What do a coffee stand, divorce hearings, COPD, and selling newspapers have in common? Indie developer Richard Hofmeier’s Cart Life features them all. This “retail simulator” deals with more human situations and hard decisions than most blockbuster games.
Cart Life was a critically acclaimed indie game which was released in 2010, but was then pulled in 2014 by its developer Richard Hofmeier.
The retail simulator won three awards at the Independent Games Festival, and was heralded by some publications as one of the best indie games ever.
Now the game is being re-released by AdHoc Studio, allowing those who missed out the first time around to finally buy it.
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It was much more than what I was expecting. Funny how indie developers are often able to provide more thought provoking experiences than most multi-million dollar corporations.
Good read!
This is the beauty of indie games. Big titles rarely (if ever) are able to capture emotion so well because they lack the courage to handle difficult issues.
I loved To The Moon because of that. Thanks for the article :)