequel? Im glad they dont make sequels personally
Magnus  +   495d ago
Wouldn't be that hard to craft up a sequal. I mean Hollywood can do it. Maybe the oragami killer has a copy cat who knows. Alls I know it is a great game that came out and it wowed me. And I know it was a tech video but I still say Quantic Dream should turn Kara into an actual game. I felt the emotions she was portraying when they were thinking about scrapping her on the assembly line. One thing Quantic Dream can do is make a person relate with their characters they are playing and pushing boundries with games and their games look great.
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Inception  +   495d ago
Good job Sony & QD. And Capcom, you should learn this. It's no use if you produced a game like RE 6 with 600 staff but had poor quality, made your fans hated you, and importantly: not profitable.
lovegames718  +   495d ago
This article should be for all the pseudo financial analysts that claim that Sony exclusives don't sell or make money for them lol Just stfu and stick to another job.

Why do you think Sony invests in so many new ips? If they dont make them money? do ppl really think they would invest in them so often as they do? For every Starhawk or whatever other exclusive that doesnt make them money they have the LBPs, Uncharteds, Infamous, Gran Turismo, Journey, Heavy Rain, etc... that makes them a good amount of money through initial sales and dlc. LBP right now is a dlc monster and tons of ppl pay that 1.99 to 5.00 for costume sets lol Sony exclusives do Sony more good than bad.

By the way Heavy Rain was an awesome exp. and cant wait for Beyond!
Sevir  +   495d ago
Its a Darn Shame Both Starhawk and PSASBR didnt
Break even. Those games need more marketing! Still I agree, If 2 million sold with a £16 Million budget and a £24 million marketing budget made Sony £100 million then its safe to say exclusives like Uncharted, God of War, GT, Ratchet, Resistance, LPB and Killzone all made Sony bucket loads. All those games have sold more than 2 million per iteration with Uncharted and GT being the top bread winners this gen followed closely by LBP, Motorstorm and God of War. I'm glad the investments are coming. I just hope the marketing budget increases this gen and Sony has even bigger successes with their franchises.

Next Gen Uncharted and new GG Ip please!!
Zhipp  +   495d ago
Killzone, Uncharted, and GT probably cost more to make than Heavy Rain. I'm sure they were still very profitable, though. Especially Uncharted.
Bathyj  +   495d ago
Actually I prefer sonys method.

maybe that's why their games that sell two million can be such huge successes. If they spend 50 million on advertising they need to sell alot more copies to break even. You shouldnt gauge success by how many copies were sold. They achieved want they wanted too, made enough money to give confidence in the next game, and everyones happy, most importantly the fans.

If they only made games that were trying to be 10 million sellers creativity would suffer and everything would just be aiming to topple call of duty. There's enough of that in the industry already. Stay the course Sony, indeed great games, not great flash ad campaigns
Prcko  +   495d ago
i'm so happy,Sony make right move plz :)
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NastyLeftHook0  +   495d ago
im glad i made the right move buying this game. its a classic.
dangert12  +   495d ago
And the guy from (main dev) was complaining how many people borrowed it or played it 2nd hand? Talk about greed!

None the less great game.
lashes2ashes  +   495d ago
When did it become greedy to want the product you sell be paid for so you can fund other games. They deserve to make a profit from any copy's that are sold.
Sevir  +   495d ago
I totally agree, which is why i dont buy used games.
If they are interesting but I can't afford them at launch, I get them when they reach the Platinum hits or further discount. Luckily... I bought Heavy Rain at launch and will be on Beyond:2S Day Zero.
takohma  +   495d ago
But they did get paid for it. I'm all about buying new games to support developers. most of my games I have are day 1 purchases. Although there are games I would rather buy used if I'm unsure of liking it. Less of a risk of spending money.
Tales RPG addict  +   495d ago
the game cost $21,843,599.83 so yeah the industry Bigwigs bitch OH Making games is too Expensive. CUT THE BULLSHIT, enough with your FPS Oversaturation and Annoying ass COD games coming out yearly. SONY made $13079999.90 this is what comes out translated when you convert the Euro to U.S. Dollar.

SUCK IT CRAPTIVISION.
The_Infected  +   495d ago
You wrote exactly what was going through my head. I totally agree man. Bubble for you!
sourav93  +   495d ago
Erm, Sony made $13,079,999.90 ? Only $13m? I think you're missing a zero somewhere. It's more around $130m.
b_one  +   495d ago
google how much The Witcher games costed... and compare it to Bethesdas budget... u will die instantly....
xtremexx  +   495d ago
or you could tell me.

i cant find it.
b_one  +   495d ago
30 mln of Polish Zloty - The Witcher part 2
i dont know if its with marketing and PR

part 1 is like 22mln no info if it includes PR and marketing...

1$ is like ~3.2 PLN now.
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MacDonagh  +   494d ago
Hold on a second. In the second paragraph of the article; it said it cost 40 million Euros altogether, including marketing and packaging etc. Converted to dollars; that would be $52,202,283.85.
r21  +   495d ago
Thats...thats lot of profit. Hope Beyond does just as good, if not better than Heavy Rain.
BigBoss1964  +   495d ago
And the risk more than paid off good job QD/Sony, I remember when the game was about to release people where already calling it a 'flop' especially in Neogaf
ame22  +   495d ago
It encourages Sony to continue to take risks, but please Cage go away.
rezzah  +   495d ago
If cage goes away then there is no risk.
Zechs34  +   495d ago
Why? David Cage IMO is the anti- Molyneux or anti- Bleszinski.

Yes he is outspoken but he desnt talk crap (Cliff) or under-deliver (Peter)

I say Sony keeps them going and helps them fund whatever else they want to continue making, maybe even make them a 1st party.

This story itself proves that games don need to sell bazillions of copies (especially in its first 24 hours) to break even or even turn a profit. Other devs and publishers should take note.
coolbeans  +   495d ago
"Yes he is outspoken but he desnt talk crap (Cliff) or under-deliver (Peter)"

I'm not so sure I can agree with that.

In regards to under-delivering, I've honestly never seen him as this "video game auteur" so many on here are convinced of seeing him. Make no mistake, I still have ample respect for the great games I've played by him (Indigo and Heavy), but the only reason I don't slam either of them as hard for stumbling into stupidity after the middle portion of the story is coming to a close is because...they are game stories. I still love the aesthetic, music, Shemnue-like gameplay, and all that but I honestly believe he slightly under-delivers (not to Moly's level though).

As for talking crap, I hate how he constantly goes on and on about needing greater technology for the emotion he NEEDS to capture. In fact, he's made the term "emotional" become an empty term through overuse.

Edit: This doesn't mean I want him gone. Just pointing out what we have to put up with before getting his next project (which I'm excited for).
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Bathyj  +   495d ago
au·teur [oh-tu
. a filmmaker whose individual style and complete control over all elements of production give a film its personal and unique stamp.

The very definition of David Cage.

As for the technology side, he's right. His games are very drama driven and better tech allows more subtlety in the performance. Now days you can see what the character is thinking just by the wrinkle of their brow or a curl of the lip. That wasn't possible in previous generations and this is where David wants to develope his craft. Its no different than an actors performance in a film. If its poorly acted the scene falls flat and its just not believable. So they may make many many takes. That's the sort of level Cage is trying to acheive
coolbeans  +   494d ago
@Bathyj
Fair enough. Replace 'auteur' with 'virtuoso' and you see my point.

"As for the technology side, he's right. His games are very drama driven and better tech allows more subtlety in the performance."

Why should the focus on subtlety be founded on the technology of catching a wrinkle rather than the writing? Regardless of how well you find Ellen Page's performance, it'll do nothing but slightly distract from the dialogue and plot surrounding the game.

If dozens of 2D titles not pursuing the greatest technical advancements can produce greater "emotion" by more important pursuits, then why should I be convinced that the continued advancement to CGI-quality will make all the difference?
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DEEBO  +   495d ago
we need more adult theme games.not all gamers are the same age or have the same taste.heavy rain was one of the best games this generation.just because it was sony it didn't get the love and sales like cod.beyond is going to be great.how does the saying go's day one buy for me.
BlackPrince 42  +   495d ago
All it cost was 16 mil to make Heavy Rain?

Well good then. The reason why Squeenix, Capcom, and EA can't make their money back is because of bloated dev costs.

They should take note of games like this. AAA titles that don't cost an arm and a leg to develop, and therefore don't need to sell 5 million units to make a solid profit.
despair  +   495d ago
16 mil to make plus adding advertising and distribution it adds up to 40 million Euros. That's a crap load of money for a single game that's a new IP and unique.
cyguration  +   495d ago
Half its production costs was marketing and distribution.

In the case of EA and Activision, I'd be willing to bet three quarters of expenses for any of their games is in marketing.

EA spent nearly $50 million in marketing alone for Battlefield 3.
despair  +   495d ago
quoted:

"With Sony's marketing and distribution on top, the total spend looked something like €40 million."

It cost quite a bit oh and in case you all are thinking I am attacking the game, I'm not, its just that 16 million is not accurate for the entire costs.
Qrphe  +   495d ago
Not justified?

Tomb Raider: 3.4 million sales to not be a failure
RE6: 5.5 million
Dead Space 3: 5 million

Heavy Rain: highly profitable and beyond expectations at over 2 million copies sold
despair  +   495d ago
Who's talking about "not justified"?

All I said is that the total costs is not 16 mil but 40 mil from this exact same article. LMAO this site really is getting ridiculous with over eager fanboys misreading and ignoring simple statements.

I bet if I said that Heavy rain is one of the best games I've ever played or that it was so good that I pushed to get my first platinum trophy from it, or I bought it day 1 that there would be a different reaction from people. But none of that is relevant now is it?
coolbeans  +   494d ago
"LMAO this site really is getting ridiculous with over eager fanboys misreading and ignoring simple statements."

I must admit: I'm rather shocked to see the plain budget facts you pointed out would get those sorts of irrational replies. I suppose even the idea of someone making this 'less' of a success story (though still a rousing success story, nonetheless) will bring the angriest of fans.
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josephayal  +   495d ago
I just finished the game and i have to say I'm blown away by this game it is amazing and a work of art, Def goty 2013
rezzah  +   495d ago
You got your year mixed up, it's actually 1999.
Tito08  +   494d ago
Or you meant 2009, lol, there was still PS1 & Dreamcast by 1999.
rezzah  +   494d ago
I know, the PS3 wasn't even out in 1999.

The game came out in 2009, but I'm sure he knew this since he claimed the game will be GOTY in 2013.

So just reduced 10 years to mess with him, like how he's messing with us (2013).
matrixman92  +   495d ago
its a shame we didnt get more dlc for Heavy Rain...instead they focused on dumb move controls, come on
EverydayGuy  +   495d ago
1. Get a group of friends over
2. Get drunk
3. Watch them play Heavy Rain with the move

Pretty dame hilarious
SoapShoes  +   495d ago
Dude the move controls were better! Especially for walking around. I would have liked more DLC but the game was fine as is.
CEOSteveBallmer  +   495d ago
Come on DLCs are lame! thats the reason why game developers and companies get away with money and making microtransactions a standard. If the game is complete and long enough then its a good game. unlike some company *cough EA bioware *cough selling us mass effect and dragon age then coming up with 4 and more DLCs single player storyline. So I guess they should be already in the game? its kind of a ripoff playing a game knowing its not the 100% complete version without the DLCs. you payed $60 full cash and then you get to pay another 10 dollars or so to experience the DLC. same with capcom. there are already characters on disc and they charge you for it.
matrixman92  +   495d ago
so instead they put effort into something that is trying to sell a 50 dollar(at the time) peripheral instead...i dont see the logic. I would much rather buy 10 dollar dlc than a 50 dollar peripheral that offers me absolutely 0 new content
x5exotic   495d ago | Bad language | show
supraking951  +   495d ago
this amazing game is only 9.99 at Gamestop right now if your a Rewards member. The website lists it higher but theres an option for the 9.99 deal. Its for the Director's Cut.
sherimae2413  +   495d ago
congrats sony and quantic dream ^_^
_FantasmA_  +   495d ago
Man this is one of those games that made me want to buy a PlayStation and yet here we are years later and I still haven't bought it. LOL everytime I go to the game store I end up buying something newer instead.
Godmars290  +   495d ago
Now I'm just wondering where all the $100 million budget games come from. The ones that need to sell a million to make a profit.
Qrphe  +   495d ago
Ridiculous amount of marketing I blame. Putting your game on every Doritos bag and Mountain Dew bottle ain't close to cheap
MacDonagh  +   494d ago
I would be most interested to see the real numbers more than anything else. A game that may have taken 5-6 years in development with a large team, facial capture, voice acting, scripting, DLC, PS Move support etc; it seems to be far too fantastic to be true.

Taking into account that the game and the marketing only cost 40 million euros, converting that to dollars would be $52,248,202,83 (fluctuating currency rates aside) selling the title at $60 each and dividing the total cost would equal out to 870,038 copies to break even.

Now that doesn't seem too terrible but something seems off about this whole "announcement". If what Quantic Dream is saying is true; they are buckling a trend that every mainstream video game developer has been on, due to rising costs, studio overhead etc. Maintaining a studio doesn't come cheap and I would like to know how many of those Heavy Rain copies were bundled with PS3s and how much Sony has subsidized Quantic Dream?

Something is afoot.
#21.2 (Edited 494d ago ) | Agree(0) | Disagree(0) | Report | Reply
OSIRUSSS  +   495d ago
I have had this game for a year and haven't played it yet. I'm so backlogged I'm just now starting Deus Ex,lol
Sushidrew  +   495d ago
JASON!
g-nome  +   495d ago
Time to play it again actually...
1nsomniac  +   495d ago
Its nice to see a developer speak honestly about how much a game cost to develop & how much profit is to be made.

I'm fed up of developers claiming it costs hundreds of millions & that there's very little profit to be made in the industry. I guarantee the 17 million they spent developing Heavy Rain is far more than over 90% of the other developers out there have ever spent on developing a game & Heavy Rain was never seen as a AAA title to the general public. So imagine how much a AAA would achieve.

The industry is absolutely full of bullshit, but this is one of the reasons I love David Cage, never any bullshit & a visionary!
inFAMOUS_KRATOS  +   495d ago
this why sony is successful, you take risk, and build a fanbase, that fanbase follows you....
Godz Kastro  +   495d ago
Nice...
coolbeans  +   495d ago
This should really slap execs at SE and such in the face, the same way when Dark Souls sales numbers were recently posted. And HR's last official sales number were posted at 2+ million at GDC 2011, which makes me wonder WTH were SE pumping into the likes of Tomb Raider for sales anticipations to be so high?

Congrats to Sony/QD for knowing how to make reasonable investments.
#28 (Edited 495d ago ) | Agree(4) | Disagree(0) | Report | Reply
Zechs34  +   495d ago
Square Enix has been pumping disgusting arrogance and false and unrealistic hopes into its games, not to mention the Western developed ones.

Square has not made a GREAT game for the better part of a decade, sure it's had its lucky ones in KH:BBS, KH:3D; or even Theatrythm IMO, but that does not even come close to what they used to be capable of.

Tomb Raider, one of the better games Ive played in a few years definitely deserves all the sales it can get, but SE overshot their estimates and it makes them look ridiculous. Same goes for Deus Ex. I never thought we would get a worthy successor to that series but here we are after delivering a GREAT game, they put it down because it didnt sell a gazillion copies. WTF?
takohma  +   495d ago
I'm glad it made money. It wasn't what I thought it would be when I played it. I ended up trading it in before I beat it, but I would give it another chance. Either way they got my money when I pre-ordered it lol.
x5exotic  +   495d ago
Worst game ever.
FITgamer  +   495d ago
If you think that was the worst game ever it's either because it's the only game you've ever played in your life or your taste in games is complete shit.
#30.1 (Edited 495d ago ) | Agree(3) | Disagree(1) | Report | Reply
CEOSteveBallmer  +   495d ago
Troll Alert!! or your are maybe one of the following:

A. a nintendroid
B. an Xbot
C. a PC gaming master race
D. an E.T. atari hardcore fan
E. All of the above
x5exotic  +   494d ago
Favorite game: God of War
Current console: None
Worst game: Heavy Rain

I just don't give a crap about your butthurt console war games. I am a superior being that enjoys the games I enjoy ('cept for 360 games cuz they suck lel)

@Fatgamer: Nope. My taste is superior. I taste 30 tastes on a bad day. Do you even taste?
#30.2.1 (Edited 494d ago ) | Agree(0) | Disagree(0) | Report
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