Next-generation developers seem to have an initial goal of trying to eliminate load-times all together in their games, and it seems as though "The Witcher 3: Wild Hunt" has accomplished such a feat.
According to information uncovered by Examiner.com yesterday, CD Projekt RED went on record talking about how they will not be having any load times in their upcoming open-world epic.
According to Polish podcasters Rock and Boris, CD Projekt RED is reportedly planning a third DLC for The Witcher 3, set to release in 2026.
Sign me up. I haven’t played it since it released on PS4 so I could go for another run with a new DLC.
Join Marcin Przybyłowicz, Expert Composer at CD PROJEKT RED and the mind behind The Witcher 3: Wild Hunt OST, as he sets up Immerse Gamepack on PC and dives into Geralt's adventures like never before — with spatial audio powered by Embody.
Nintendo Switch games that haven't received patches are still getting performance and loading boosts across the board on Switch 2.
they want to eliminate loading even for transition to indoors/outdoors.
generally the big RAM on the PS4/720 should make games feel like the good old SNES days.
I personally don't care about load times; they don't really pull me out of the experience too much for me to really be bothered. I can understand how others can be, though.
That would be awesome. Dark Souls was close. The world was huge.
Must have large RAM requirements..
Thank God, I will love this feature. I wonder how much of my 225+ hours in Skyrim was spent staring at a loading screen.