Drew Dixon:
"Life is complicated. Things never quite seem to work out the way we plan. And when they do, those moments are either short lived or not as satisfying as we had envisioned. We comfort ourselves with notions that things will change when we transition into the next phase of life. When we are in high school we long for the days when we’ll be in college or joining the workforce. When we start working, we soon long for the day when we will retire. When we retire we don’t know what do with ourselves. If the size of the “self help” section at Barnes and Noble is any indication, we have tried many different ways of fixing this lack of contentment. We may attempt to find satisfaction outside our circumstances in love, family or religion, but even the moments where we feel satisfied and whole can evaporate in an instant under the weight of unforeseen circumstances. If there is a God, it feels that he is dangling a carrot in front of our eyes without ever telling us how to reach it."
KeenGamer: "Non-Euclidean games may hold the key to the future of gaming. But what exactly are they, and why do they matter? Slowly rising in popularity in recent years, these titles allow for experiences we could never hope outside of the medium."
The square has 7 sides, and we have a look at the very confusing world of Antichamber
In Episode 83 of the Game Under Podcast, Phil Fogg reveals his GOTY in the first ever instalment of his to-be-annual annual award show, the Foggies.
Tom Towers joins Phil to discuss the Saints Row series, ACE Team's oeuvre, and to bear witness to The Witness, Antichamber, The Talos Principle and Myst: Is Jonathon Blow a visionary auteur, or just another Joe Blow?