110°

Resident Evil Revelations: European box-arts unveiled for PC and consoles

Capcom Europe has revealed the, well, European box-art of Resident Evil Revelations for consoles and PC.

No word if the same design will be used for North American and Japanese versions.

Go to the source to check them out.

aCasualGamer4105d ago

What poor souls see: A great port of a 3DS Resident Evil game.

What the rest see: A cash in attempt from Capcom.

What Capcom see: $$$$$$$.

Mounce4104d ago

I heard from those that bought it though, and its reviews, that it's one of the best RE games of recent times that Capcom has made...

So tbh, you saying only Poor souls see it as a 'great game' is illegitimate because a LOT of people then by your word are Poor for buying the original? More people are able to play and enjoy the game now without having to cash-in and buy a 3DS. It's a Win-Win scenario. Win that Gamers can play the game and Win for the company for making the choice to port it.

However, the only time it would be more of a loss for the consumer in this situation is if A) Capcom ports this game in the most shitty manner like RE4 to current-gen consoles where it was choppy, unoptimized, poorly done and where any texture mod out in the universe made the game look better and run better. B) The game is overpriced at launch because it's on 'consoles' rather than a handheld.

Nonetheless, you seem a bit cynical about Capcom and consumers as a whole.... Maybe you should take a break from gaming, lol

aCasualGamer4104d ago

Do you think this port would've been announced if RE6 wasn't such a failure for Capcom(interms of the production cost/revenue)? The correlation between this port being announced and RE6 being a failure suggests that this is indeed a cash in attempt.

Ofcourse i distrust Capcom, only from experience though. RE6 was the biggest disappointment in the history of game releases by Capcom... until DmC. Listen i don't have to type down all the reasons Capcom have made me distrusting of them, i seriously have grown tired of doing that.

Resident Evil: Revelations is a great game, that much i know. It's gone back to the horror formula of RE games that was so well implemented. But do you think it will be a good port? No, it most certainly will not. Why? Revelations was optimized for a handheld device with 3D being a big part of the gameplay design choices. A port to the wide screen full HD capable consoles is a bad idea. They could've ported it to Vita... another handheld, which would be a better fit.... instead, they completely ignored Vita? Yes, Capcom once again shows us why they deserve to be distrusted. Where is the RE PSP game that was promised? Yes, Capcom once again sh...

You mentioned overpriced... Isn't Revelations going to cost $50? Yep.

I'm not bending over for any company my friend, if that makes me cynical then by all means keep calling me that.

Pozzle4105d ago

I didn't think they could create a boxart more uninspired than the 3DS version's boxart.

...I was wrong.

XXXL4105d ago

I hope they spell revelations wrong again

Unlimax4104d ago (Edited 4104d ago )

Cheap and terrible, Look like someone hand inside the washing machine if you look from afar .

zaz124104d ago

The last boxed game I bought was Uncharted 3!

Show all comments (11)
60°

Capcom Had Record Sales in 2024 Fiscal Year

Capcom Co., Ltd. today announced that in its consolidated earnings for the fiscal year ended March 31, 2024, net sales were 152,410 million yen (up 21.0% year-over-year), operating income was 57,081 million yen (up 12.3% year-over-year), ordinary income was 59,422 million yen (up 15.7 % year-over-year), and net income attributable to owners of the parent was 43,374 million yen (up 18.1 % year-over-year).

Read Full Story >>
capcom.co.jp
PRIMORDUS5d ago

Hey Capcom I want a remake of Viewtiful Joe 1 and 2 on Switch or, maybe Switch 2. I loved both of those games on GameCube.

MeteorPanda4d ago

Good. capcom and square enix were my two favourite developers and now it's just CapCom! Square enix keeps missing the mark, their sparks gone.

60°

Dragon's Dogma 2 continues Capcom's hot streak on Metacritic

Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.

Read Full Story >>
videogamer.com
190°

Capcom Is 'Aware' of Dragon's Dogma 2 Frame Rate Issues on PC

Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.

"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."

just_looken55d ago

What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?

In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.

So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.

Man those on series s/steam deck/rog ally rip :(

just_looken55d ago (Edited 55d ago )

Just putting up a pcgamer review

"its janky has bugs poor performance need lots of updates 89/100"
https://youtu.be/WKjZKfAivh...

Gameing bolt unstable frame rate rate below 30fps but that is great??????
https://youtu.be/s9rnh2250X...

Man have we dropped that quality bar for acceptable performance/optimization

a person's view on performance using a high end pc
https://youtu.be/nL9EvGTPbA...

andy8554d ago (Edited 54d ago )

Am I hearing that right, that reviewer with a 4090 is getting drops into the 20s when there's several NPC on screen. Sorry but there's zero excuse for that. BG3 had hundreds at a time on screen and that's a pretty game. What an absolute piss poor engine

just_looken54d ago

@andy

Yes the is correct but every review is giving it a past and or saying that its great that the performance is like the first ps3/xbox one game.

2012 20-30fps 2024 20-30fps dragons dogma keeping things the same reviewers like that apparently

just_looken54d ago

IGN put up a video showing the 4090 struggling aswell as console performance all versions are like the first game with fps issues.Remember dlss 3.0 can almost double your fps like that cyber punk video so without dlss on your looking at 30fps on the most powerful gpu that is out right now.

https://www.youtube.com/wat...

Cacabunga54d ago

Capcom where is Deep Down???

Tapani54d ago

@andy85 At launch BG3 dropped to under 30fps at the final chapter on 4090. I played the game at launch and had that experience. And that was with a 5800X3D. Everything watercooled and fine-tuned CPU/GPU and memory at 32GB with good timings, and a fast SSD etc.

just_looken54d ago

@tapani

I am sorry are we comparing a AA game with a small budget with alot going on 24/7 to a AAA game funded buy the billion dollar capcom?

You are right yes but that was patched and that team loves there community but if the first dogma said anything we should expect a patch or 2 but that is it.

andy8553d ago

@Tapani indeed but that was hundreds of NPCs. Not a few. It's piss poor

+ Show (4) more repliesLast reply 53d ago
lellkay54d ago

Can they be aware of the need for 60fps on consoles plz

just_looken54d ago (Edited 54d ago )

Oh no kidding that "pro" model better have a 60fps mode.

But that ps5 pro PSSR will no doubt be a hold back as i see very few devs make a fsr/dlss/pssr game like really sony why did you spend millions to make upscale tech on the 6800 when amd already has fsr 3.0 just sitting there.

I remember the ps4 pro patches that dwindle over time yes new games had the modes but they were not standard and that was without the base ps4 using another upscale tech.

Edit:

In tldr form devs now make fsr upscale for ps5/xbox PSSR upscale tech on ps5 pro game then dlss/fsr upscale tech pc version and we also have intels xess just insane workload

Eonjay54d ago

'Oh no kidding that "pro" model better have a 60fps mode.'

Perhaps but only if Capcom addresses the issues first. substantially more powerful hardware is struggling.

Furesis54d ago

I mean it's not helping but this is something more than that. Plenty of games with denuvo that work fine

just_looken54d ago

That could be also taxing for sure sense the ps5 also supports that dreadful drm

This is also running off the RE engine remember those re vids with the denuvo drm on/off

https://www.youtube.com/wat...

https://www.youtube.com/wat...

MrDead54d ago (Edited 54d ago )

Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs

SPEAKxTHExTRUTH54d ago

Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…