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Submitted by PockyKing 556d ago | opinion piece

Why Konrad Tomaszkiewicz is Wrong About Skyrim Being Generic

OnlySP: In a recent interview, Konrad Tomaszkiewicz uttered the most jimmy rustling sentence that I’ve ever heard spoken in regards to gaming. “Skyrim is generic.” The game director for the upcoming third installment of The Witcher series also claims that there is zero immersion into the world. Non player characters don’t respond the hero’s achievements and the quests in general were reused and fell into a repetitive rut. (PC, PS3, The Elder Scrolls V: Skyrim, The Witcher 2: Assassin of Kings, Xbox 360)

WrAiTh Sp3cTr3  +   556d ago
When I read the statement the person made, I just thought pot meet kettle, lol.
Bigpappy  +   556d ago
There is absolutely no need for him to go there. Bethesda, Love them or hate them, build the most detailed and believable worlds in gaming. I look forward to playing Konrad's game, but it really better be as good as he is trying to sell it as. If his game turns out to fail at being this great open world game, his credibility is at serious risk. I am really hoping it is as good as they are saying, because Witcher 2 was enjoyable and would have been great if it were in a truly open environment.
DragonKnight  +   556d ago
You can't say that Skyrim, as a whole, is generic because it's not. Not unless you want to credit Bethesda and the entire Elder Scrolls Series as being single-handedly responsible for creating the open-world Western RPG, and they aren't. You can say that PARTS of Skyrim are generic, but not the whole.

That being said, Konrad was right about character interaction, and the author of this piece obviously either didn't beat Skyrim or conclude the civil war for either side or else the author would have seen that there is no acknowledgement of either act upon completion of them. Defeating Alduin seemingly never happened according to the people of Skyrim, and the Civil War is still ongoing if you talk to them after winning for either side. The people only acknowledge small events such as allying with the Thieve's Guild, and will acknowledge you as a friend if you help them, but the largest and most important things remain unacknowledged as though they never occurred. That is a HUGE problem.
#3 (Edited 556d ago ) | Agree(13) | Disagree(4) | Report | Reply
Mainsqueeze  +   555d ago
I'm a huge Skyrim fan(second favorite game behind Morrowind)and i completely agree with what you and Konrad said. What this guy said in the interview is completely valid.

Skyrims strong points are in its huge open world, amazing character customization, and mountain size loads of content, not in how your decisions effect the world or super memorable characters.

The designers at Bethesda should def look at what this guy said and see how the Witcher 3 turns out and learn from both studios successes and mistakes just like CD projekt did by learning from Skyrim. Video game development is a process of evolution more than revolution these days.
#3.1 (Edited 555d ago ) | Agree(2) | Disagree(1) | Report | Reply
SP3333D-O  +   555d ago
It is hard to argue that Skyrim is generic when, unlike most games, it was able to drag so many people, myself included, in for an insane number of hours. I will be ecstatic if TW3 ends up putting it to shame by comparison, because it will have to be incredibly good to do so.
Godmars290  +   555d ago
Just because you or many people like something does not make it non-generic. COD is proof of that.
Linsolv  +   555d ago
My approximate experience with Skyrim, in miniature:

Off chasing a deer for 2-3 miles; decide to do a quest.

Talk to quest giver. "Go to a dungeon," he says. Get there.

It's a draugr dungeon again.

Nope, not generic. All the draugr dungeons totally aren't the same. >_>
aliengmr  +   555d ago
I thought that myself until I visited this Dwemer ruin. I forget the name, but it exits at Stony Creek cave or something.

Here I am thinking just another ruin, well it really didn't turnout like I expected. Not going to spoil it, but it was a little experience that made damn sure I wouldn't forget why I love Skyrim.

There are very few games I can play over and over. But Skyrim still managed to surprise me after 100 hrs.
cleft5  +   555d ago
I have played over 150 hours of Skyrim. It is insanely generic and boring without mods. With mods Skyrim is the most amazing game ever made. Guess what... I am on the console and the game is generic and boring as hell. I have played the Witcher 2 on 360, it's a rich world that treats me like the adult that I am. He isn't wrong about Skyrim at all.
#5 (Edited 555d ago ) | Agree(2) | Disagree(6) | Report | Reply
aliengmr  +   555d ago
This article is extremely unfair. I love Skyrim and Witcher 2. I probably have more time in Skyrim. Having said that, Skyrim has its weak points, its by no means perfect.

1. What was labeled "generic" was basically the story and characters. They are, and to a certain extent it harms the immersion. How some guard in Riften knew I attended a wedding in Solitude, which I snuck into, I'll never know. I forgive these things because of Skyrim's sheer size.

2. In the interview he praised Skyrim's open world and how it allows the player to explore the vast world.

3. At no point while reading that interview did I get the impression of "chest beating". I was prepared for that after reading the headline, but what I read was a guy giving an honest critique of a game he is using as inspiration.

This is nonsense. He pointed out weak points in Skyrim that they are going to try and improve on in Witcher 3. At the same time they are looking at its strengths in open-world and exploration. Good.

I'll say it again, I adore Skyrim, BEST 60$ I've ever spent, and worth it still to this day. I want CDPR to use its strengths and weaknesses as a guide. I disagree with the article completely and I think the author missed the point because of rabid fanboyism.
#6 (Edited 555d ago ) | Agree(1) | Disagree(0) | Report | Reply
bitboi  +   555d ago
Bethesda needed to focus on making the combat in Skyrim good imo, The witcher's combat on the other hand was far more engaging and fun.
#7 (Edited 555d ago ) | Agree(2) | Disagree(1) | Report | Reply
StrawberryDiesel420  +   555d ago
They could both learn a thing or two from Dark Souls
LeBart  +   555d ago
Let's not be crazy, Skyrim is not as widely unique as something like Morrowind, but it's not completely devoid of creativity. Not any more than The Witcher 2 (which I loved) with its dragons and elves and dwarves.

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