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TechSpot- BioShock Infinite[PC] Review

TS:Developed using a modified version of Unreal Engine 2.5 and enhanced with Havok Physics, we were blown away by the original BioShock when it launched back in September 2007. Our performance review at the time concluded that the title had "jaw-dropping visual effects" and that you'd need one of the finest graphics cards of the day if you intended on playing at 1920x1200 -- or even 1600x1200 for that matter.

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